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If by any chance you have a leveled (40+ *) healer/mage, they do sell healing of eris/odina occasionally. Then just dupe it. But that will probably not cover your needs, if you get so little stock.
* - assuming the shop level and the base level add up. As of now I have base 33, +17 shop for my mage, +11 for my healer.
I do have it, I find it quite usefull so I never cure it. The issue is that Healing is not enough for me anymore. I have 1100 hp and it heals for 400hp max (8d45+39). I almost died to a regular master yeek a few minutes ago because his shadow bolt dealt like 600 damage and I got lucky he didn't spam it. So I definitely need better healing spells, but they just don't drop almost at all.
I can technically get better resistances, but that is difficult as well, because you can't use resistance runes on equipment that already has resistances.
Maybe turn that off, if possible.. No idea, as I haven't learned that feat yet, and actually don't plan to do so, at least for now xD
hmm his issues seems to lie in the number of spell charge for big healing spells, which indeed become troublesome past the 3rd rank. They both are very rare books and cost a lot, also being hard to read so gives low amount of spellcharge per reading relatively to easier books.
disabling maconomy would help but... I don't think it's enough. The 4th rank spell is just that rare. And apparently, 3rd rank doesn't heal enough for lvl200 nefias since update.
You might try to increase your will... healing power do scale from it after all (learned that the hard way by getting it reduced to 0 by a gagu boss... and became completely unable to heal myself lol)
Also spells still do lots of damage, and sometimes you want to pickpocket something squishy so you used mind touch or shadow arrow for blind/confused/sleep status to pickpocket whitout interuption but now the staff of greater heal barely heal anything so you can not keep your target alive.
Put a gene with healing of eris into your healer/mage, if you have one.
Cheapest in my stash with that skill costs 25 feat points. Got it from an evolved stone golem.
I don't have it unfortunately. I don't even have a gene with Healing.
There are many ways to mitigate melee/ranged damage, you have two evasion skills, DV/PV on all pieces of armor, etc. Resists are much harder to get, its even harder than stacking resists in diablo 2 hell mode.