Skelethrone: The Chronicles of Ericona

Skelethrone: The Chronicles of Ericona

Good demo
I came here to say thanks for the demo version, I really liked it. I hope the release version will have Turkish language as stated. Good controls, I played last demo at helloween fest and the hero animations are much smoother!, a little disconcerting with the stamina bar, but if you consider the soulslike direction then ok. The worm was unbearable, but it was fun.
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Showing 1-7 of 7 comments
Ksayfar  [developer] Feb 5 @ 4:49pm 
Originally posted by erfalij:
I came here to say thanks for the demo version, I really liked it. I hope the release version will have Turkish language as stated. Good controls, I played last demo at helloween fest and the hero animations are much smoother!, a little disconcerting with the stamina bar, but if you consider the soulslike direction then ok. The worm was unbearable, but it was fun.
Thank you for your feedback!
Jereme Feb 6 @ 5:16am 
Originally posted by erfalij:
I came here to say thanks for the demo version, I really liked it. I hope the release version will have Turkish language as stated. Good controls, I played last demo at helloween fest and the hero animations are much smoother!, a little disconcerting with the stamina bar, but if you consider the soulslike direction then ok. The worm was unbearable, but it was fun.

Absolutely bro. Love it.
How is this playable without any weapon? O_o I found only shield and some armor lol Also, choosing Playstation controller still makes the game show XBox prompts, I suggest to fix it for full release. Furthermore, in the game options, controls show pad arrows for movement, not the classic trigger. And trigger does not work at all. Stating "full controller support" is a bit too much at the current state.
Game has, I don't doubt, potential but needs a lot of work. A lot.
Jereme Feb 6 @ 11:35am 
Originally posted by nameless undead:
How is this playable without any weapon? O_o I found only shield and some armor lol Also, choosing Playstation controller still makes the game show XBox prompts, I suggest to fix it for full release. Furthermore, in the game options, controls show pad arrows for movement, not the classic trigger. And trigger does not work at all. Stating "full controller support" is a bit too much at the current state.
Game has, I don't doubt, potential but needs a lot of work. A lot.

I think you were not paying attention and missed the first weapon
https://imgur.com/a/CgG8C8H

As for the buttons not matching I noticed only one button that did not display correctly, it was at the very beginning and offered to skip the opening scene.
Alley Feb 6 @ 11:38am 
One of the view metroidvanias on next fest that supports ultrawide. wishlisted!
Ksayfar  [developer] Feb 6 @ 11:42am 
Originally posted by nameless undead:
How is this playable without any weapon? O_o I found only shield and some armor lol Also, choosing Playstation controller still makes the game show XBox prompts, I suggest to fix it for full release. Furthermore, in the game options, controls show pad arrows for movement, not the classic trigger. And trigger does not work at all. Stating "full controller support" is a bit too much at the current state.
Game has, I don't doubt, potential but needs a lot of work. A lot.


Hello, thank you for your feedback. You did miss the initial weapon, I will take this into consideration and make its location more prominent.
The arrows only indicate the direction and what to use is your right, Sticks or cross. I will add Stick support to the game menu, thanks for the comment.
Ksayfar  [developer] Feb 6 @ 11:45am 
Originally posted by Alley:
One of the view metroidvanias on next fest that supports ultrawide. wishlisted!

Thank you for your feedback. Have you had any problems with aspect ratio? Like horizontal stretching?
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Showing 1-7 of 7 comments
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