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Hope the devs will impant it by default, as it should.
No idea sorry I haven’t played multiplayer yet
It works for my screen/resolution I'm not sure about you. For me it would not zoom at all, I could only move up and down
It modifies a class in the game which handles zooming, it removes some checks that disable zooming with some conditions. It's a quick and dirty change and I'm just sharing it if some people find it useful
I'll try to see if it's possible to make it more like a free zoom level instead of notches which are annoying but I can't promise it :')
It's not my first mod for a game I've already made one for Souldiers and The Light Brigade which are both open-source : https://steamcommunity.com/app/1419160/discussions/0/3426689579765500402/?l=english&ctp=5
https://steamcommunity.com/app/1579880/discussions/0/3823037417866075695/
My github https://github.com/Oryss
The game is made with Unity, you can easily modify the game's code using a decompiler like dnSpy. You open Assembly-CSharp.dll, update the code, and save it. There are methods which handle zooming in the PerfectPixelWithZoom class. I changed some functions there like capZoom (nulled it) and made CanUserExtraZoom return true at all time
Someone smarter than me and with more free time could make it work better!
Is this better? https://drive.google.com/file/d/1nfK4CHcjzLW76ssePNTgf-wQiUHQvwU9/view?usp=sharing There is a small glitch at first but then you can change the zoom better I think