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\Steam\steamapps\common\Elin\Package\_Elona\Lang\EN\Text\version.txt
That's good to know, thank you.
But that's just me.
To follow the active development, add input, see detailed notes, and interact with the devs, the discord is there for you.
Entirely fair.
I just happen to feel the opposite way.
I don't do Discord, but thanks.
Edit: ah, I'm an idiot. You don't get pinged for updates and you won't even know of there was one unless you check in game.
In general, I'm paranoid by nature, and I've seen too many games add EOS years after I bought them, so I've grown distrustful of any update without patch notes (both about EOS specifically, and for some irrational unnamed and improbable "bad update").
To be fair, this isn't really a concern in this specific/particular case, but I've come to be fond of seeing patch notes before I update something, it just puts my mind at ease.
I also like reading information like patch notes in a browser window, not on a game screen. And in a browser, I can highlight text to copy & paste if I need to. There might be other things that don't immediately come to mind.
Yes, launching the game would be quicker than that, but I wouldn't be doing it that way anyway.
If there's patch notes on Steam, they show up next to the update itself, so it's a simple one click and it pops up.
Or, failing that, if I type a couple of letters of the game's name in my browser's url bar, I can select the store page for it, and I'll see the last couple of news updates right there.
Well, news updates do sometimes show up at the top of your library... I forget what Steam calls that feature, but I'm not a fan of it, and I don't find it reliable.
My point is that since these notes already exist anyway, I don't imagine it would be much work at all to make a news post about them too, and it seems the benefits would be worth that extra small bit of work.
I could be wrong, though. Just a thought.
Noa may simply not wish to deal with the extra clunk. It's obvious he's spending a lot of time into actively updating and bugfixing Elin right now, and I don't know how much Rusty (LAFrontier) has been helping, but it could just be down to Discord and the gamescreen being quicker and easier.
Maybe when the workload's cooled down a bit? Or maybe they plan to bunch hotfix patches in bigger 'update posts', some devs do that as a compromise. Elin hasn't been out for all that long, and I think this is their first Steam release? So it could also be feeling the waters, who knows.
TL;DR: Valid and understandable suggestion, it just may be a question of time for now.
All valid points.
As I said, I'm guessing it's pretty easy to do news posts, but I could obviously be very wrong about that.
The pace of updates is also be a factor. Not only did it come out recently, but there's often multiple updates per day.
Looking at SteamDB[steamdb.info], there's been 30-something updates since the game came out barely over two weeks ago.
Maybe when the pace calms down a bit, it might be a more reasonable thing.