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Farming and Cooking: It's how you gain stats in this game. There is no cap for farming, the more you have the better your crops/trees. Cooking soft caps at 50 (55 for an end game cake) But i'd argue 25 is more than enough to net you a couple of 5 ingridient dishes and unlock the two food skills if you want them.
Carpentry, Crafting, Weaving, Blacksmithing: Soft caps at 55, 25, 30 and 40 respectively. Making your own things is extreemely important as you can copy things you make on stations. A simple mid game exaple is making a chest from a lightweight meterial, upgrading it with wrenches, and then copying the upgraded chest. Through the use of farming, your trees and cotton can surpass any natural occuring resource and make the best beds.
PS: remember you can learn most items in the game by breaking them down repetedly when within 5 levels of their craft level. If you are unlucky with a specific recipe, simply level your craft, buy that thing with tickets and break it down until you unlock it.
Mining, Crafting: Used for mining and dismantling items, the main ways of getting rare ores and gems. It's really hard and the start since you don't have enough skill to even mine a node made from the same thing as your tool, but eventually you will be able to compensate for weak pickaxe/hammer materials through skill.
Sculpting: You can use sculpting and dismantling in order to change the state of an item. Scultpures, when dismantled, have a 50% chance to refund a log. Even if made out of iron. This allows you to get iron logs, and then use that iron log to make a "wooden" sword which has all the properties of an iron sword, i.e. hits way harder than the hardest wood.
In the same way, dismantling an axe will give a stone 50% of the time, and dismantling a latern will give scrap of the same material as the ignot used, 50% of the time.
Pickpocketing: Can be bipassed as certain cests in cities are meant to be bought with tickets which are way faster than raising pickpocket or alerting the guards.
Gene manipulation: Even i, who is 150+ hours into my game are nowhere near gene edditing. It requires unfathomable power and min-maxing your followers is done after getting their egg and "reincarnating" them in an incubator (another massive power drain) while giving them end game milk. Granted if you want to utilise some of the endless genes you have hoarded up to this point, flipping it on and making 3 people work the pain wheel to power it isn't a bad idea.
The bunk beeds are cheap, can fit some 6-8 people on them and can be made rather good using farmed material such as cotton, greath for followers untill you can get them all kings beds.
And finnaly you want to level it up for the generator recipe at lvl 40, each generator provides 160mw so you need them if you want to power all your lands.
I'm running a fox secretary as healer (from predator) and my latest newcomer, Handmaiden of Lolth on mage (from priest).
Comes quite cheap at just 4 feat points, compared to the useful stuff out there, requiring 20+, 30+, 40+, ... feat points. That's what you need enhanced milk (+X) for eventually, to give a headstart on feat points. (Feed enhanced milk to newly hatched babies)
Other than that, you can put genes into your companions to teach them new skills (orange letters) or give them traits like "Heavy Casting", "From North".
Yup. Got my seeds from the harvest god apostle. But you can sickle some at merchants guild if I'm not mistaken.
Pickpocketing on higher levels let you basically steal anything right under guards nose' and let's you pick heavier stuff.
Good way to get rid of too much accumulated karma and turn into oren.
--> Luxury standing lamp, paintings, tapestries (at throne rooms/small red/ and at merchants guild/big black-ish/turned red somehow lol), crowns.
Cooking is okay, but if you "push it" Kettle doesn't really dupe the amount you need until you are "rich" enough to invest into him lol
One allows for crafting potions, rods etc and the blacksmithing lets you make targeted basic weapons and armors and has a 2nd rarer recipe for "good" quality stuff. Useful for outfitting in the mid game when youre running 3 or 4 pets with humanoid slots.
You can acquire plastic fibres by dismantling trashbags, too, I believe.