Sifu
bouncyhunter Aug 15, 2024 @ 3:09am
How to block Fajars leg sweep?
Managed to beat Fajar, so i unlocked him in the dojo, even with training I cant avoid or parry the leg sweep no matter what i do, anyone got any tips?

PS: If your struggling with fajar if you poke his eyes during P1 over pots, He will fall over causing 1/4 DMG to his HP
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Showing 1-9 of 9 comments
JAG Aug 15, 2024 @ 4:16am 
You aren't playing on Master, are you? Sounds like it. Hope you're not doing that for your first playthrough.

You should be able to block it even barehanded, provided that your structure isn't too high. Having a weapon in hand always helps though, as blocking with a weapon massively reduces the structure damage that you take.

Correct, the leg sweep is very hard to avoid, I'd recommend not trying to do that. As far as deflecting goes (a parry is an interrupt), it's just a matter of learning to recognise its animation, as well as when Fajar can use it. It may not seem like it, but he does have a limited number of patterns. Don't fret, and try to note what moves he uses in what order, and in what proximity to you.

A small trick I like to use is to hold down the Focus button (which slows down time) in order to read the animation. After that, just release the button and avoid accordingly.

P.S.
Originally posted by bouncyhunter:
If your struggling
you're*
Last edited by JAG; Aug 15, 2024 @ 4:18am
SSJPrince Aug 15, 2024 @ 11:11am 
I played the game through Master on my first playthrough, took a lot of deaths on the first stage, and to Fajar for me to learn. I'm not sure how long you spent staring at the screen like I did to get used to the flow/speed but you can get used to avoiding or just blocking/deflecting/dodging him.

It's best to just not try to avoid his leg sweep unless you really want to, it's good practice for reflexes and all that but it can be a frustrating way to lose, especially if you try to avoid a leg sweep and instead get kicked in the chest for your troubles lol.

If you're new to the game, you will/should adjust to the speed, the flow of the fight should make more sense, and the patterns of the enemy will make it all a lot easier to react to, if you even choose to play reactively.
bouncyhunter Aug 16, 2024 @ 7:49am 
Originally posted by JAG:
You aren't playing on Master, are you? Sounds like it. Hope you're not doing that for your first playthrough.

You should be able to block it even barehanded, provided that your structure isn't too high. Having a weapon in hand always helps though, as blocking with a weapon massively reduces the structure damage that you take.

Correct, the leg sweep is very hard to avoid, I'd recommend not trying to do that. As far as deflecting goes (a parry is an interrupt), it's just a matter of learning to recognise its animation, as well as when Fajar can use it. It may not seem like it, but he does have a limited number of patterns. Don't fret, and try to note what moves he uses in what order, and in what proximity to you.

A small trick I like to use is to hold down the Focus button (which slows down time) in order to read the animation. After that, just release the button and avoid accordingly.

P.S.
Originally posted by bouncyhunter:
If your struggling
you're*

ye first playthough on master, thanks for the advice though!




Originally posted by SSJPrince:
I played the game through Master on my first playthrough, took a lot of deaths on the first stage, and to Fajar for me to learn. I'm not sure how long you spent staring at the screen like I did to get used to the flow/speed but you can get used to avoiding or just blocking/deflecting/dodging him.

It's best to just not try to avoid his leg sweep unless you really want to, it's good practice for reflexes and all that but it can be a frustrating way to lose, especially if you try to avoid a leg sweep and instead get kicked in the chest for your troubles lol.

If you're new to the game, you will/should adjust to the speed, the flow of the fight should make more sense, and the patterns of the enemy will make it all a lot easier to react to, if you even choose to play reactively.

took me 7 hours to finally beat fajar lmao, also thanks for the advice aswell.
JAG Aug 16, 2024 @ 7:53am 
One thing I usually mention but forgot this time - it's generally a good idea to deflect Fajar a lot more. In Phase 1, he only has two attacks that can be punished with an avoid - and both are roundhouse/spin kicks. Avoiding the rest will just restore your structure, but will not allow you to punish. So, in Phase 1, deflect as much as possible.

The situation is a little better in Phase 2 - he has more avoid-punishable attacks, there's lots of weapons around to save your structure and prevent chip damage from his blade, but still. The Focus trick really helps in this one.
bouncyhunter Aug 16, 2024 @ 12:18pm 
Originally posted by JAG:
One thing I usually mention but forgot this time - it's generally a good idea to deflect Fajar a lot more. In Phase 1, he only has two attacks that can be punished with an avoid - and both are roundhouse/spin kicks. Avoiding the rest will just restore your structure, but will not allow you to punish. So, in Phase 1, deflect as much as possible.

The situation is a little better in Phase 2 - he has more avoid-punishable attacks, there's lots of weapons around to save your structure and prevent chip damage from his blade, but still. The Focus trick really helps in this one.

Just one question, What counts as a deflect? I keep on trying to time it right but even against normal enemies I seem to get it by luck, How close does the hit need to be for a perfect deflect?
JAG Aug 16, 2024 @ 2:01pm 
Originally posted by bouncyhunter:
Just one question, What counts as a deflect? I keep on trying to time it right but even against normal enemies I seem to get it by luck, How close does the hit need to be for a perfect deflect?
First and foremost, if you haven't yet, do check out the ingame tutorials! Available by interacting with the wooden dummy in your Wuguan (house, hub, whatever), it'll teach you all necessary defensive mechanics, including info on Guard, Deflect, and Parry (and allow you to practice archetypes/bosses as long as you defeated them at least once).

I'm afraid there isn't anything more specific than just "right before an attack hits you". As mentioned previously, don't hesitate to spend some time grinding the timings in training mode.

A deflect is communicated via a specific sound and a white flash at the point of contact. You'll know because a block has a much duller sound and produces no visual effects.
Deflects and parries both require the same input (pressing Guard right before an attack hits you), and both impact the opponent's structure. The difference is that Deflecting some attacks causes a Parry, i.e. an interrupt, from which the opponent can be attacked, or thrown, or whatever else. A Deflect allows you to damage the opponent's structure (and conserve some of your own), but the opponent's attack will still play out in full.
Arc Aug 22, 2024 @ 4:04am 
You can only deflect certain moves too, other ones you get a parry. I don't know what the logic is for this. Tutorial just says this is how it is and doesn't go into any depth at all
JAG Aug 22, 2024 @ 4:54am 
Originally posted by Arc:
You can only deflect certain moves too, other ones you get a parry. I don't know what the logic is for this. Tutorial just says this is how it is and doesn't go into any depth at all
It's the opposite - all moves can be deflected, but deflecting certain moves gives you a parry instead. Which moves are parriable, that's down to you to memorise.
Arc Aug 22, 2024 @ 4:58am 
If you get a parry instead, then... that moves wasn't deflectable. It was parryable.
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