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Anyway, the food preference is actually tied to the "seed" property in the save file and is generated randomly each load using that rather than being saved to the file.
For example, in the demo version my original seed was "9961", my character liked bodies and sauteed fish, but when I changed it to "8571" my character now likes stew and something else.
This sucks if you want to change your food preference, but modders can figure it out and add an option to character creation or something.
...now I can finally try playing the game