Rabbit and Steel

Rabbit and Steel

View Stats:
God Snek May 13, 2024 @ 10:54am
Thoughts on single player?
I'm curious on others thoughts as I've been kinda mixed on it personally. I love the mechanics, I like how each bunny feels (fairly) unique, each boss is wildly different etc etc....

But I don't feel like I do enough damage/fights go on too long. And on top of that, I feel like so many of my moves and abilities work best with others. Idk.

Is it just not for me single player or am I missing something?
< >
Showing 1-15 of 21 comments
Leoss May 13, 2024 @ 9:31pm 
"RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO"
It's not a single player game. Is there anything preventing you from using the online co-op feature?
Blindjanitor May 13, 2024 @ 9:41pm 
Originally posted by Leoss:
It's not a single player game.

Arguable, since there are a decent number of trinkets that require solo area/full clears.

I wouldn't argue that it's better with others though.
zero May 13, 2024 @ 9:54pm 
well its generally designed for co-op as the way to go, as its meant to mimmic mmo raiding, but the single player is pretty solid if you dont mind bullet hells.

in terms of difficulty, there is something to be said about how due to how the scaling is (the devs posted it here, somewhere) it is argubly easier to do it with 4 people then 1 (assuming you dont keep killing eachother) but it should also be doable on at least hard solo, as i do that myself.
Ausdrake May 14, 2024 @ 2:48am 
Originally posted by Leoss:
"RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO"
It's not a single player game. Is there anything preventing you from using the online co-op feature?

Literally has a story mode only available in single player
Enju May 14, 2024 @ 3:00am 
It's fine for what it is. Other than only three items being available in chests instead of four, it plays well enough. Some fights are easier/harder due to not having extra players, but you'll need to dodge a lot of bullets.
Projekt XIII May 14, 2024 @ 3:23pm 
I find the game kinda poorly balanced for single player myself, but it's probably a skill issue on my end. Hard mode solo feels, well, hard.

I kind of wish character unlocks were on Normal difficulty instead of Hard. That feels like a pretty herculean mountain to climb at this point. Hard feels like Extreme for FFXIV. I can imagine that Lunar is effectively Savage.

Co-Op seems to be the way to go if you want to achieve anything worthwhile.
Nekololizu May 14, 2024 @ 4:34pm 
I think solo has been pretty nice for properly learning mechanics a bit more as they usually feel a bit more tight than co-op ones, done hard & hit less normal so far, but its way harder with the extra/new solo mechanics especially on lunar.

Imo hard will usually just enrage if you don't do things properly / forget your ABC,
and on lunar things will enrage sometimes just due to not getting any useful items even if you do all mechanics the right way, especially if you go melee and have less dps uptime on some bosses going back/forth
Last edited by Nekololizu; May 14, 2024 @ 4:37pm
MagiKarp May 14, 2024 @ 7:27pm 
My main complaint about solo is that sometimes after failing a DPS check I wonder if it was even possible with my current combination of class, items and skill upgrades.
The Grand Mugwump May 14, 2024 @ 8:58pm 
Originally posted by MagiKarp:
My main complaint about solo is that sometimes after failing a DPS check I wonder if it was even possible with my current combination of class, items and skill upgrades.

Sometimes the game's RNG takes a big ol' dump on us with bad items and bad skill upgrade choices that don't synergize at all with those items. I've become less and less happy with the items I find as I unlock more sets. The early stuff we get are straightforward power boosts. The later stuff is full of double edged crap that almost always hurts more than it helps except in that one specific situation for one class (ie dancer with 99s cooldown special taking the items which boost damage based on special cooldown).
Last edited by The Grand Mugwump; May 14, 2024 @ 8:59pm
᲼᲼ May 15, 2024 @ 12:40am 
Originally posted by MagiKarp:
My main complaint about solo is that sometimes after failing a DPS check I wonder if it was even possible with my current combination of class, items and skill upgrades.
The game is also crit reliant on lunar.
Sarbe May 15, 2024 @ 8:03am 
Originally posted by The Grand Mugwump:
Originally posted by MagiKarp:
My main complaint about solo is that sometimes after failing a DPS check I wonder if it was even possible with my current combination of class, items and skill upgrades.

Sometimes the game's RNG takes a big ol' dump on us with bad items and bad skill upgrade choices that don't synergize at all with those items. I've become less and less happy with the items I find as I unlock more sets. The early stuff we get are straightforward power boosts. The later stuff is full of double edged crap that almost always hurts more than it helps except in that one specific situation for one class (ie dancer with 99s cooldown special taking the items which boost damage based on special cooldown).
Gotta love it when "roguelike" is used as an excuse for poor game design. If your game is so random that the player is left with impossible challenges regardless of their own skill. That is too random.
Paco May 15, 2024 @ 8:12am 
Originally posted by Sarbe:
Gotta love it when "roguelike" is used as an excuse for poor game design. If your game is so random that the player is left with impossible challenges regardless of their own skill. That is too random.
Gamers when the hardest difficulty ends up being hard
Vivianite May 15, 2024 @ 9:36am 
it has a single-player story mode that adapts to you being the only person present with attacks and mechanics. if you played co-op only and have yet to, be ready for a bit of a curveball
Last edited by Vivianite; May 15, 2024 @ 9:37am
Y'shtola May 22, 2024 @ 8:09am 
I've come from FFXIV, thought this looked fairly fun.
Not really a fan that it just seems like bullet hell only with minimal MMO stuff in solo.
So far all I've seen are "get in the circle", "bound in place", and "teleports you to x spot" and everything else is just bullet hell spam.

Like, I was expecting more from the game.
Last edited by Y'shtola; May 22, 2024 @ 8:18am
Jamjars May 22, 2024 @ 8:30am 
Originally posted by Paco:
Gamers when the hardest difficulty ends up being hard


Sarbe is right. This kind of rng problem is bad, artificial difficulty and should be changed.
Last edited by Jamjars; May 22, 2024 @ 8:30am
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: May 13, 2024 @ 10:54am
Posts: 21