The Legend of Heroes: Trails through Daybreak

The Legend of Heroes: Trails through Daybreak

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Ogami May 23, 2024 @ 7:59am
2
New "Kai No Kiseki: Farewell O Zemuria" teaser trailer
FALCOM today released a new teaser trailer for their upcoming 13th game in their ongoing "Legend of Heroes" franchise.

https://www.youtube.com/watch?v=PnzBiTduoUc

"Kai no Kiseki: Farewell O Zemuria" will reunite the heroes from the continent to finally reveal the secret behind the world of Zemuria.

Sheduled to release for PS4 and PS5 on September 26th 2024, no PC release announced yet.


May i just say, YAY Rean is back! And wow, they remembered that Kevin exist.
:lunar2019grinningpig:


EDIT: Another new teaser:
https://www.youtube.com/watch?v=I3ugvES-nkM
Last edited by Ogami; Jun 26, 2024 @ 11:30pm
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Showing 1-15 of 57 comments
ojvdh May 23, 2024 @ 10:27am 
O no not a cold steel IV 2 electric bugalu. That game did not end that well. Lets hope this is better.
Tawm May 23, 2024 @ 1:48pm 
It's hard to care when it's years away for English speakers.
OlHorned64 May 24, 2024 @ 7:34am 
Originally posted by Tawm:
It's hard to care when it's years away for English speakers.
Dunno if Daybreak 2 gets localized early next year (March/April-ish) I could totally see Kai later that fall.
YVNGHov May 24, 2024 @ 10:39am 
Originally posted by OlHorned64:
Originally posted by Tawm:
It's hard to care when it's years away for English speakers.
Dunno if Daybreak 2 gets localized early next year (March/April-ish) I could totally see Kai later that fall.
Kuro 2 is prolly getting announced at AnimeExpo
Tawm May 24, 2024 @ 2:09pm 
Originally posted by OlHorned64:
Originally posted by Tawm:
It's hard to care when it's years away for English speakers.
Dunno if Daybreak 2 gets localized early next year (March/April-ish) I could totally see Kai later that fall.
Daybreak 2 being released in that time frame is likely, I but doubt this one would be ready any time before Q2 2026 due to not releasing in Japan until September this year. Falcom notoriously does not allow English localizers to access their scripts for unreleased games.

I think the reason NISA were able to release CS3 and 4 back-to-back within a year was that their translators started working on the CS4 script before CS3 was even released in 2019. Translators generally finish their work fast and leave the rest to the editors while they move on to other things. As Kai is unreleased, there's no script for them to work on yet, so the gap between Daybreak 2 and Kai might be bigger than the gap between Daybreak 1 and 2.
Last edited by Tawm; May 24, 2024 @ 2:09pm
Allexan May 25, 2024 @ 12:13am 
And now I can't unremember that reference, but it only works in Russian, so noone will appreciate it.
BK-BERKE May 25, 2024 @ 8:15am 
There was only one major event in Kuro 2. Other than that, it's a useless game. I wish they would connect that important event in Kuro 2 to the Kai prologue (Van remembers the event in his dream etc.) and directly translate it to Kai.

I'm tired of waiting now. Coming 3 years behind is unacceptable. Even though I was excited for the game, all my excitement was ruined by the waiting times.

We should have gotten Kuro 1 this year and then we should have gotten Kai at the beginning of next year. This way, we would be up to date.
Last edited by BK-BERKE; May 25, 2024 @ 8:17am
ojvdh May 25, 2024 @ 8:29am 
Originally posted by bk-berke:
There was only one major event in Kuro 2. Other than that, it's a useless game. I wish they would connect that important event in Kuro 2 to the Kai prologue (Van remembers the event in his dream etc.) and directly translate it to Kai.

I'm tired of waiting now. Coming 3 years behind is unacceptable. Even though I was excited for the game, all my excitement was ruined by the waiting times.

We should have gotten Kuro 1 this year and then we should have gotten Kai at the beginning of next year. This way, we would be up to date.
We are getting kuro 1 this yyear though. So I assume you meant kuro 2. Also you do realise nisa can't just only release falcom games right. They also handle furyu and nip on ichi software titles. We got 3 of them last year, we ate getting 2 this year (daybreak and ys x) who knows what happens next year. Sure there is a 3 year gap between Japanese and English trails releases but between English releases the is less than a year. Like it or not translating trails games takes time especially as long as falcom refus to give the script to English translators before release. And translators can't work on multiple games at once. Especially if you want a qualit translation. And ys x is going to take les than a year between English and Japanese release so they are speeding things up. They have been for a while. The only delay we encountered potentially is zero and azure being released between Cs 4 and Reverie. But those are also necessary games to Gary a english release If we get kuro 2 next year and the game from falcom for2026 isn't a trails game than we might even catch up in 2026 if we are lucky.
Mr.Mostache May 25, 2024 @ 9:35am 
I expect the English release for Kuro 2 to be July/Sep 2025. They always seem to have a year between the big projects. CS 3 and 4 were March 2020 and April 2021. Revere and Kuro 1 are July 2023 and July 2024.

The other smaller projects like Nayuta, Azure/Ao (yes those were small projects unless you count both games as one big project), and Ys seems to squeeze in between those dates.
Ogami May 25, 2024 @ 11:00am 
I just hope Kuro 2 wont be as big a flop in the west as in Japan, it could kill the franchise here.
There is a good reason that in polls Kuro 2 is generally considered the worst Trails game of all time in Japan.
Kuro 2 is like a 80 hour version of chapter 2 in Cold Steel 4, pure padding.
I am still baffled why they gone with that direction after promising tighter and more plot relevant arcs after Reverie.
Iits like " just lets do the exact opposite of what we said".
And the consequence was that we did not get the planned Kuro 3 but a hasty developed Kai with the promise of massive plot developments and the start of the final arc for the franchise.
After Reverie they said " story is about halfway done" and with Kai they are at" the main story is 90% done after Kai".
They definitely trimmed some stuff to speed up the overall story after the terrible reception of Kuro 2.

Last edited by Ogami; May 25, 2024 @ 11:04am
ojvdh May 25, 2024 @ 11:07am 
Originally posted by Ogami:
I just hope Kuro 2 wont be as big a flop in the west as in Japan, it could kill the franchise here.
There is a good reason that in polls Kuro 2 is generally considered the worst Trails game of all time in Japan.
Its literally a 80 hour filler game with nothing that happens mattering in the slightest.
I am still baffled why they gone with that direction after promising tighter and more plot relevant arcs after Reverie.
Iits like " just lets do the exact opposite of what we said".

Kuro 2 is like a 80 hour version of chapter 2 in Cold Steel 4, pure padding.
That was not why I disliked cs 4 though. The reason I dislike it is because of garbage plot devices. And from what I have heard of kuro/daybreak 2 it also has a ♥♥♥♥ plot device time travel and I am really fearing that. Because time travel basically never ends well especially with Falcoms tendency to bring people back from the dead it can really easily ruin stakes and I really fear for that.
Last edited by ojvdh; May 25, 2024 @ 11:21am
Ogami May 25, 2024 @ 11:18am 
Originally posted by ojvdh:
That was not why I disliked cs 4 though. The reason I dislike it is because of garbage plot devices. And from what I have heard of kuro/daybreak 2 it also has a ♥♥♥♥ plot device time travel and I am really fearing that. Because time travel basically never ends well especially with Falcoms tendency to ||bring people back from the dead|| it can really easily ruin stakes and I really fear for that.

Yeah... its especially annoying with Kuro since they finally did become a bit mature with deaths sticking and showing blood and general a bit more serious tone.
But then Kuro 2 did go back to the old ways of "power of anime friendship saves all! Yay!".

I honestly think by now FALCOM has a active phobia to hurt/kill any of the characters in the franchise.
:Emil:
Last edited by Ogami; May 25, 2024 @ 11:50am
ojvdh May 25, 2024 @ 11:29am 
Originally posted by Ogami:
Originally posted by ojvdh:
That was not why I disliked cs 4 though. The reason I dislike it is because of garbage plot devices. And from what I have heard of kuro/daybreak 2 it also has a ♥♥♥♥ plot device ||time travel|| and I am really fearing that. Because ||time travel|| basically never ends well especially with Falcoms tendency to ||bring people back from the dead|| it can really easily ruin stakes and I really fear for that.

Yeah... its especially annoying with Kuro since they finally did become a bit mature with deaths sticking and showing blood and general a bit more serious tone.
But then Kuro 2 did go back to the old ways of "power of anime friendship saves all! Yay!".

I honestly think by now FALCOM has a active phobia to hurt/kill any of the characters in the franchise.
:Emil:
And that really sucks. I have heard really good things about Daybreak. And I am really looking forward to that game. But knowing the game after is going to ruin it again makes me really sad/annoyed. I hope the character writing and game play are still fun like in cold steel 4. I am also already fearing kai no kiseki with them bringing back basically every character they have ever written. I am so scared we get a csIV 2 where they will fall in the same problems again. And it makes me so said again because Reverie improved so much over cs4 and Daybreak 1 is apparently so good!

ps. I noticed that spoiler tagging did not work. Apparently I messed up and used the discord spoiler tag method. Maybe update it on your end as well.
Last edited by ojvdh; May 25, 2024 @ 11:30am
Mr.Mostache May 25, 2024 @ 11:53am 
Originally posted by Ogami:
Originally posted by ojvdh:
That was not why I disliked cs 4 though. The reason I dislike it is because of garbage plot devices. And from what I have heard of kuro/daybreak 2 it also has a ♥♥♥♥ plot device ||time travel|| and I am really fearing that. Because ||time travel|| basically never ends well especially with Falcoms tendency to ||bring people back from the dead|| it can really easily ruin stakes and I really fear for that.

Yeah... its especially annoying with Kuro since they finally did become a bit mature with deaths sticking and showing blood and general a bit more serious tone.
But then Kuro 2 did go back to the old ways of "power of anime friendship saves all! Yay!".

I honestly think by now FALCOM has a active phobia to hurt/kill any of the characters in the franchise.
:Emil:
I'm replaying CS1 currently, and there is honestly quite a bit of blood in the Garellia Fortress chapter . I also find the "Kuro 1 is not afraid to kill characters" to be exaggerated. I did enjoy Kuro 1 and 2 stories because I have grown attached to the story and characters.

My biggest problem is the combat system. It's just not as engaging. I have no idea what a lot of the crafts and passive skills do, because I simply spammed S-Crafts.
Ogami May 25, 2024 @ 12:38pm 
Originally posted by Mr.Mostache:
My biggest problem is the combat system. It's just not as engaging. I have no idea what a lot of the crafts and passive skills do, because I simply spammed S-Crafts.

Agreed, the combat system is a downgrade compared to earlier games. The idea is solid, having a mix of action and turn based combat to speed up low level fights but it never felt really realized.
Also i honestly think Kuro 1 has one of the worst UI in the franchise. Especially the orbment managment feels very unintuitive and confusing.
Last edited by Ogami; May 25, 2024 @ 12:39pm
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