Elin
Steam patch notes would be appreciated
Tried to find some patch notes, found this thread, which linked to the wiki:

https://ylvapedia.wiki/wiki/Elin:Changelog

That's woefully out of date, though.

And there's the ingame info, but it would be nice to not have to launch the game to see them.

Considering the patch notes already exist ingame, it shouldn't be a hugely extra amount of work to make a steam announcement with the exact same info.

Also, don't underestimate the positive impact that showing there's a lot of activity/updates can have. That's something people like to see, both people who already have the game, and potential customers.
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Showing 1-13 of 13 comments
Daggoth Nov 15, 2024 @ 8:47pm 
For viewing outside of game, the textfile that feeds the changelog is at:
\Steam\steamapps\common\Elin\Package\_Elona\Lang\EN\Text\version.txt
Elegant Caveman Nov 15, 2024 @ 8:52pm 
Originally posted by Daggoth:
For viewing outside of game, the textfile that feeds the changelog is at:
\Steam\steamapps\common\Elin\Package\_Elona\Lang\EN\Text\version.txt

That's good to know, thank you.
Axariel Nov 15, 2024 @ 9:00pm 
We do see it... Every time we play the game.
Suwako Nov 15, 2024 @ 9:16pm 
We get updates almost daily and they're usually tiny bug fixes or changes. I'm willing to bet we'll get actual patch notes when something of substance is updated or added. I rather not be pinged every time there's a Hotfix that says "putits now deal 1 more damage" or "black jack is rigged in favor of the house for an extra 99.99%"

But that's just me.

To follow the active development, add input, see detailed notes, and interact with the devs, the discord is there for you.
Last edited by Suwako; Nov 15, 2024 @ 9:18pm
Elegant Caveman Nov 15, 2024 @ 9:24pm 
Originally posted by Suwako:
But that's just me.

Entirely fair.

I just happen to feel the opposite way.

Originally posted by Suwako:
To follow the active development, add input, see detailed notes, and interact with the devs, the discord is there for you.

I don't do Discord, but thanks.
Suwako Nov 15, 2024 @ 9:39pm 
I am curious though, why do you not want to open the game to check? Arguably, it's faster than maximizing steam from the tray, going to games tab, scrolling to Elin, then clicking the partchnotes. Which the game you right click from tray, click on Elin, and it opens in less than a second on an SSD.

Edit: ah, I'm an idiot. You don't get pinged for updates and you won't even know of there was one unless you check in game.
Last edited by Suwako; Nov 15, 2024 @ 9:41pm
H.Honor Nov 15, 2024 @ 9:46pm 
+1 i'd like that whenever i don't play the game and see the patchnotes on steam
Elegant Caveman Nov 15, 2024 @ 9:51pm 
Originally posted by Suwako:
I am curious though, why do you not want to open the game to check?

In general, I'm paranoid by nature, and I've seen too many games add EOS years after I bought them, so I've grown distrustful of any update without patch notes (both about EOS specifically, and for some irrational unnamed and improbable "bad update").

To be fair, this isn't really a concern in this specific/particular case, but I've come to be fond of seeing patch notes before I update something, it just puts my mind at ease.

I also like reading information like patch notes in a browser window, not on a game screen. And in a browser, I can highlight text to copy & paste if I need to. There might be other things that don't immediately come to mind.

Originally posted by Suwako:
Arguably, it's faster than maximizing steam from the tray, going to games tab, scrolling to Elin, then clicking the partchnotes. Which the game you right click from tray, click on Elin, and it opens in less than a second on an SSD.

Yes, launching the game would be quicker than that, but I wouldn't be doing it that way anyway.

If there's patch notes on Steam, they show up next to the update itself, so it's a simple one click and it pops up.

Or, failing that, if I type a couple of letters of the game's name in my browser's url bar, I can select the store page for it, and I'll see the last couple of news updates right there.

Originally posted by Suwako:
Edit: ah, I'm an idiot. You don't get pinged for updates and you won't even know of there was one unless you check in game.

Well, news updates do sometimes show up at the top of your library... I forget what Steam calls that feature, but I'm not a fan of it, and I don't find it reliable.
Last edited by Elegant Caveman; Nov 15, 2024 @ 9:53pm
Axariel Nov 15, 2024 @ 9:52pm 
With the amount of time that the dev already devotes to the game, it seems silly to ask them to do more. The notes are in the game and the game pulls them from a text file that someone linked earlier. Maybe just make a shortcut?
Last edited by Axariel; Nov 15, 2024 @ 9:53pm
Elegant Caveman Nov 15, 2024 @ 9:56pm 
Originally posted by Axariel:
With the amount of time that the dev already devotes to the game, it seems silly to ask them to do more. The notes are in the game and the game pulls them from a text file that someone linked earlier. Maybe just make a shortcut?

My point is that since these notes already exist anyway, I don't imagine it would be much work at all to make a news post about them too, and it seems the benefits would be worth that extra small bit of work.

I could be wrong, though. Just a thought.
Shazza Nov 15, 2024 @ 9:59pm 
I completely understand where you're coming from, but something to bear in mind is Steam's UX is ass-backwards for simple, clean cut update posts. Even writing guides - changing a single line - is a logistical nightmare of repeated submenus and clicks, taking far longer than simply copy-pasting the same line from the game update to Discord.

Noa may simply not wish to deal with the extra clunk. It's obvious he's spending a lot of time into actively updating and bugfixing Elin right now, and I don't know how much Rusty (LAFrontier) has been helping, but it could just be down to Discord and the gamescreen being quicker and easier.

Maybe when the workload's cooled down a bit? Or maybe they plan to bunch hotfix patches in bigger 'update posts', some devs do that as a compromise. Elin hasn't been out for all that long, and I think this is their first Steam release? So it could also be feeling the waters, who knows.

TL;DR: Valid and understandable suggestion, it just may be a question of time for now.
Elegant Caveman Nov 15, 2024 @ 10:15pm 
Originally posted by Shazzamon:
I completely understand where you're coming from, but something to bear in mind is Steam's UX is ass-backwards for simple, clean cut update posts. Even writing guides - changing a single line - is a logistical nightmare of repeated submenus and clicks, taking far longer than simply copy-pasting the same line from the game update to Discord.

Noa may simply not wish to deal with the extra clunk. It's obvious he's spending a lot of time into actively updating and bugfixing Elin right now, and I don't know how much Rusty (LAFrontier) has been helping, but it could just be down to Discord and the gamescreen being quicker and easier.

Maybe when the workload's cooled down a bit? Or maybe they plan to bunch hotfix patches in bigger 'update posts', some devs do that as a compromise. Elin hasn't been out for all that long, and I think this is their first Steam release? So it could also be feeling the waters, who knows.

TL;DR: Valid and understandable suggestion, it just may be a question of time for now.

All valid points.

As I said, I'm guessing it's pretty easy to do news posts, but I could obviously be very wrong about that.

The pace of updates is also be a factor. Not only did it come out recently, but there's often multiple updates per day.

Looking at SteamDB[steamdb.info], there's been 30-something updates since the game came out barely over two weeks ago.

Maybe when the pace calms down a bit, it might be a more reasonable thing.
ChikenCounsil Nov 16, 2024 @ 7:36am 
Dev should still put out patch notes. I almost didn't buy the game because I thought the devs havent update the game since release.
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Date Posted: Nov 15, 2024 @ 6:57pm
Posts: 13