ENA: Dream BBQ

ENA: Dream BBQ

Statistiche:
OOB stuff
going to make this its own post
kinda played around with the player coordinates and got some screens (tried skull room and another place)

Of course contains spoilers

link: https://imgur.com/a/7X9ATOb

other links i will add as i go:
https://imgur.com/a/0q3aeIV in the ship
https://imgur.com/a/BocoD3L lost village stuff
https://imgur.com/a/W2ieAyh auction day stuff
https://imgur.com/a/ukj9GMc maze gate and hub tunnel
https://imgur.com/a/r642xRW crowded door
https://imgur.com/a/z7705Dv New closed door in uncanny
https://imgur.com/a/lpgFTUV extinction party stuff
https://imgur.com/a/UksfmfL close view of the pip hole in gutsy cave
https://imgur.com/a/tfQF1PY froggy very far from city (found by @Jet Uppercut)
https://imgur.com/a/eeXn4iZ area not loaded in game Farm_USDark (by @Viista)
https://imgur.com/a/E79Z1al weird textures under the core area
https://imgur.com/a/Wto4kl8 catacomb tree
https://imgur.com/a/an3iPVf Another Crowded and Lonely Doors but "DEAD"
Ultima modifica da Miyuki; 3 apr, ore 3:10
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Messaggio originale di Anabanana:
Messaggio originale di Miyuki:
Checked the extinction party area, the unreachable room doesn't have any collsions,
also found 2 out of bound npcs for some reasons
https://imgur.com/a/lpgFTUV

The room with the pink wallpaper was open during my first play through and I took like a step in but I thought it was the “right way” so I didn’t go through, I kept exploring the party and accidentally progressed by talking to the ninja crank party guy instead. ;-;

It happened to me too ^^ wanted to explore more but ended up talking to the right npc (3 of them i think) and got teleported to the next room
Messaggio originale di MidnightTwinkle:
Messaggio originale di Miyuki:
going to make this its own post
kinda played around with the player coordinates and got some screens (tried skull room and another place)

Of course contains spoilers

link: https://imgur.com/a/7X9ATOb

other links i will add as i go:
https://imgur.com/a/0q3aeIV in the ship
https://imgur.com/a/BocoD3L lost village stuff
https://imgur.com/a/W2ieAyh auction day stuff
https://imgur.com/a/ukj9GMc maze gate and hub tunnel
https://imgur.com/a/r642xRW crowded door
https://imgur.com/a/z7705Dv New closed door in uncanny
https://imgur.com/a/lpgFTUV extinction party stuff
https://imgur.com/a/UksfmfL close view of the pip hole in gutsy cave
https://imgur.com/a/tfQF1PY froggy very far from city (found by @Jet Uppercut)
https://imgur.com/a/eeXn4iZ area not loaded in game Farm_USDark (by @Viista)
https://imgur.com/a/E79Z1al weird textures under the core area
https://imgur.com/a/Wto4kl8 catacomb tree


Not sure how you got these pics but if it was through freecam please let me know, im very interested in free caming this game for a project im working on

for my screens i used Cheat Engine, but now we have Unity Explorer working like @SchematicsNeeded said
(it has a free cam tool and other nice stuff) so use this instead, its much simpler
Messaggio originale di Miyuki:
Messaggio originale di Anabanana:

The room with the pink wallpaper was open during my first play through and I took like a step in but I thought it was the “right way” so I didn’t go through, I kept exploring the party and accidentally progressed by talking to the ninja crank party guy instead. ;-;

It happened to me too ^^ wanted to explore more but ended up talking to the right npc (3 of them i think) and got teleported to the next room
Do you mean it stayed open? Because it's normal that it was open, it's an easter egg that's always there in the party maze, but it closes when you walk into the room it's in
This stuff is cool and all, but I'm a bit disturbed by the lack of attention being brought to the blue capsule behind the crowded door.
https://steamcommunity.com/sharedfiles/filedetails/?id=3457016533
If y'all interact with the capsule like I have, you won't be able to take your eyes off of it.
Messaggio originale di knilnoot:
This stuff is cool and all, but I'm a bit disturbed by the lack of attention being brought to the blue capsule behind the crowded door.
https://steamcommunity.com/sharedfiles/filedetails/?id=3457016533
If y'all interact with the capsule like I have, you won't be able to take your eyes off of it.
I think it is an object to test the doors functionalities ? it's called Game_Doors/capsule and has a "FlavorTextInteractable" script, well now it only makes you look at it tho and no text anymore. And they left it here because why not

(and i have to admit the crowded door cutscene made me completely forgot about it :lilimsob:)

also it seems they removed the ability to trigger the animations of the doors now since a patch :c
Ultima modifica da Miyuki; 3 apr, ore 2:25
oh noticed other things, no idea if it was already known ?

It sems there is a 2nd lonely door "Chapter_02/DEAD_Door1", so we will go back through the lonely door in chapter 2 but the map will be in its "dead" state (the hub also have a dead state and its completely grey)

and there is a second Crowded door (it is really very far out of bound for some reasons) also called "Chapter_02/DEAD_Door2"

if you interact with either it only says "..." (don't know about older patches and if they were even here before)

https://imgur.com/a/an3iPVf
Ultima modifica da Miyuki; 3 apr, ore 3:02
Messaggio originale di Miyuki:
Messaggio originale di SchematicsNeeded:
im trying to get unity explorer to work with the game but it doesnt seem to work. Can you delve into how you did it? I wanna explore too ;-;

actually i'm using CE for this, also tried unity explorer at first but didn't work too

Is there a tutorial on how to OOB with CE? I never knew this is possible with CE
Could you tell us please?
Messaggio originale di Miyuki:
Messaggio originale di MidnightTwinkle:


Not sure how you got these pics but if it was through freecam please let me know, im very interested in free caming this game for a project im working on

for my screens i used Cheat Engine, but now we have Unity Explorer working like @SchematicsNeeded said
(it has a free cam tool and other nice stuff) so use this instead, its much simpler
could you share which Adresses are for XYZ in CE?
You can also mod the dll file of the game to give yourself noclip so you don't have to deal with address management. Way more of a pleasant experience that i only just recently finally figured out how to accomplish.

Currently trying to see if i can give myself the humanboard early so i can take it to dark uncanny streets and see if it does anything there
Ultima modifica da Plasmawario; 5 apr, ore 15:45
Messaggio originale di Plasmawario:
You can also mod the dll file of the game to give yourself noclip so you don't have to deal with address management. Way more of a pleasant experience that i only just recently finally figured out how to accomplish.

Currently trying to see if i can give myself the humanboard early so i can take it to dark uncanny streets and see if it does anything there
If I recall correctly, there's a method that's called to check if you have a given equipment, and you can just put "return true;" at the start of it, and then the game will always think you have the humanboard.
Above the bleeding window at the start of the hub, through the ceiling, you will find the Nose God.
Messaggio originale di North Of Earth:
Above the bleeding window at the start of the hub, through the ceiling, you will find the Nose God.

when you go in the red water and for some reason the legs fails to flinch you back on the island (e.g: when noclipping), the leg fishes eat you and you respawn where the nose is
Ultima modifica da Miyuki; 6 apr, ore 7:01
Messaggio originale di Plasmawario:
You can also mod the dll file of the game to give yourself noclip so you don't have to deal with address management. Way more of a pleasant experience that i only just recently finally figured out how to accomplish.

Currently trying to see if i can give myself the humanboard early so i can take it to dark uncanny streets and see if it does anything there

Was able to get the human board to uncanny valley with unity explorer, you can just take the human board normally and reactivate the taxi with the object inspector

but couldn't do anything with it there, or i missed it, didn't really search thoroughly

you can have the human board anywhere with a mix of unity explorer and noclipping, even back to the hub
Ultima modifica da Miyuki; 6 apr, ore 7:12
Messaggio originale di Miyuki:
Was able to get the human board to uncanny valley with unity explorer, you can just take the human board normally and reactivate the taxi with the object inspector

but couldn't do anything with it there, or i missed it, didn't really search thoroughly

you can have the human board anywhere with a mix of unity explorer and noclipping, even back to the hub
This is true. though being able to spawn it in with code means you could theoretically spawn in the other WIP items that have file references too. Not sure if you can also do this with unity object explorer though, never tested that
please please please tell me how to noclip and fly and go secret hunting i have so much ♥♥♥♥ to find please.
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