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Ubisoft is doing the bare minimum for their games in terms of combat mechanics and especialy "QUALITY". They got like 10 times the money of Sloclap and produce absolute inferior quality.
Honestly, with this whole discourse, I'm yet to actually see a game where the standard difficulty lets you get away with button mashing. It's not like that's the case for the likes of Batman Arkham, AC, or even hack & slashers like MGR/DMC. But I digress.
Oh hey, friend.
Whats the unlaziest combat that is, that is for non-illusory real badasses?
I can think of two off the top of my head. These games both allow you to be creative. You do not have to be on the defensive and reacting to the AI.
Overgrowth and Absolver.
I know what people will think. Nex dislikes Sifu cause he wanted another Absolver game. It is that I think they moved away from what made Absolver fun and sold out to gamers who like combo games. Yes, Absolver has combos, but they are not animations and you can string them together the way you want and mix different martial arts. So it is more creative. Also, Absolver has PvP and Co-op. The company was new at the time, so I understand they didn't have a budget to make it too long, but to use the money from Absolver to make a genre for a different community is some BS. Also to release it on Epic first. Clear this company is all about money. They never even tried to advertise Absolver..
Overgrowth is very satisfying with its combat. It is physics ragdoll. You could beat the game with just hand to hand combat. It is what Sifu should have been. Overgrowth was made by one guy..
https://www.youtube.com/watch?v=VoT21IbjXJs
This may looks like typical beat'em all such as batman. mad max and other game using similar combat system. While it ressemble those games from an outsider persective it is very different when you play it.