Sifu

Sifu

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Stutters?
I always had issues with Stutters in this, usually when loading an area or moving the camera too much, changing settings doesn't really make it better or worse, it stays about the same, its probs my PC being crusty which it is very crusty, especially the CPU. But still, putting it out there in case there's a magic setting that makes it better that i dont know about. I have tried DXVK but it didn't help, tho, i didnt try 2.0.

Also is the game easier or did i get way better than last time i played it? Cause i remember the first red guy in the club being way tougher but now i can schoosh and dodge like its nothing, did they make some of that type moves slower? Not complaining, just wondering.
Terakhir diedit oleh MarkedMarkyMark; 28 Mar 2023 @ 7:28pm
Diposting pertama kali oleh HartFalleon:
You can try adding a command to the Engine.ini file that helps UE4 games with precompiling some shaders but there will still be new PSOs and shaders that have to be compiled when loading/traversing between different areas. I'm not an expert though, this is just a piece of advise that I picked up because Unreal Engine games share a lot of the same code but not all commands work across every game because the game engine is customized by the developer.

the command is:
[/script/engine.renderersettings]
r.CreateShadersOnLoad=1
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HartFalleon 29 Mar 2023 @ 2:37am 
4
1
You can try adding a command to the Engine.ini file that helps UE4 games with precompiling some shaders but there will still be new PSOs and shaders that have to be compiled when loading/traversing between different areas. I'm not an expert though, this is just a piece of advise that I picked up because Unreal Engine games share a lot of the same code but not all commands work across every game because the game engine is customized by the developer.

the command is:
[/script/engine.renderersettings]
r.CreateShadersOnLoad=1
Diposting pertama kali oleh Lezduit:
You can try adding a command to the Engine.ini file that helps UE4 games with precompiling some shaders but there will still be new PSOs and shaders that have to be compiled when loading/traversing between different areas. I'm not an expert though, this is just a piece of advise that I picked up because Unreal Engine games share a lot of the same code but not all commands work across every game because the game engine is customized by the developer.

the command is:[/script/engine.renderersettings]
r.CreateShadersOnLoad=1

Alright will try it, thank you!
Diposting pertama kali oleh MarkedMarkyMark:
Diposting pertama kali oleh Lezduit:
You can try adding a command to the Engine.ini file that helps UE4 games with precompiling some shaders but there will still be new PSOs and shaders that have to be compiled when loading/traversing between different areas. I'm not an expert though, this is just a piece of advise that I picked up because Unreal Engine games share a lot of the same code but not all commands work across every game because the game engine is customized by the developer.

the command is:[/script/engine.renderersettings]
r.CreateShadersOnLoad=1

Alright will try it, thank you!

It worked like a charm! Its running smooth as butter now, thank you!
HartFalleon 29 Mar 2023 @ 12:57pm 
Cool, remember to keep that trick in your mind for other UE4 games. It may work, it also may not though you can always try it.
ValVal 29 Mar 2023 @ 2:57pm 
Ammm? Where i can find engine.ini?
JAG 29 Mar 2023 @ 3:20pm 
3
Diposting pertama kali oleh JasonTodd:
Ammm? Where i can find engine.ini?
C:\Users\[name]\AppData\Local\Sifu\Saved\Config\WindowsClient\Engine.ini
Bintuni 7 Apr 2023 @ 1:33am 
Diposting pertama kali oleh Lezduit:
You can try adding a command to the Engine.ini file that helps UE4 games with precompiling some shaders but there will still be new PSOs and shaders that have to be compiled when loading/traversing between different areas. I'm not an expert though, this is just a piece of advise that I picked up because Unreal Engine games share a lot of the same code but not all commands work across every game because the game engine is customized by the developer.

the command is:[/script/engine.renderersettings]
r.CreateShadersOnLoad=1
So do I have to just Copy&Paste it in the .ini file?
Bintuni 7 Apr 2023 @ 3:14am 
Diposting pertama kali oleh Lezduit:
You can try adding a command to the Engine.ini file that helps UE4 games with precompiling some shaders but there will still be new PSOs and shaders that have to be compiled when loading/traversing between different areas. I'm not an expert though, this is just a piece of advise that I picked up because Unreal Engine games share a lot of the same code but not all commands work across every game because the game engine is customized by the developer.

the command is:[/script/engine.renderersettings]
r.CreateShadersOnLoad=1
And also, could we increase the amount of on-load shaders available for this specific command by any chance, assuming we have a good enough graphics card? Thank you.
Terakhir diedit oleh Bintuni; 7 Apr 2023 @ 3:33am
Dandy 7 Apr 2023 @ 7:46am 
Yes ..how do we put in the what line??

just copy paste this :

[/script/engine.renderersettings]
r.CreateShadersOnLoad=1


??
Terakhir diedit oleh Dandy; 7 Apr 2023 @ 7:46am
Bintuni 7 Apr 2023 @ 10:01am 
Diposting pertama kali oleh Dandy(DK):
Yes ..how do we put in the what line??

just copy paste this :
[/script/engine.renderersettings]
r.CreateShadersOnLoad=1


??
Yes, I did exactly what is written in this message in this order and it works great!
Diposting pertama kali oleh Bintuni:
Diposting pertama kali oleh Lezduit:
You can try adding a command to the Engine.ini file that helps UE4 games with precompiling some shaders but there will still be new PSOs and shaders that have to be compiled when loading/traversing between different areas. I'm not an expert though, this is just a piece of advise that I picked up because Unreal Engine games share a lot of the same code but not all commands work across every game because the game engine is customized by the developer.

the command is:[/script/engine.renderersettings]
r.CreateShadersOnLoad=1
And also, could we increase the amount of on-load shaders available for this specific command by any chance, assuming we have a good enough graphics card? Thank you.

That I don't know, like the 1 is just equivalent to "on" and 0 would be "off." So, I don't know if it is possible to change that value to anything else. Your question gets into stuff about computer programming and that's not my area of expertise. I'm just your slightly advanced, computer, gamer, tech-enthusiast.
Bintuni 9 Apr 2023 @ 6:21am 
Diposting pertama kali oleh Lezduit:
Diposting pertama kali oleh Bintuni:
And also, could we increase the amount of on-load shaders available for this specific command by any chance, assuming we have a good enough graphics card? Thank you.

That I don't know, like the 1 is just equivalent to "on" and 0 would be "off." So, I don't know if it is possible to change that value to anything else. Your question gets into stuff about computer programming and that's not my area of expertise. I'm just your slightly advanced, computer, gamer, tech-enthusiast.
Thanks for the reply. It seems this is just a temporary solution for the performance fix. Loading shader problems still persist in many other areas in other maps, in which some are really stable and others are unbelievable bad with decent FPS drops.
HartFalleon 11 Apr 2023 @ 6:47pm 
Right, that's just where PC gaming is at. Where depending on your hardware, PC configuration, driver settings and how the game is programmed. You might have no issues, a little issues or a lot. I try to give tips when and where I can, I do not denote anything I post as a fix though because the root of the problem is not about doing these little things like capping your fps, turning v-sync on and whatnot. It's just what we as gamers employ as workarounds when there is frame pacing issues, stuttering or whatever since the fundamental problem hasn't been fixed.
Terakhir diedit oleh HartFalleon; 11 Apr 2023 @ 6:48pm
funkatr0n 30 Jun 2023 @ 7:19pm 
For posterity -- this solved my issue. I did need to set the file to read-only though so it didnt get rewritten when i left the game.
jak3All3n 20 Jan 2024 @ 4:03pm 
The game crashes for me when I add this to the Engine.ini file, either during the splash screen or before I even get to the menu..

After removing the line, the game works again, maybe this no longer works with latest version of the game.
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