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I see few stutters in transition from second location to third (main hole). But gameplay is smooth like on my PC. Please tell me which windows do you use? And sorry for rudeness again.
Hardware side is in short: AMD 7800x3d, RTX 3800 (12g ver.), 32gb ram. Games are installed on separate decently fast nvme.
Welcome to computers. You must be new.
A lot of other engines don't this problem or can be solved. But UE4/UE5 performance is a total disaster. And funny thing consoles don't have this problem with UE engine. This is ridiculous.
My rig CPU: I9-14900K, GPU: RTX4090, DDR5 6400, SSD Sabren Rocket 4 plus, 4K display.
But UE games I prefer to play on consoles.
Not gonna lie, the PS4 version is very stable and never have a drop in fps compare to my PC.
Ah, so you're the expert, right.
As I said...whenever a computer is loading data into the memory, it will stutter. Nothing will change that. It doesn't matter what engine it is running. Unreal Engine is not worse than any other in that regard.
When you open a door in this game, it will load the next area. That means you will see stutter while going through doors, as expected, because there is no loading screen. But the graphics in this game are simple. So there is not much loading anyways. On a good computer, you will hardly notice it.
Why do you say this is a problem? Why do you care about stuttering while walking through a door when there are no enemies? That's completely ridiculous.
Steam deck is Linux so if i'm on point, there will be no stutter on steam deck.?
I remember well the time Xbox was new, game build for xbox OS stutter on playstation and vice versa.
Correct me if i'm wrong.
GFE's (and NVApp's as well) overlay has been reported many times to cause stutters, so that might be a good find. M$ stuff hidden behind xbox bar as well (presence writer, etc.).
On a semi-unrelated note, why would anyone install that bloat either way.