Stronghold: Definitive Edition

Stronghold: Definitive Edition

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Firefly_Studios  [developer] Nov 3, 2023 @ 9:03am
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Stronghold: Definitive Edition FAQ - Pre-launch
Stronghold: Definitive Edition FAQ

Important:

You can find a full video with answers to even more questions here on Youtube as well as a full playlist of Dev Diaries, Gameplay and more.

Q: What new content are you adding to Stronghold: Definitive Edition?
A: As well as upgrading the visuals (Art & Animations), implementing bug fixes and player-requested Quality of Life improvements (such as Higher Unit Caps, Rally Points and much more), we’ve also added a new 14 mission narrative campaign ‘The Jewel Campaign’, a 10 mission Castle Trail (these new castles will also be added to ‘Siege Mode’), Steam Multiplayer Support and Steam Workshop Support for Custom Maps. You can find a non-exhaustive list of all the changes and upgrades we’re launching with here.

Q: Will Stronghold: Definitive Edition have a Skirmish Mode?
A: No. Stronghold: Definitive Edition sadly will not include a Skirmish Mode. This mode was not in the original game and retrofitting/backporting all the Skirmish related code and features from Crusader to DE is tricky. Unfortunately, it is simply not possible to accomplish within the timeframe we have to develop and release this game. We're a very small team, with the majority of our staff working on "Stronghold: Unreal" at the moment. We have a single coder working on DE (the coder who worked on the original game) so we're limited in what time and resources we have.

We're often asked 'what about adding it in a future update then?'. Honestly our focus is currently on getting SH:DE out on time with the best possible feature set, at which point we will assess our future goals, resources and projects with the team. But we do not recommend buying this game with a mindset of ‘Skirmish Mode is very likely to come in a later update’, because that is not the case.

Q: What’s the price of Stronghold: Definitive Edition?
A: The price of Stronghold: Definitive Edition will be €14.99EUR, $14.99USD, £12.99GBP.

Q: Will you be implementing Mod support?
A: No. Steam Workshop support is currently planned to extend to Custom Maps only.

Q: Will you be adding bigger maps?
A: While bigger maps are on our wishlist for Stronghold games generally going forward, at the moment we can’t confirm it for a project like DE. This is due to the way that tiling is handled within the older games. Put simply: DE won’t be launching with bigger maps on November 7th, but we are still investigating whether we can add them down the line in a future update.

Q: Will you be increasing the army size?
A: Definitely. In fact we already have doubled not only the number of units but also the number of buildings as well.

Q: Will there be post launch support?
A: Absolutely. We are happy to say that Stronghold: Definitive Edition will have a robust series of content updates subsequent to the launch of the game. Please watch our Roadmap Youtube video to get the full lowdown.

Q: Will Stronghold: Definitive Edition be available on mac, mobile, or console?
A: No. We sadly currently have no plans to bring Stronghold: DE to these formats.

Q: I want the Old Scribe back!
A: The Scribe’s redesign has been a hot topic within the core Stronghold community since our reveal and I am pleased to say we will be including an upscaled version of the original advisor as an option at launch. The original model sadly wasn’t retrievable when developing DE due to an old plugin no longer working. In response to this we went with our redesign to match the improved user interface, BUT we’re happy to meet you halfway. So we’ll be including an upscaled version of the classic Scribe as an option in the game settings.

Q: Can I add my old Stronghold maps into the Stronghold DE Steam workshop?
A: Yes. Open Stronghold: Definitive Edition, go to Game Options and click on the “Open Settings Folder”. Copy any of your .map files into the /Maps directory. By doing so, you can now edit your maps in the Stronghold: Definitive Edition map editor, and Upload them to the Steam workshop.

Q: Can I play my old save games in Stronghold: Definitive Edition?
A: Yes. Open Stronghold: Definitive Edition, go to Game Options and click on the “Open Settings Folder”. Copy any of your old .sav files into the /Saves directory. You can now play your old saves through “Load Game” in Stronghold: Definitive Edition

Q: Are there any cheats for Stronghold: Definitive Edition?
A: Yes. You can unlock campaigns, allow free buildings, give yourself some free gold and more by going into the “Chicken” menu in Game Options. Please note, however, that using any of these cheats will stop you from earning achievements for that session.
Last edited by Firefly_Studios; Nov 3, 2023 @ 9:04am
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Showing 1-15 of 106 comments
Darth Revan Nov 3, 2023 @ 9:25am 
Originally posted by Tea:
The FAQ doesn't confirm that the scribe's face has been fixed, how come?
huh? it clearly says that the old one will be back at launch
Juicy Nov 3, 2023 @ 1:24pm 
No Skirmish in SH:DE = SH3 :steamthumbsdown:
Darth Revan Nov 3, 2023 @ 1:25pm 
Originally posted by .Veritas^:
No Skirmish in SH:DE = SH3 :steamthumbsdown:
ironically stronghold 3 has no skirmish because it was meant to be like stronghold 1 which also never had skirmish.
Juicy Nov 3, 2023 @ 1:28pm 
and SH3´s Reviews speak for themself...
Darth Revan Nov 3, 2023 @ 1:31pm 
Originally posted by .Veritas^:
and SH3´s Reviews speak for themself...
thats mostly because of the horrible technical state riddled with bugs the game released in though and not so much because of missing skirmish.
I appreciate their forwardness A LOT... i wont be buying without a skirmish mode but i wish them the best
Last edited by WilsonKingofPrussia; Nov 3, 2023 @ 6:41pm
Mateh Nov 4, 2023 @ 2:00pm 
Do You plan to add More Tower or Walls like Red Brick Skin for existing ones or Enclosed towers (example: Topkapı Palace - Gate of Salutation) or even Half towers?
No7_Maika Nov 5, 2023 @ 1:36am 
Excuse me, but we see the "Multiplayer" in trailer, and you say now "No Skirmish"? SH:C still alive in this time because Skirmish. And every single game too. I understand your problems about little team, and a lot of them working on the new game, but SH:DE will not live to release of the SH:Unreal. Cause why we need DE if we have HD? This version not very good, but still looking good and with a couple patches do not need remastered
Firefly_Studios  [developer] Nov 6, 2023 @ 2:53am 
Originally posted by No7_Maika:
Excuse me, but we see the "Multiplayer" in trailer, and you say now "No Skirmish"? SH:C still alive in this time because Skirmish. And every single game too. I understand your problems about little team, and a lot of them working on the new game, but SH:DE will not live to release of the SH:Unreal. Cause why we need DE if we have HD? This version not very good, but still looking good and with a couple patches do not need remastered

I think there's something missing in translation here. Multiplayer =/= Skirmish. They're two different things. You can play Multiplayer against your friends. You cannot set up Skirmish battles against AI.
Last edited by Firefly_Studios; Nov 6, 2023 @ 2:53am
No7_Maika Nov 6, 2023 @ 3:41am 
Originally posted by Firefly_Studios:
Originally posted by No7_Maika:
Excuse me, but we see the "Multiplayer" in trailer, and you say now "No Skirmish"? SH:C still alive in this time because Skirmish. And every single game too. I understand your problems about little team, and a lot of them working on the new game, but SH:DE will not live to release of the SH:Unreal. Cause why we need DE if we have HD? This version not very good, but still looking good and with a couple patches do not need remastered

I think there's something missing in translation here. Multiplayer =/= Skirmish. They're two different things. You can play Multiplayer against your friends. You cannot set up Skirmish battles against AI.

I don't really understand why we need to divide Skirmish and Multiplayer, if in this situation it's literally the same, just in first you play against player, and in second you play with your friend against AI. Maybe my english not great and i miss something?
Firefly_Studios  [developer] Nov 6, 2023 @ 4:03am 
Originally posted by No7_Maika:

I don't really understand why we need to divide Skirmish and Multiplayer, if in this situation it's literally the same, just in first you play against player, and in second you play with your friend against AI. Maybe my english not great and i miss something?

They are completely different things/gamemodes, not 'literally the same' at all. Skirmish requires a totally different set of work to be done. There is a full explanation of why there is no Skirmish in the post above.
I hope there won't be multiplayer achievements since there are no servers, only P2P.
Diones Nov 6, 2023 @ 9:42am 
Please, make it available for macOS!!!
Skykhan Nov 6, 2023 @ 11:05am 
When will it be available for purchase?
John Arrow Nov 6, 2023 @ 12:24pm 
Originally posted by özdemirler:
When will it be available for purchase?
Tomorrow
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