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Also you might want to use a guide on the ring missions since its a lot of trial and error with testing where to go for those.
The hard part for his stage are the artificial chaos, which can kind of be baited with hitting them once (where theyll block and hide their head), then run up to them and spam the close melee attack.
The level is one big square room with a square tower in the middle and 3 floors. So if you fly around the "square" the radar is bound to beep at some point. If it doesnt, then climb then go up the tower for the fourth floor square.
Mad Space is too big though yeah. The radar was clearly designed for tighter levels, but Mad Space feels like a level intended for the Adventure 1 radar where it beeps for all shards