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it had lots of permanent buffs and debuffs like you see in Dungeon crawl stone soup, so you could get extra limbs, fur, scales, wings, but it also had a system where a type of storm happened every month (ether wind?) and if you travelled around on the world map during that storm you would stack up loads of negative mutations, in the early game these were difficult to get rid of easily until you were able to start winning cure corruption potions from the blackjack mini game at the casino.
then again, I didn't really play much base elona by the time I found it, it was the modded version that I was playing so the modders had changed the balance of the game and added features to it some of which weren't in the non-modded elona. I would say that it reminded me of a cross between Tome and DCSS. but with a bit of a JRPG flair. the stat system was unique, you got better at things the more you did them, and spells would have charges, so you would learn say 'fire ball' and then you'd only be able to cast that so many times until you read a book or scroll to give you more charges. stats had potentials where they would gain faster the higher your potential was in that stat in percentage. so if you had 100% potential in casting spells, you'd gain spell casting skill faster than if the potential was 50%. so it had a unique system for gaining stats. I dunno how much Elin will differ from Elona, but i'm interested to check it out.
If you know ADOM, that's where both Elona and ToME draw their inspiration from - much more so than DCSS. If you are an Elona fan, I urge you to try ADOM some time. You'd be surprised how many familiar things you'll find there.
I think it was just me thinking back to when I first found elona and I had only played Tome at that point and hadn't found Adom yet or Angband, honestly after playing today I think it reminds me more of a single player Ultima online, its freeform in a similar way, you can focus on farming or fishing, build your own town and shop, or a museum and attract tourists. its more sandboxy than your typical arpg style roguelike.
Runs fine so far, no problems as far as I can tell.
Content wise it's a bit hard to judge since I played for just a few hours.
But Noah did not disapoint with Elona I'd say. So I do not worry to much abouth the save game.
Since Elona is free, why not try that one first ? It would give you a pretty good idea what this one is about.