Sonic Adventure™ 2

Sonic Adventure™ 2

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Ikagura Mar 28, 2020 @ 2:46pm
The Game makes no sense
It's filled with many plot holes, the whole "Blue Hedgehog got mixed up with Black & Red Hedgehog" doesn't make sense because they had a clear shot at Shadow. Then there's the not Death Egg Ark Colony, where does it came from? Why Robotnik didn't use it before? And finally why are there humans on Mobius?
Last edited by Ikagura; Mar 31, 2020 @ 11:43am
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Underdog Mar 28, 2020 @ 3:29pm 
It is dark and/or at night any time Shadow is seen and mistaken for Sonic (besides by Amy, that one is shaky). To that date in the franchise, he has been the only hedgehog walking around... could've been assumed to be a costume, in theory. The Ark's origins are explained in the game; it was understood that it was shut down and useless, so that's probably why he hadn't used it. The game takes place on Earth, not Mobius.

I wouldn't call it completely perfect, but it's the most sensical story in the Sonic franchise by a pretty long wide margin
Ikagura Mar 28, 2020 @ 3:45pm 
Originally posted by MVP:
The Ark's origins are explained in the game; it was understood that it was shut down and useless, so that's probably why he hadn't used it.
So that thing was here since before the first Sonic game without any hints of its existence while Robotnik has made what is basically his Ark (the Death Egg).

Originally posted by MVP:
The game takes place on Earth, not Mobius.
What? Sonic's "Earth" is Mobius since the beginning, why changing that?

Originally posted by MVP:
I wouldn't call it completely perfect, but it's the most sensical story in the Sonic franchise by a pretty long wide margin
What do you mean by that?
Underdog Mar 28, 2020 @ 3:50pm 
Originally posted by Ikagura:
Originally posted by MVP:
The Ark's origins are explained in the game; it was understood that it was shut down and useless, so that's probably why he hadn't used it.
So that thing was here since before the first Sonic game without any hints of its existence while Robotnik has made what is basically his Ark (the Death Egg).

Originally posted by MVP:
The game takes place on Earth, not Mobius.
What? Sonic's "Earth" is Mobius since the beginning, why changing that?

Originally posted by MVP:
I wouldn't call it completely perfect, but it's the most sensical story in the Sonic franchise by a pretty long wide margin
What do you mean by that?

Sure, well like you said they were on Mobius in the early games... the Ark was on Earth

Sonic Adventure 1 and 2 - and several games after that - take place on Earth. I mean they talk to the US President in the game... they call it Earth dozens of times in the game... during the final levels a picture of Earth is seen in the back drop... City Escape and many levels were designed to be like San Franisco, where parts of Sonic Team were during the development of the game

I don't know what you didn't understand about the last bit haha... it's a Sonic game, not an award winning novel; plot holes are likely going to happen, but this one is pretty tame compared to other games
♡MonstrLovr♡ Mar 28, 2020 @ 6:40pm 
Sonic has many forms so maybe they thought sonic had a black and red form
NBOX21 Mar 28, 2020 @ 10:50pm 
Originally posted by Ikagura:
And finally why are there humans on Mobius?

Because Dr. Eggman/Robotnik himself is a human, so there's no reason why there wouldn't be other humans and human civilisation on Mobius, especially considering the Mega Drive classics took place on South Island, which was only a small part of Mobius completely isolated from human life.
Smash45 Mar 29, 2020 @ 12:14pm 
The whole "Blue Hedgehog got mixed up with Black & Red Hedgehog" doesn't make sense because they had a clear shot at Shadow
In a way, you can use the excuse that it's night and it's hard to distinguish a fast running hedgehog. Of course the game did a poor job as it showed a clear image of Shadow (which is really just an FMV of the cutscene succeeding it), that's just poor direction for the cutscene, maybe if they kept the screen showing Shadow from afar it would have made more sense. Also framing Sonic can also be due to the government wanting to keep Shadow a secret.
Then there's the not Death Egg Ark Colony, where does it came from?
According to the story it's always been there, for 50 years or more. It's basically a research station in space. Nothing special in a series about a blue hedgehog capable of braking the sound barrier.
And finally why are there humans on Mobius?
Mobius was never a thing in Sonic games. It was an invention by Americans and it was only really used in the TV shows and comics. The world in Sonic games always had humans in it, even in the classic games supposedly.


This game's story had a lot of issues but really the things you've mentioned aren't really the flaws of it except maybe the confusion between Sonic and Shadow.
GP_Crackpipe Mar 29, 2020 @ 9:12pm 
I'm assuming you don't know about sh*t translation, but then again i like shows such as the extremely HIGH IQ boosting show known as richard and mortis.
Ikagura Mar 31, 2020 @ 7:56am 
I'll be honest there, I think Sonic has no reasons to be running around humans with real life areas such as San Francisco simply because Sonic's world is supposed to be a fantastical place (I mean there's no floating islands on Earth as I know).

Sonic Team shouldn't have focused on making a serie about a blue hedgehog going at the speed of sound to be realistic after S3&K...

I'm glad Mania rectified that.
Smash45 Mar 31, 2020 @ 8:29am 
Originally posted by Ikagura:
I'll be honest there, I think Sonic has no reasons to be running around humans with real life areas such as San Francisco simply because Sonic's world is supposed to be a fantastical place (I mean there's no floating islands on Earth as I know).

Sonic Team shouldn't have focused on making a serie about a blue hedgehog going at the speed of sound to be realistic after S3&K...

I'm glad Mania rectified that.
Sonic's world was always a mix between reality and a bit of fantasy. Lots of zones in the classic Sonic games are based off reality with a bit of cartoonish fantasy and Mania is no different.
The classic games go from a tropical beach zone to an industrial workplace to cities.
Sonic's world was never supposed to be a fantasy wonderland like the Mushroom Kingdom, it was supposed to be similar to the real world but with a bit of fantasy sprinkled in.
The main enemies of the games are even mechs build by a scientist not some weird magical creatures.
The Sonic series is closer to action science fiction than fantasy. The storybook games are really the most fantasy Sonic games.

I have no problem with Sonic running around humans as long as humans are well implemented there.
Last edited by Smash45; Mar 31, 2020 @ 8:30am
Ikagura Mar 31, 2020 @ 9:01am 
Sonic 2006 was in a realistic setting, this was one of many reasons why the game was terrible...

I don't want to see him casually talking to humans.
Smash45 Mar 31, 2020 @ 9:44am 
Originally posted by Ikagura:
Sonic 2006 was in a realistic setting, this was one of many reasons why the game was terrible...

I don't want to see him casually talking to humans.
As I said "I have no problem with Sonic running around humans as long as humans are well implemented there." Sonic 2006 is an example of humans being implemented poorly. And not just humans, everything in that game was implemented poorly.
Ikagura Mar 31, 2020 @ 11:35am 
Originally posted by Smash45:
Originally posted by Ikagura:
Sonic 2006 was in a realistic setting, this was one of many reasons why the game was terrible...

I don't want to see him casually talking to humans.
As I said "I have no problem with Sonic running around humans as long as humans are well implemented there." Sonic 2006 is an example of humans being implemented poorly. And not just humans, everything in that game was implemented poorly.
Actually no game managed to implement the humans properly
Ikagura Mar 31, 2020 @ 11:42am 
Originally posted by Dark Redshift:
Originally posted by Ikagura:
Sonic 2006 was in a realistic setting, this was one of many reasons why the game was terrible...

I don't want to see him casually talking to humans.
Tough ♥♥♥♥. The rest of us do. So suck it. Also, this is about your 100th or more troll thread on the Sonic forums just to bait us. Give it a rest before you get banned. And by "rest" I mean "get lost and never come back". You proved back in 2016 when you spammed every thread back then including Mania and CD that you aren't welcome here as all you ever do on Sonic forums is cry and complain about them just to annoy people.

"waaaaah! 3D sonic sucks because I have no depth perception! Morphs and humans shouldn't mix! We can't have real elements in cutsey looking games even though I have no right to even think that let alone try to force Sega to comply with my ideas of how Sonic should be! Dark stories make me poo my nappy! waaaaah!" That's what you're like.

Just ♥♥♥♥ off already. Nobody on the Sonic forums likes you, you're not funny, never were funny either, and we're all sick to death of your childish bait.
I'm not "trolling" just because you disagree with me.


It's also factual that this game is overrated and most people are nostalgia blinded by this one...

Colors is better anyway (like SomecallmeJohnny said)
Smash45 Mar 31, 2020 @ 12:42pm 
Originally posted by Ikagura:
Actually no game managed to implement the humans properly
I think Adventure 1 and Unleashed managed to implement them properly. And I can excuse Adventure 2 if I change the story a bit in my headcanon.
Really, Sonic 2006 was the moment when people started complaining about humans in Sonic.
There was a time where I thought the idea of humans sucked but then started looking back and became more accepting of it.
I think instead of constantly being bitter maybe you should open your mind too.
Underdog Mar 31, 2020 @ 12:45pm 
How did Adventure 2 implement humans improperly...? There's only one scene with a Sonic character directly interacting with a human, and that's the President scene
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Date Posted: Mar 28, 2020 @ 2:46pm
Posts: 47