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Train on training dummy or someone on the gallows
Save money and buy gear from the blacksmith in Palmia
You get increase in attributes from training skills
> Aquire adamantite weapon ( no need for echantments at first, raw damage make a huge difference already ) Either get lucky in palmia/Mysilia blacksmith or port Kapul/Derphys Black market. Or go North with a Basalt pickaxe and a few mining levels and search for big rocks to climb the hardness ladder for your pickaxe until you are at adamantite. Then, craft adamamntite hammer, and an axe. demolish the axe to get adamamntite stone. With it, you can craft your adamantite weapon at the masonry table, as well as basic adamantite gear.
> Get weakness spell, even on a warrior. It halves the target armor and dodge value, it is invaluable against bosses
> go check black markets for miracle/godly quality gear that would suit you
> Choose a god to worship and increase your faith to 30. Apostle are powerfull allies, and god weapons are usually very good.
> Go to Mirak workshop with a good amount of medal (east of Palmia) and buy an artifact weapon
> consider buying rubban from him. For giving up your necklace slot, it gives you immunity to almost all bad status, including thievery and Insta-death, and allow to see invisible ennemies
> keep your eyes open for gear with good enchants to extract with runes to slap them on your own gear
> Drink from wells until you get all the good mutations. Either save scum, or use blessed cure of mutation if you aquire a bad one
> Buy ggod food in town, or ideally craft your own. You'll need a basic farm settled for that.
> Eat quality meat (from bosses usually). The quality act as a multiplier, even if the stats themselves aren't that great, the high multiplier will help. Eat it raw if you don't know how to cook, so you don't lose the quality of the meat.
> Levitating gives you a sneak +20% hit rate and dodge against grounded ennemies. Aquire gear that gives it or consider using the spell.
> Ignores DV unless you're a fairy character. You want mostly PV (armor), at least until very high level Nefias.
> Spells ignore a big chunk of armor ( at least 66% i would say from observation) and cannot be dodged. Cold and fire can destroy bad piece of gear. Use that against bosses ennemies that are too armored for you.
> Flurry enchant and follow the target that dodge allow to rerol dices that miss a target. They are very good at mitigating missing attacks for a CqC character. Flurry also does insane damage if you get a good enough version (I have a +60 enchant, it allow me to hit between 2-4 times per attack instead of just one)
> Don't neglect your allies gear if you play with them
> blinded ennemies have a huge penality to hit & dodge rate. It can helps a lot
> Sleeping ennemies have 100% chance to take a critical attack. Dimmed ennemies have 25%.
> Keep working when your stamina is depleted ( or mana, for a mage ). taking huge chunk of damage will quickly grind your armor skills. for magic overcast, consider doing it near a healer so you can ask for a full heal and keep spamming spells to your last limit
Go to a big city (Palmia, Mysilia) and shop there if you must. Palmia recommended; the town level and blacksmith's level should be far higher than what's in tinker's camp, so you could realistically get some gear to work with. If necessary, save just before talking to the blacksmith to keep rerolling the shop on quick load.
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Getting a healer ally/ pet goes a long way, just so you don't always need bandages (though keep them handy regardless). Carbuncles from the tamer npcs are a popular recommendation. The secretary npc also has a healing spell by default (which you can get from slave trader npc, which is in Derphy... or befriend them like most friendly NPCs/adventurers).
I'm not sure if she will always have strong gear, but on my file, the unique NPC "Older Younger Sister" in Mysilia basically carried me out of the very early game alone (including Nymelle).
If you happen to have a monster ball (generally of any level) and use it on a metal putit or bell enemy, they are fast and can be very sturdy.
A solid/cheap option for ranged damage is boomerangs. Black market vendors or blacksmiths can have one made of strong material, and are always cheap.
All of these suggestions are primarily for the early game. Early game combat is quite expensive and risky (for how much you're able to make), and I found good allies heavily mitigated costs and time. Even if said allies might cost much more up front.
After this, the above posters generally explain the rest.
> Join every guild to get access to their skill trainers
> make a tour of every town to aquire all the relevants skills (ideally, all of them)
> farm some quests in twons for platinum & easy cash. Ideally you want to combine kill x number of monsters and monsters have appeared, to kill two bird with one stone. Keep an eye open for easy delivery quest (like the dude ask something that is sold in the same town --> free platinum)
> Keep your gold bars to recruit a slavemaster in your town. Then use them to buy your relevant citizens (such as merchants) with orens instead. Gold bar are way too valuable to waste on recruitment.
> Avoid dual wielding if you're not proficient in it. Your accuracy get nuked. Unless you have weapon enchantment to reroll attack dices on both of them to mitigate
It can be helpful to recruit one, or even many, vendors that sell spellbooks, such as Mages.
Some spells might look weak if your relevant stats are low, or if you're just starting out using that spell and its level is low, but they can get rather potent, pretty easily.
Since spells get more effective not just via increasing the attribute that governs them, but simply through repeatedly casting them, there's quite a lot of room for them to grow.
Alternatively, though spells can be leveled up through repeated use, if you don't want to work on magic yet try to have a stock of Potions and Scrolls.
They're fixed in strength, but their effect rivals a moderately leveled version of a similar magic spell.
And even potions with negative effects, or cursed variants of positive potions, can make a nice difference when thrown at a troublesome enemy.
Enemies whit the status effect sleep/confused/blind can not stop you from pickpoketing them, sleep being the best since they can not even hit you (which will interupt you), they wake up if hit/take damage (burning/miasma, hit by allie) so consider geting the wistle of peace.
Slow, gravity and freeze makes the enemies slower, resulting in more time between the enemies turns and thus also extend the debuffs.
non alied vitnesses can interupt you pickpocketing so kill all vinesses before pickpocketing.
Some enemies hawe gear that protect them from these status effects, sometimes you can gett lucky by shatering/burning those gear pices off (elemental scar can help), other times there is no helping it unless you hawe a good enough set of gear for pickpocketing/sneaking on hand.
Learn the most basic principle in Elin. If you can't beat it, Hire someone who can.
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First few months - Save up to 27,000 orens. Usually 20k is the minimum, but prices vary. It's really easy if you've set up a wine making farm , raid dungeons, sell loot and saw some fish for fish wine. Level your hearthstone by shipping stuff. Don't be afraid of it.
There is no time limit, only ether disease and it'll take a very long time before you sprout wings and horns, so you're good.
Once you have the Orens, go to Mystia.
Look for the animal Trainer and Buy a Cerberus. Sometimes it takes a few stock refresh, but wait for it. You can do this even at lvl 6 or 7. A Cerberus is around lvl 30-40, with 666 HP and massive firepower. Buy a T rex or Mammoth too if you've got some coin to spare.
Ride it to battle, host a ranged/magician partymate using symbiosis and you can roflstomp Nymelle buck naked.
Later on, Giants, Angels, Elder Liches and Dragons will be better. But Cerberus is one OP early game mount.
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Invest only when you're doing the quest for merchant's guild. They have fine equipment. But the best Gears are the unique ones from the gods.
Or befriend them, as the case may be. The "mirage" robot you can find in Aquli Teola is a endgame enemy, and if you can befriend it will basically solo dungeons for you (technically it uses summons, but eh).
To bounce on that, it might be a good idea to befriend the witch in Mysilia and invite her to your town? sure, she is not technically a "unique" character so she does use a slot, but she sell kinda good food every 3 days or so, and often stacks of food or dought mixed with dream larva or love potion, so you can get a ton of thoses for easy NPC recruitment