Elin
Throwing Weapon equip bonuses
I managed to get my hand on a throwing weapon that has some stat bonuses (Putit in Amber, +5 Strength).

My stats don't seem to change when grabbing it. Am I missing something or is it not possible to get these bonuses?
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Showing 1-7 of 7 comments
Zedrin Nov 18, 2024 @ 6:26am 
I think it only applies when it's being thrown, unlike other weapons that can actually be equipped into slots.

One other thing to try may be to put it in one of the 'misc' slots, where your extra bags/purse goes.
Helios Nov 18, 2024 @ 6:26am 
Do you have it in hand slot? i usually have a shield and normal weapon in both hands for bonus and the throwing weapon in hotbar.
SanctionedSigher Nov 18, 2024 @ 7:03am 
It can slot into the Misc slots. Doesn't seem to be raising my strength. Same with the hotbar.

I've been grabbing it and throwing it from the hotbar. Not equipping it to any slot.. IIRC in Elona you had a ranged weapon slot and it would apply equipment effects if equipped there. None of these other slots seem to allow this.

Stat bonuses being applied only when actually throwing it makes sense.. But with it raising strength it'd be hard to check.
Bloodyboo12 Nov 18, 2024 @ 7:11am 
can you put throwing weapons in your hands though, and not just the hotbar?
JuhoZero<3 Nov 18, 2024 @ 7:12am 
This is from Elin wiki on ranged weapons:

"These items are not treated as equipped, so even if they have enchantments related to defense such as elemental resistance, you will not receive any benefits from them." I would assume that includes attribute and skill bonuses etc.

The only problem (for me) is, following this logic, mics and kongs shouldn't work either in enhancing music ability.
SanctionedSigher Nov 19, 2024 @ 7:32am 
Originally posted by JuhoZero<3:
This is from Elin wiki on ranged weapons:

"These items are not treated as equipped, so even if they have enchantments related to defense such as elemental resistance, you will not receive any benefits from them." I would assume that includes attribute and skill bonuses etc.

The only problem (for me) is, following this logic, mics and kongs shouldn't work either in enhancing music ability.

Assuming the wiki is right, that sucks that the stat bonus is misleading.

I'd find it hard to believe the better performance enhancing ability doesn't work. But that would also be really hard to prove since there's that per-instrument performing ability.

Hopefully we'll get more clarity on both with more updates.
Iyasenu Nov 19, 2024 @ 9:11am 
I was wondering about this, too.

Unless the stat bonus only takes effect in the brief moment between your current "turn" and your next one, the only effect you can make use of on the Putit in Amber is the bonus frost/electric damage.
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Date Posted: Nov 18, 2024 @ 5:34am
Posts: 7