Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- house/settlement managment,
- RPG
- Trader
While I dislike being railroaded into house building in supposed freeroam RPG and prefer Elona's beginning, I think actually making players build a house it makes them both aware of the various systems and teaches them crafting, exploration and basics of combat along the way.If it took you an hour, you needed to go through that tutorial.
I don't mean it took me 1 hour to get 2x2 grass house up, but 1 hour in, basically all there was to do was STILL boring tutorial quests, because there is barely any starting gear and nowhere was it told how to just get the bare minimum adventuring gear together.
I did get things going, but that is just needless time wasting for what could have been a decent adventure right from the start.
You have been blessed with free will and agency as a fellow human being, which are important because this is a sandbox. This is not a linear RPG like Dragon Age where you complete quests from level 1 to 60 and then you fight the big baddie. You do the quests you want to do and if you don't want to do the tutorial quests then simply don't accept or do them. There's no magic barrier that prevents you from leaving the starting area from the get go, nor do you have to play the prologue. You can just go out, explore, sell some garbage, buy gear and hit stuff harder. You're not a programmed NPC.
Funny enough, wildlife can be both hard and dangerous to deal with. Yeah, it's a game, but imagine trying to kill an animal larger than you with a wooden sword that's probably dull.