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Even on a decent GPU you can't crank everything up to max. I've got a 4070 Ti, slightly overclocked, and with all the settings cranked at 2560x1440 I was getting sub-60 while moving around town.
I will try to get some other kind of monitoring tool later, and link the comparison video of max vs recommended, to show that I actually was getting 118 FPS on 1440p after the changes vs 76 FPS on max :)
But otherwise good work.
BTW thanks for the compliment. I hope you get an enjoyable experience in this game :)
That said, if they only did one thing to update the engine, I would want it to be TAA and reconstruction support(once you have TAA support, reconstruction is super simple apparently). Leave everything else exactly as it is now, but just add TAA and DLSS/XeSS/PSSR.
I want a temporally stable image without shaving 30fps off my framerate, and their texture work is already so poor that adding the blur of a temporal solution really wouldn't matter.
Whats worse this a whole new engine they developed for this. Its basically like a unreal engine update if you want a comparssion. Just the same old engine just updated but not to unreals extent.