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is it maybe dependant on my stamina? i'd like to know why
Unless you leave a map, or use stair's, in which case you will get squashed upon doing so.
Only reason i think this is the case, is i have mis-clicked grab on a shrine that weigh's 1200, and died on the start of the very next turn, with no chance to even place or throw it.
Funny thing if you use a paper material hammer if you didn't die, on it, it becomes super light as the multiplier becomes 0.1 of the base weight.
If so you should have a feat that gives you a death save if you're over 50% stamina.
Otherwise, if you find yourself in this situation, try to be in a party with at least one party member that is a Paladin class with Jure of Healing as their faith.
That gives them access to the Lay Hands skill, which will save you from death once per sleep.
I know that Jure's apostle fits that category, but you can also run into Adventurers who know Lay Hands, too.
Transporting it long distances there are only a couple of options
move on the map and pray you don't die and being willing to take the hit to stats etc till you get to your base or to a place with a shipping box to ship back to your house.
Or if you have a hammer of a lighter material transmute it and pray you can carry it.
The actual method is to get squashed to death while going to the world map, respawn, move on the world map to an adjacent tile, pick it up with right click, enter map, leave if necessary and repeat.
so my character can pick it up, pack it into a backpack and die, instead of just letting go
dev obviously didnt lift anything in his life. thanks again guys