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翻訳の問題を報告
Regarding magic, when you sleep you sometimes dream about magic and learn a few charges of a random spell. The number on the bottom right of the spell icon indicates how many uses of that spell you have remaining before you can't cast it anymore, and the number that shows up on the bottom right of the expanded tooltip near the blue crystal symbol is how much mana that spell costs to cast.
Correct. In the early game you have to use your spell stock sparingly but later on you'll have access to a vendor which will stock a bunch of particular types of spellbooks you ask them to. Between random spellbooks and spell stock acquired from dreams it's usually not TOO much of a problem. There's also the cane weapon, which is basically a firearm for mages that can be used infinitely and only costs mana.
Items have slightly random stats, you might find an iron sword later that does 2d4+2 or something, stats aren't just based on material.
I've also noticed I have a spell in my ability list with a little green camera icon in the corner. or something that looks like a camera? What does this mean?
As for abilities with the green icon, I believe it means you can hold those to cast them on the entire party.
Tools are not random. There is a "hardness" value associated with the material type that you use which determines that tool's ability to gather better materials. One example is for crafting stone tools - basalt is the hardest type of stone with a hardness in the 50's which is, like, triple the value of the regular granite one you probably made starting out, which is enough to immediately start mining those copper big rocks you see everywhere, and I believe also iron big rocks. You'll notice you sometimes can't dig walls with a material type you can mine as a big rock - the walls with materials like copper in them drop 2 per wall but are harder to mine.
Hope this helps. It's a bit confusing but once you understand how this works the crafting system makes way more sense for basically everything lol