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do you have literally nothing going on in yourlife that you while hate the eng versions still come here to ♥♥♥♥♥ everytime without fail
why do people seem to forget things so easily??
i would love nothing more than to have the games come out yearly and have had effort put into them but that just isnt the case which is ashame as we have proven on multiple occasions that we double/triple dip when a game is good and to support GOOD ACCURATE TRANSLATION but they cant even do the bare minimum but still expect to be praised for it.
we really need to up our standards if THIS is what we are praising people for
NisA have some serious time management problems which makes sense when you realise all the time they spend making personal changes to the parts they dont like instead of doing the job they are paid to do.
If anything they still havnt actually completed the game yet cause REVERIE still hasnt had any of its text issues fixed at all and thats just the incorrect descriptions for characters,crafts and items not even including the horrendous intern level LOC they decided to publish.
I want this series to have quality ENG Translations with good DUBS aswell they just didnt give it too us which is ashame but im not gonna PRETEND they did.
TOO many series/hobbies i enjoy are dead and garbage now because most of the community that Spoke the loudest about it stopped caring about the quality and had to play defence as to why something being a 2/10 is ok and why something you apparently care about shouldnt matter all of a sudden EXCEPT for when they need to care about it again.
NISA didn't take over the series until CS3 in 2019.
The whole passing over those games happened because XSEED was slow as hell and had a lot of drama during the Sky games where one of their staff literally tried to suicide themselves over it.
There are stories that Falcom told XSEED to just jump to CS1 & CS2 instead of doing Crossbell at the time because they wanted the newest thing prioritized.
reverie AND nayuta were the only projects they were working on from scratch ( if even that, cause if you know anything about business you would know they were already working on these properties well before they had announced them ) and nayuta has very little text, while reverie is still to this day FILLED to the BRIM with text mistakes across the entire game with character descriptions,item descriptions,craft descriptions, brave order descriptions, quartz descriptions, dialogue.... not even including the horrendous intern first day on the job level LOC job that they decided to publish because for some reason the people at NisA think they have better writing skills than the people that did the original work that keeps them employed.
when someone like me who only knows the BARE minimum about the Japanese language through years of consuming its media in various forms and the occasional very easy google search can HEAR ( hell its gotten to the point now when even during text without having read the original i can tell almost instantly that what we got is not the original at all only to find out later that yes my hunch was indeed correct in that the original dialogue had been butchered ) when the translation doesnt even include something anywhere akin to what is actually being said then we have a real problem when these people are being paid to do a job that a couple of fans can do not only more accurately but also quicker for free than a company that has multiple staff that are paid to do so, in their FREE TIME.
since when did having the BARE minimum of standards and expectations for a product you are PAYING for become something not only RARE but demonised and wrong?? Being a fan used to mean you cared about the product and wanted it to be the best version you knew it could be and would then reward the author/group with your support if it was deserving not cause they were entitled to it, but cause they provided something worth supporting and had proved themselves worthy of it.
we have to stop handing out participation rewards for turning up.. these are people who i assume are grown adults and are being paid to do a job. ( granted that is a very LARGE assumption on my part as viewing any interaction the LOC staff i have seen have would have you guessing otherwise )
And if we're gonna talk rushing releases, they absolutely fit in the equation just as much. Why exactly do they pump out content updates that arguably could have been included at launch like we saw with Kuro? Because they have to appease their shareholders into doing yearly releases.
Also, if we're gonna bring up the whole "The geofront scripts for Crossbell are enough to release as is!" talking point, it's amazing how it's forgotten that the patch used an entirely different PC port, made by Joyoland, compared to how the official release used the Kai versions developed by Falcom as a framework.
its pitiful really.
but when people just keep settling for garbage why would they actually try?
speaking of updates when are NisA gonna actually start getting around to fixing all the text issues anyway... cause even outside the LOC issues there is still way to many problems with this game that has had months now to be addressed and fixed but no word at all. a QA team is really needed over there for future releases as they have just seemed to be getting worse with each new release they do, which is a real FEAT if you ask me.
BUT NOT SURPRISING IN THE LEAST
The patch regarding text issues will come out when the work on it is finalized.
Longer time spent on a job does not always equal a better product as NisA have shown with almost every release they have made in the past couple of years. They need to start organising themselves WAY better if this is what they have to show for the time they put into it.
Whether that means setting better schedules and sticking to the job they are paid to do first or clearing alot of the dead weight and hiring some fresh workers/talent that aren't stuck in their self absorbed ways, who knows..... maybe both would benefit them
its not like there aren't a plethora of talented people that could do the job more efficiently and accurately than what they already have and would love to be paid for it.
also its been MONTHS since the game came out and nothing on the text issues at all aside from the fans compiling all the issues that should have been clearly found in a 1 time play through in QA... but that would require having a QA to begin with which we know they dont care about enough to bother with. Its actually surprising just HOW MUCH got through to the official release they charged MONEY for as a complete game.