REMATCH

REMATCH

Wasnt this supposed to be free to play on release?
Atleast trailer i remember said it would be f2p
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Showing 1-13 of 13 comments
Jeremoople Apr 10 @ 10:20am 
As far as I know, it was always said to be paid, but people assumed it would be F2P because Rocket League is
Giomanach Apr 10 @ 10:43am 
Originally posted by Jeremoople:
As far as I know, it was always said to be paid, but people assumed it would be F2P because Rocket League is
but rocket league was not f2p when it came out so not sure why people would think this would be free
Quantum Apr 10 @ 1:59pm 
Originally posted by Giomanach:
Originally posted by Jeremoople:
As far as I know, it was always said to be paid, but people assumed it would be F2P because Rocket League is
but rocket league was not f2p when it came out so not sure why people would think this would be free
Maybe because its releasing 10 years AFTER rocket league and its copying the exact same concept and gameplay just with human characters. No shot this game should cost 25€, it should be f2p with cosmetics like rocket league has been for years.
FacuPovv Apr 10 @ 2:11pm 
This will be doa if they dont change that, you cant release a game like this and make it $25
Master Apr 10 @ 2:16pm 
Originally posted by Giomanach:
Originally posted by Jeremoople:
As far as I know, it was always said to be paid, but people assumed it would be F2P because Rocket League is
but rocket league was not f2p when it came out so not sure why people would think this would be free
I mean if you're going to bring in Rocket League into the conversation, the first one (Supersonic Acrobatic Rocket-Powered Battle-Cars) wasnt free either... and it died... fast.
It was pretty much the same game (it actually had even more content than RL), and it didnt matter... the 2nt one just got lucky and had good press.
Lsd2122 Apr 10 @ 2:33pm 
Yeah saw the trailers again, it was not said its f2p. 25$ is enormous though for this+there will obviously be passes and stuff
Last edited by Lsd2122; Apr 10 @ 2:33pm
I have no problem paying for a game, I have a ton on my account. I do have a problem paying for a game that wont have any players because you need to pay for the game. This game was something I was looking forward to but I am not going to pay 40 CAD and have the game whittle down to 200 players in 2 weeks.
Last edited by L I G H T H O U S E; Apr 10 @ 2:56pm
NKD™ Apr 11 @ 1:51pm 
Lsd2122 you said "25$ is enormous though for this but you dont even seen the game yet lmao. It's crazy that people can freely say random ♥♥♥♥ :theskull:
MONZUN Apr 11 @ 2:54pm 
Originally posted by L I G H T H O U S E:
I have no problem paying for a game, I have a ton on my account. I do have a problem paying for a game that wont have any players because you need to pay for the game. This game was something I was looking forward to but I am not going to pay 40 CAD and have the game whittle down to 200 players in 2 weeks.

THIS !! i love paying for games and i love buying games but i'm 200% not going to purchase a multiplayer only game that doesn't look like it will blow up enough to have enough players for years to come. never... its sad because this game looks awesome. they should have done a f2p base edition of the game and then premium b2p editions (in that case i would have bought the most expensive one)
diasitu Apr 11 @ 3:21pm 
The price in South America is insane, how could you charge so many for a football competitive game in a region that lives the sport. I could pay but 100% sure that player base SA will be low af
Tr3m0r Apr 11 @ 4:59pm 
There is no reason to say the price of a game is crazy unless it's over an industry standard of say $69.99USD for a feature complete AAA game without micro transactions. So games that cost that amount and then add micro tx, battle passes and drip fed dlc make it a fair talking point.

Now for smaller titles use the same logic but decrease the pricing. In this case it's a $30USD ask. That's not a problem. However, if this is a seasonal battlepass, ultra drip fed, 2K/Visions inspired game model, then yeah there is no reason to be charging a base price for a game that is about making millions or billions in "engagement" baited content.

I have no idea how slo clap is going about this but sifu was an absolute gem and an amazing value and complete product. I hope they have success with this, despite my own personal bias that craves a sifu like sequel or game of that type.

Edit: sadly I just saw the different priced editions and read the seasonal and cosmetic content portions of the game. Well, that does make this a different type of project imo. But I'll reserve judgment. I will say that it seems like many studios are all trying to go this online route with a lot of secondary gain motives of using it as a data pile to train ai and to also use to have a bigger data pile to sell to third parties. I really hope this won't be one of those projects.
Last edited by Tr3m0r; Apr 11 @ 5:06pm
Slayer Apr 11 @ 8:49pm 
I avoid these games like the plague unless the game is amazing and popular. The servers for them always get shut down in a year or two.
NO offline mode, no single player mode, no campaign mode, no stuff to unlock, no thanks. bare bones online only game for 30 dollars. devs these days are wild.
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