Elin
Haperski Dec 5, 2024 @ 4:42pm
+x seeds for trees ?
I want to farm wood to go along with my carpentry grinding.
Is it possible to get +x as in +1s or +2s in tree farming ? Will it be tied to Lumberjack skill or Farming skill ?

Also somewhat related, I know you are guaranteed tree seeds once the tree is withered, but how do I make the trees wither faster ? Should I keep watering and fertilizing it ? Technically IRL this should make trees stronger instead, so should I make the fertility of the land poor so it withers ?
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Showing 1-15 of 20 comments
Astasia Dec 5, 2024 @ 4:55pm 
Yes you can get +wood, pretty sure it's farming skill, but I've done this with fruit trees and you reap when at the harvest stage for seed upgrades. Palulu is good for fruit and "price" wood. You can also let delegated farming handle this, which should also work for normal trees AFAIK.

Pretty sure "lack of fertility withered" is different from "normal withered." If your plot doesn't have enough fertility things that are withered tend to disintegrate when you try to harvest them.
Haperski Dec 5, 2024 @ 5:26pm 
Thank you and thank you.
Unfortunately fruit trees takes 2 fertility, which equals to 4 non-fruit trees. I wanted to have half of my map to be trees dahahaha.

Now another somewhat related note, do upgraded seed effects are fixed ? The tomatoes I got from Loytel-whatshisname branched to only three stats CHA, LER, and MAG. Is there tomatoes with boost to END, because I'm lacking in Endurance (My Full HP is only 25 despite alrady day 120ish !)
Astasia Dec 5, 2024 @ 6:15pm 
For food when you upgrade the seed you get a random bonus, it can only ever be one bonus but it can be leveled up. You can get any attribute potency, including END, but for flat attribute bonuses (not potency) you can only get CHA from what I know. So ya you could get END potency tomatoes.

For logs and other non-food, it only updates the existing stat and quality I believe. So palulu wood is always just going to be price and quality, but you can level the price value up. Cotton you can level the healing up to make OP bandages.
admos Dec 5, 2024 @ 6:28pm 
If you are planning on farming, make sure to look for a book from a merchant in Tinker's Camp called "Soil". Learning this and levelling it up using Gold Bars will increase your city's Fertility level by 5.

It is not recommended to get Farmer/Gardening citizens since they don't do anything other than increase Fertility by a certain amount (not sure how much).
Astasia Dec 5, 2024 @ 6:32pm 
Originally posted by admos:
It is not recommended to get Farmer/Gardening citizens since they don't do anything other than increase Fertility by a certain amount (not sure how much).

They increase the Soil skill specifically, at the lowest tier of the job by 1 each, at higher tiers by multiple points. It's generally a lot cheaper to hire a farmer/gardener than manually increase the soil skill, at least after you put a few points into it as the cost increases the more points you put into it. You can also expand your land through your maid which adds fertility, which also increases in price as you do it, so generally you alternate points between soil and expanding the borders to get the most out of your gold bars, but the farming/gardening residents are always the better use of gold bars if you have the population capacity for them (like in a dedicated farming town).
Last edited by Astasia; Dec 5, 2024 @ 6:33pm
Haperski Dec 5, 2024 @ 8:51pm 
Originally posted by admos:
It is not recommended to get Farmer/Gardening citizens since they don't do anything other than increase Fertility by a certain amount (not sure how much).

Well I can't banish myself from the settlement can I ? Because I'm the sole farmer in it beside Loytel-whatshisname with his fixed hobby for gardening.

Also, aren't farmers have this thing where it increase the cap of how many people can reside in the settlement ? Or is that just my headcanon because i'm addicted to this game. I've been going from town to town to get this book, but still no luck despite it being 3 months in-game.
Sotanaht Dec 6, 2024 @ 1:26am 
Originally posted by admos:
If you are planning on farming, make sure to look for a book from a merchant in Tinker's Camp called "Soil". Learning this and levelling it up using Gold Bars will increase your city's Fertility level by 5.

It is not recommended to get Farmer/Gardening citizens since they don't do anything other than increase Fertility by a certain amount (not sure how much).
It's significant. 1 Farmer is worth the equivalent of 6 ranks in "soil" (with a good bed).


When you chop a fully-grown wood-only tree (not a fruit tree) that you planted yourself, it will always give at least 1 seed. Getting more seeds is a matter of RNG and possibly skills and can be very slow, but you will always get enough to replant the trees you cut for wood.
Last edited by Sotanaht; Dec 6, 2024 @ 1:29am
Haperski Dec 6, 2024 @ 5:23am 
Originally posted by Sotanaht:
When you chop a fully-grown wood-only tree (not a fruit tree) that you planted yourself, it will always give at least 1 seed. Getting more seeds is a matter of RNG and possibly skills and can be very slow, but you will always get enough to replant the trees you cut for wood.

You're right ! Trees I planted always drop 1 seed ! Dahahaha, I was worrying over how many should I wait to wither over and how many should I cut down as it matured since withered trees dont give logs, but turns out every single mature trees give back at least 1 seed.

The 8 fruit trees I planted as trial was the one turned out to be a dud since 'the seeds crumbled on my hands' on all 8 of them when I reap them with the sickle.
Iyasenu Dec 6, 2024 @ 5:32am 
Oof, the crumbled seeds.
Gotta increase the land's fertility rating so that doesn't happen again.
Or scale things back a bit to fit under the fertility limit.
gimmethegepgun Dec 6, 2024 @ 7:05am 
Originally posted by Iyasenu:
Oof, the crumbled seeds.
Gotta increase the land's fertility rating so that doesn't happen again.
Or scale things back a bit to fit under the fertility limit.
Or go cut down wild plants that are eating the fertility before harvesting your crops.
Or cut down trees first, afaik they never lose yields from negative fertility, and chopping them will restore some.
Originally posted by gimmethegepgun:
Originally posted by Iyasenu:
Oof, the crumbled seeds.
Gotta increase the land's fertility rating so that doesn't happen again.
Or scale things back a bit to fit under the fertility limit.
Or go cut down wild plants that are eating the fertility before harvesting your crops.
Or cut down trees first, afaik they never lose yields from negative fertility, and chopping them will restore some.

Personally it's not the prettiest or funnest option but I just straight remove all the grass from my land when I want to farm stuff. Even with high levels in weed removal you still get some things growing if you have enough grass from my experience.
Sotanaht Dec 6, 2024 @ 12:11pm 
Originally posted by Just Some Random Kid:
Originally posted by gimmethegepgun:
Or go cut down wild plants that are eating the fertility before harvesting your crops.
Or cut down trees first, afaik they never lose yields from negative fertility, and chopping them will restore some.

Personally it's not the prettiest or funnest option but I just straight remove all the grass from my land when I want to farm stuff. Even with high levels in weed removal you still get some things growing if you have enough grass from my experience.
I would have expected weeds to grow in dirt just as easily, I know they can grow on (unplanted) tilled soil. That's why (late game) I try to cover my plots in some kind of flooring. Tatami is cheap since it only costs Grass to make and my blueberry farms happen to produce grass as a byproduct anyway
Last edited by Sotanaht; Dec 6, 2024 @ 12:13pm
Haperski Dec 6, 2024 @ 4:39pm 
Originally posted by Iyasenu:
Oof, the crumbled seeds.
Gotta increase the land's fertility rating so that doesn't happen again.
Or scale things back a bit to fit under the fertility limit.
Wow, I didn't know it matters. I thought it was just the RNG. Does that means fertility also affect the fruit if I harvested it normally ?

I just got the 'Soil' Book last night and stripped down the entire farm area, which is half the map with the other half being my town area with stone or planks flooring. It looks presentable enough to me, lore friendly atleast. Will try the frruits aagin later. And maybe move to blueberry farms rather than tomatoes because I just realized blueberries yield up to 3 fruits while only taking 1 fertility.
gimmethegepgun Dec 6, 2024 @ 6:58pm 
Originally posted by Haperski:
Wow, I didn't know it matters. I thought it was just the RNG. Does that means fertility also affect the fruit if I harvested it normally ?
Yes. If fertility is negative, there's a chance of losing the yield when harvesting any Fruit, Vegetable, or Flower (though I'm like 80% sure that the plants that start in Meadow are exempt from this for some period of time. My guess is that this exemption period lasts until you leave the area for the first time), as well as when reaping seeds with the Scythe. Chopping Trees and Weeds is unaffected (though I'm not 100% certain that farmed trees will always yield their seed when chopped if fertility is negative).
Zalzany Dec 6, 2024 @ 10:30pm 
Yeah in long run you be using a lot of that empty land on buildings or ranch land etc etc. Early on when you got like one building its very tempting to plant a lot of trees to pretty it up but saddly your better off making it barren. I want say there was some kind thing you could make that made trees stop aging so they be decoration but forgot but yeah you can't grow fruit on them if you did that and can't seem to remember where I read about that at... Might been a different game i am confusing...
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Date Posted: Dec 5, 2024 @ 4:42pm
Posts: 20