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In addition to high-level threats, bracers might take on matters that are either not the sort of thing the police would deal with (such as finding a lost cat). They may also take "leftover" jobs that the police are simply too swamped to take.
The Bracer Guild also maintains a policy of non-intervention in government affairs, unless the lives of civilians are threatened. This is another area where the police differ.
While their respective priorities can sometimes cause bracers and police or military to come into conflict with one another, the Bracer Guild is mostly seen as a net positive by not only the governments of the various countries in which they're active, but by the people as well. Acting against the Bracer Guild would be a highly unpopular move, but it's not unheard of; we see this in action when Giliath Osborne shut down most of the guild branches in Erebonia.
So I have problems to think of a situation where following the law is in conflict with the safety of people. In fact there are cases where it is allowed to break other laws to save a person (like you break a door or window to help an injured person who is trapped in that room).
Yes there are cases of racist or corrupt police officers. But this is illegal so they do not follow the law when it happens.
Bracer guild can't intervene in military or government affairs, actually is pretty limited with the civilian safety rule. There's plenty of times where the parties have to really reach to make that excuse work.
Police are part of their government so they aren't hindered by it because they are part of
it, but they must abide by all laws so their methods have less flexibility on average. The SSS is a strange middle ground experiment where they have more flexibility without the government/military restrictions which probably makes the SSS the most free of the official groups.
Bracers are almost like a catch all civilian problem solving organization with limitations as a private organization, Police are strictly about crime and are a public organization.
But it needs to be said, Bracers do not enforce laws, they don't even follow them all the time. They bend the rules regularly, like when they infiltrate military facilities which is absolutely illegal. They protect people, and as long as they can make a case of it to that countries government they can get away with the illegal action depending on the cause. A police officer would be unlikely to recover from that.
You could think of the Police as Lawful Good most times, the Bracers would be Neutral Good.
In any case, Sky 1 and Zero make it a good point to showcase the different scenarios where each group feels useless due to the limits of their position and authority. Estelle and Crew vs the military, Lloyd with the mafia. They do manage to overcome them but the struggle to do so is in part due to each organizations different role.
Then of course there's Class 7 which like the SSS was inspired by the limitations of bracers and meant to circumvent much of the red tape that limited them.
For this part, pretty much all the times in every Arc where the countries came under military control and the party and allies opposed this. Noble Alliance, Liberl Armed Forces, and the Guardian Force.
They kidnapped Professor Russell for example against his will and forced him to help in Liberl. Then the General being an automatic hater of Bracers essentially ignored any illegal doings.
An army coup is something completely different than normal police work.
- Class 7 is just a bunch of school kids.
Its a military academy, but they are not soldiers, police officers or bracers.
From a legal point they are normal civilians, just with better education and combat power than the average person.
- I have no clear definition of law enforcement, sorry.
Bracers do arrest lots of people throughout the series and they solve several crimes.
Side note: In this game handing a criminal over to the bracers is considered the good option but I have never seen a prison cell in a bracer office.
Quote: "Bracer guild can't intervene in military or government affairs"
Its strange that the very first game in the series (sky 1) is about stopping a millitary coup.
You cannot get more involved in politics than that.
It is bad for the safety of civilians when corrupt politicians breed monsters or the army attacks the royal palace with tanks. But with that argument, the "no politics" rule is meaningless, because things like corrupt politicians work together with criminals or the army starts a coup are always bad for the safety of civillians.
In all games of the series politics play a big role.
If the "no politics" rule would be followed, they have to limit themselves to finding lost stuff and beating up monsters.
So I ask: Does an organisation like the bracers exist in the real world?
I was asking myself under what conditions may such an organisation exist, people who have the safety of civilians as top priority.
A possible answer I found was: Maybe in a poor and dangerous country like somewhere in africa?
- The risk to be victim of bandits, terrorists or beasts is high.
- Police may not present everywhere and they may be worse payed and equipped than the criminals they are supposed to fight.
- Government organisations (such as police) may be corrupt and brutal just like the terrorists they fight.
Background:
Calvard looks like a modern, mostly european country (including european looking racists who are against asian and arab immigrants, sorry I do not know the in game wording).
I live in germany so I can relate to most things in the game. The game also talks about issues we read about every day in the news, like online scam or AI.
But the game world is much more dangerous than where I live. I do not see mercenaries anywhere, mafia groups do not act openly (they try to stay hidden) and no monsters ( traffic jam because of wild animals on the highway would be very unusual).
So maybe I have to look at more dangerous places in our world to understand the game better.