Elin
Kysska Dec 8, 2024 @ 8:18pm
Best god to worship?
Any recommended gods for whatever reason? Or should I just go stats that fit my combat style?
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Showing 1-15 of 68 comments
gimmethegepgun Dec 8, 2024 @ 8:26pm 
They're all good, which one is best depends on what you're trying to do.
However, as a general case, Lulwy is the best, because Speed makes everything better.
Sotanaht Dec 8, 2024 @ 8:43pm 
2
I'll just go over the use case for each of them:
Kumiromi: You want money. Grind that farming and make millions. Ideally you switch to Kumiromi AFTER grinding farming, when you are ready to actually cash in on that 50% price bonus, he won't really help you to level it up.

Opatos: Ditch him after you get his weapon, his faction bonuses are trash. The weapon can make someone into the ultimate Tank by doubling their HP, and his god pet is particularly strong with it (gravity+earthquake, and the earthquakes apply the gravity). She's also designed mainly for carrying stuff, once you teach her the weightlifting skill. Both the HP and Earthquake on the weapon are non-faction.

Itzpalt: If you are a spellcaster and value your own damage most of all, Itzpalt is your final god. The exile pet is, barring ridiculous equipment, the strongest damage dealer in the game.

Mani: Ditch him after getting his weapon. The Android is the theoretical best damage dealer in the game if given insane enough equipment. The shotgun is basically free as it has no faction effects at all. The ring (which does have faction stuff) is mid so you aren't losing that much.

Ehekatl: luck is trash, the weapon is doubly trash without her, but the Black Cat is an extremely effective debuff-specialist with good damage and the ability to add a minor extra effect to any loot that drops, including inside chests (not loot already on the ground or bought). Only take her for her cat, and then leave.

Jure: Ditch her after getting her weapon. The Defender is the best healer in the game, and the Holy Lance is an EXTREMELY effective weapon that loses almost nothing of importance by leaving her faction.

Lulwy: As with mani, the bow is free with no faction effects. Her armor however is actually pretty strong. If you do NOT want to use Ride (skill), she is the best god to settle on last for almost all characters. With Ride though she's kind of not worth it, especially because her special skill will hurt you instead of helping. Black Angel is a strong DPS, but not nearly as strong as Exile or Android.

Kizuami: Weird choice. Give his god weapon to your party healer to buff everyone's damage substantially. Kind of good for anyone. God pet sucks.

Horome: Executioner or Wraith characters that use weapon-based attacks will like being able to regen Mana (ie health) with every attack. Makes Fairy Executioners in particular nigh-unkillable. Otherwise trash, especially the god pet. Misaki in Nefu Villiage does the same thing but better.

Yevan: Basically a worse Kizuami. Weapon is focused on buffing the team, but only does so against certain enemy types instead of everything. Pet also buffs the team, but only physical attributes and is a mid-tier healer. I don't really see any good use cases for this god
Last edited by Sotanaht; Dec 8, 2024 @ 8:46pm
Astasia Dec 8, 2024 @ 9:03pm 
Honestly go with stats that fit what you are doing, and unless you are going demigod stick to one god so you can build up their god blessing to add hundreds of points to your stats. It's not worth dealing with many thousands of turns of divine punishment to collect a few mostly inert pieces of equipment, and there are easier ways to get the other god followers (eggs from moonportals, or Somewhere).

If you want to game it, Lulwy is probably strongest as mentioned, and Itzpalt eventually makes you immune to item destruction if that's an annoyance for you and you don't want to solve it with gear.
Sotanaht Dec 8, 2024 @ 9:35pm 
Originally posted by Astasia:
Honestly go with stats that fit what you are doing, and unless you are going demigod stick to one god so you can build up their god blessing to add hundreds of points to your stats. It's not worth dealing with many thousands of turns of divine punishment to collect a few mostly inert pieces of equipment, and there are easier ways to get the other god followers (eggs from moonportals, or Somewhere).

If you want to game it, Lulwy is probably strongest as mentioned, and Itzpalt eventually makes you immune to item destruction if that's an annoyance for you and you don't want to solve it with gear.
Strong disagree here.

First, the stats are mostly insignificant, pretty much the lowest impact out of anything the gods give you. You're going to be looking at like 10-15 points to a skill for most of the game. I just doesn't matter.

Second, the Punishment is also very minor. "thousands of turns" amounts to "about a day" in game. The punishments actually last tens of thousands of turns, but nonetheless they are over in a couple of weeks, a month if you stuck with that god for many years.

Third, most of the equipment items are not "mostly inert". Even with their faction bonuses disabled they are still quite strong. The two ranged weapons don't lose any benefits at all, and several of the others as I have already discussed are immensely powerful without worshipping the god.
fairtoki Dec 8, 2024 @ 10:01pm 
Opatos
- give you pet with starting 240 Wt.carry. I found a Weightlifting skill book and give to her. Now she got 780 Wt.carry capacity so i can use flying score to every 1200 Wt. statue (Reduce it to 750 Wt.) and have her carry it home for me.
- give auto earthquake mace also this Earthquake does not hit allies.
Ed1749 Dec 8, 2024 @ 10:58pm 
Depends on what you want out of your character. The stats... exist. Religious classes (priest, inquisitor, and doubly paladin) get improved stat bonuses that are somewhat worth it for a while. If nothing else about the gods looks good to you, at least get some useful stats. But you're really worshiping gods for one of 4 reasons.

1. the special skill. Every god gives you a related skill. Notable ones are Horome letting you steal mana with melee attacks and headpat for guranteed free affection. Kumiromi lets you improve an already strong farmer. Ehekatl is a meme god who randomizes your mana/stamina costs. Itzpalt will, eventually, give you good fire, cold, and lightning resist, and I guess lets you sorta convert stamina to mana.

1.5 If you're a paladin, worshiping Jure gets you lay on hands, which is a once per day death save and full heal on anyone in your party, including yourself. It's probably the strongest ability, and also if you're playing paladin you're probably doing it for this skill anyway.

2. the pet. This is really mostly preference, and you can only have 2 in a party at a time. Really just wiki up the god apostles and pick which one you want in your theoretical end game party, they all have their gimmicks, and most are pretty damn good in their niche. You need faith 15 in order to get enough piety to recieve the god apostle

3. The weapons and equipment. This is the real meta gamey stuff, since you can just get all of them for little punishment (the real cost is the time spent getting offerings). Lulwy and Mani are particularly good since they give 2 artifacts, one armor which confers their faction bonus (you can only keep the faction bonus of the god you worship) and their weapon which is always amazing no matter who you end up worshiping. If you're looking for the stats each god gives, a lot of those stats are baked into their weapon. If you're just picking up the weapon and ditching the god, avoid Kizuami, Ehekatl, and Kumiromi, their weapons are gimmicks that only work while worshipping them. you need 30 faith to get enough piety for the artifact

4. The god's personality. Every god will have a running commentary going in your action logs. Some of them are infuriating, some are funny. This is probably the most important reason to pick a specific god.

The secret 5th thing: betray gods to train weightlifting and get swole. It's... much more useful than you might think. Don't underestimate the power of having a god "gift" you your own personal barbell to train weightlifting with.
gimmethegepgun Dec 8, 2024 @ 11:23pm 
Originally posted by Ed1749:
1.5 If you're a paladin, worshiping Jure gets you lay on hands, which is a once per day death save and full heal on anyone in your party, including yourself. It's probably the strongest ability, and also if you're playing paladin you're probably doing it for this skill anyway.
Also Lay on Hands can be used to move the 1200s altars between floors or map tiles without dying, since it can save you from the first time it squashes you. If you care about not dying, anyway, instead of just throwing bodies at the problem until you've absconded with it.
Darx Dec 9, 2024 @ 2:37am 
all false. you worship lulwy because that ass...
Akameka Dec 9, 2024 @ 2:41am 
Originally posted by Darx:
all false. you worship lulwy because that ass...

Luwly dominatrix simps detected lol
Jokes, of course. Yeah speed is really good in this game
I worship Horome because Shadow-Mommy has a very fluffy tail UwU
*Tamamo's theme from MGQ plays in the background*
AvG Dec 9, 2024 @ 3:13am 
Mani's ring artifact is best in slot for fairy berserker type builds as you get a further spell damage reduction which is your only weakness. It isn't tied to faction which is amazing and it's light enough that fairy can equip it.
gimmethegepgun Dec 9, 2024 @ 3:58am 
Originally posted by Darx:
all false. you worship lulwy because that ass...
Nah, Horome, because headpats.
Astasia Dec 9, 2024 @ 4:30am 
Originally posted by Sotanaht:
Strong disagree here.

First, the stats are mostly insignificant, pretty much the lowest impact out of anything the gods give you. You're going to be looking at like 10-15 points to a skill for most of the game. I just doesn't matter.

Second, the Punishment is also very minor. "thousands of turns" amounts to "about a day" in game. The punishments actually last tens of thousands of turns, but nonetheless they are over in a couple of weeks, a month if you stuck with that god for many years.

Third, most of the equipment items are not "mostly inert". Even with their faction bonuses disabled they are still quite strong. The two ranged weapons don't lose any benefits at all, and several of the others as I have already discussed are immensely powerful without worshipping the god.

The stats are very quickly well above 15 points, by the time you can even unlock the god weapon you are looking at 25-50 points in the main stat and 15-20 in several other stats. Lulwy at around 30 faith and maxed piety is like +40 speed, +20 bow, and +15 in evasion, crossbow, and perception. That's absolutely huge. Not counting any god powers that also get stronger as piety increases.

Many thousands of turns.

The important part is the faction bonuses that disappear when you change gods. Without those buffs it's largely just a weapon made of a decent material and mods that you stick on a follower or in a chest somewhere because it's not going to be useful to you otherwise. If you are doing a long sword build then you don't really have any use for a hammer or staff, and followers are completely optional so going through all the pain and giving up your own core stats to make your followers slightly better geared just doesn't make sense.

If I'm playing a warmage following horome I'm not giving up +25 long sword/magic, +20 charisma/casting/music, all my mana leech, and a faction wide +50-60% weapon damage buff (including self), just to get a meteorite stick for one of my followers to use. Spending years extra to reach the same point by cycling through other gods first is also not remotely worthwhile. If you are doing a diehard follower build where you own demigod character does basically nothing and you try to use followers for everything, then maybe playing gotta catch em all with the gods is a stronger option, but for most people in most runs that's not going to be the case. Not being able to use more than a couple of the god followers at once also puts a pretty big crimp on that though, as does the fact you can just breed the one follower you get and fill a party with them.

The power for sticking to a god and a strategy they support is immense in this game, it's easily one of the most important aspects of progression. Food and your god, that is how you advance here.
strongled Dec 9, 2024 @ 4:36am 
Originally posted by fairtoki:
Opatos
- give you pet with starting 240 Wt.carry. I found a Weightlifting skill book and give to her. Now she got 780 Wt.carry capacity so i can use flying score to every 1200 Wt. statue (Reduce it to 750 Wt.) and have her carry it home for me.
- give auto earthquake mace also this Earthquake does not hit allies.
How do you use scrolls on other objects? I thought this was removed somehow since I can't see the option to target an item.
Astasia Dec 9, 2024 @ 4:56am 
Originally posted by strongled:
How do you use scrolls on other objects? I thought this was removed somehow since I can't see the option to target an item.

If it's a scroll that targets an item, like an enchant scroll or flying scroll, then using it will open a window in the middle of your screen for you to "slot" the item you want into, with tabs below it to open follower inventories.
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Date Posted: Dec 8, 2024 @ 8:18pm
Posts: 68