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So, maybe not precisely, but the wiki says that it's determined by a piety value of your total offerings.
And that your piety cap is 30 x your Faith level.
So if 15 is the Pet, that sounds like it'd need 450 piety, and 900 for the Weapon.
If you check the wiki's page on Gods, it says how to approximate the piety value of offerings.
I guess just keep track of that and manually pray after offerings just to be sure?
To answer your question, once you get the pet/weapon from one god, you just worship another. You get punished by your god and will get a heavy weight for a lot of ticks. Then you just keep praying/feeding the new alter until you get the message that says something like you feel your god close to you. Means your piety is high enough...then of course you have to manually pray to get the rewards
So they will get mad if you start worshipping a new one?
yes, and it's pretty punishing so you should be prepared when you switch.
Is there any info if there's any gameplay sense in continuing giving offerings after getting the weapon?
Higher faith and better affinity with a god means their god feat is more effective. I personally don't think it's remotely worthwhile to change gods, unless you find the one you picked initially just doesn't vibe with your playstyle.
There's very little overlap between god weapons, it's not like collecting all of them will significantly benefit you in most cases, and god followers don't play nice with each other, nor are they really that much stronger than normal followers.
Ha, I guess if nothing else, you could place the ones you aren't using yourself as furniture.
Some of them are kind of nice-looking. For weapons.
Or, let your allies equip them for the Faction-wide effects some of them have, like Horome's Long Sword granting bonus Nether damage to attacks and a passive Float effect.