Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Its frustrating not knowing where your going. Some people are cool with the game not having that corrected yet you can see an attempt at a map, Im hoping that they do not stop because the game needs one because the map is quite large. The second issue is that its too easy to hit towns people, id rather that option have a dialogue do you want to attack this towns person... they stand right on top of you and you cant avoid hitting them.
You can turn off attacking neutrals, think it's in the strategy screen (on your character sheet. Accessible from the blue feather in the bottom right if you can't find it).
This is that map:
https://ylvapedia.wiki/images/4/4a/Elin_Map%28Labelled%29.jpg
for you right...you forgot to say that.
Elin is squarely in that category. It also has a relatively small map (as in only a few towns) so it's not difficult or time-consuming in the least to start finding them.
Similar to how quests work - as in not explicitly explaining exactly how to get an item they're asking for - you're expected to explore the game's world and systems and figure it out for yourself.
And honestly? Elin does it better than most. You have a small-ish map and a wide range of vision baseline, you're told where the most important city is out the gate (Mysillia in the direct south-east of the starting Meadow), and you very quickly learn that craftables feed into one another (the workbench > carpenter's > tinker's table > etc. etc. etc.)
thank you for the map. Do you know how to remove the attack option from towns people. I looked in the game option i only saw one for party member holding down the shift button,
-> strategy
-> tick the "details" box
-> tick the "don't auto-combat neutral NPCs" box
-> profit
ill give it a go...the towns people of my game thank you
it knowledge one... the tutorial can only do so much it does not say every item of the
game specifically and it require delving. Whats helped is the lets play online tutorials to show you were everything is extended.