Magic 2014

Magic 2014

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CalmStorm Aug 15, 2013 @ 6:11am
So my indestructible permanent just died to last grasp...
"if an indestructible permanent has been dealt enough damage to destroy it it is not destroyed" can the definition be changed because it is confusing...
Last edited by CalmStorm; Aug 15, 2013 @ 6:17am
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Showing 1-10 of 10 comments
LucasBerse Aug 15, 2013 @ 6:28am 
yeah its confusing, basically last grasp its not a destruction effect -x/-x its more like a dicease thing when the HP of the creature becomes less than 0 so it dies.
Puzzlemint Aug 15, 2013 @ 7:33am 
Last Gasp doesn't deal damage. You can tell because it doesn't say it deals damage.
Last edited by Puzzlemint; Aug 15, 2013 @ 7:34am
Maur Aug 15, 2013 @ 7:49am 
Magic is very specific with its wording. Indestructible protects from spells or effects that say things like "destroy target creature" or like mentioned above, enough damage will destroy a creature. Indestructible are protected from this damage but not from spells or effects that change their toughness to 0, so because this doesn't "destroy" them they still go to the graveyard.
Last edited by Maur; Aug 15, 2013 @ 7:51am
Barser Aug 15, 2013 @ 8:09am 
A creature can't exist on the battlefield if its thoughness is 0. No regenerate or anything as far as I know.
LucasBerse Aug 15, 2013 @ 12:20pm 
Originally posted by Barser:
A creature can't exist on the battlefield if its thoughness is 0. No regenerate or anything as far as I know.

thats not true, indestructible creatures can be at 0 thoughness if they recieve damage from creatures and still survive
Puzzlemint Aug 15, 2013 @ 12:27pm 
Damage doesn't reduce toughness, despite how Duels of the Planeswalkers displays it.
Shadowcran Aug 15, 2013 @ 8:30pm 
The thing about indestructible and Last Gasp:
Last Gasp lasts until end of turn. The indestructible creature loses it's toughness, but cannot get it back to keep it's indestructible status as it's Til the end of turn.

That's why spells like Last Gasp exist. If it said " does 3 damage to strength and toughness" it would do nothing to indestructible. It would be a waste of a spell to even try.

Other spells like Gasp exist: Disfigure and grasp of Darkness to name two.

The alternative is to not put any creatures that say indestructible into the game at all. Magic puts counters to such cards to maintain the game stability. That's a good rule of thumb. If one card becomes overpowered, make counters for it or simply just rename it to "(insert name of card): The Gathering and retire all others.

You may say it's unfair to have cards to counter indestructible, but it's also unfair to have a creature as indestructible. Having both means we have options.
CalmStorm Aug 15, 2013 @ 8:52pm 
Originally posted by shadowcran:
You may say it's unfair to have cards to counter indestructible, but it's also unfair to have a creature as indestructible. Having both means we have options.

I just don't find it very clearly explained in the game what indestructible means - thanks to the people here who cleared that up for me.

I don't find indestructible or its counters unfair - there are plenty of counters to indestructible already such as cards like pacifism, permatap cards, sacrifice a creature cards and so on and there are far more unfair cards than indestructible in DOTP imo. Just the thing that ticked me off is the description made it seem reducing an indestructible card to 0 toughness would not be one of the counters to it.
Last edited by CalmStorm; Aug 15, 2013 @ 8:53pm
Barser Aug 16, 2013 @ 4:46am 
Originally posted by Berse:
Originally posted by Barser:
A creature can't exist on the battlefield if its thoughness is 0. No regenerate or anything as far as I know.

thats not true, indestructible creatures can be at 0 thoughness if they recieve damage from creatures and still survive

Well yes thats true in a way. But the rules actually say a creature cannot exist if it got 0 thoughness. Damage effect that reduces a creatures toughness to 0 just works in a different way.
Last edited by Barser; Aug 16, 2013 @ 4:46am
KookiePoo Aug 16, 2013 @ 8:13am 
Dude i know how you feel the trippon wizards that created this topsy turvy contracdictoru game is amusingly sadistic to the senses, unqiuely unpredictable the rules there are no rules but as i have discovered thats what makes it so fun.
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Date Posted: Aug 15, 2013 @ 6:11am
Posts: 10