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The learning attribute affects your maximum MP,
it governs these skills: Gathering, Literacy, Appraising, Anatomy, Memorization, Alchemy and Cooking,
and finally, it affects the potency of magic within the "Nerve" domain,
I built my character around Learning because I think it says 'how fast you learn something' somewhere.
The game is also translated in English from Japanese via ChatGPT.
For the most part, the translation largely works and is correct, but there's instances where it's not.
Unfortunately, Learning is the attribute that does the least things right now. That said, the game is still incomplete so it's probably just that the things the Learning attribute can eventually do just doesn't exist yet.
Learning is actually my lowest attribute will all of it's skills sit at an 60 skill average with the highest being close to 100.
Compared to STR for example where the highest skill level is like 50 and the attribute is at 100 with half of that being from food, half from skill usage.
Learning does increase max mp (that's all it does for your stats) but so do magic and will which are far easier to level through usage and food making learning just a one trick pony that barely goes up.
Learning also boosts nerve damage but nerve inflicts paralysis, so yeah... you use it for the status more than the DPS. It doesn't need to be spammed like ice skills.
Since my character's a Pianist, and gets Sound, Mind, and Nerve magic from sleeping, it's marginally useful to have some Learning.