Rabbit and Steel

Rabbit and Steel

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Zashen May 8, 2024 @ 11:38am
Post-launch content
Just curious if there are any plans to continue adding new bosses/items/classes to the game post launch? My friends and I have been having an absolute blast playing this game and were hoping to see additional things added in the future.

If not, still super excited for full release and appreciate this great game!
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Showing 1-15 of 22 comments
Reach May 8, 2024 @ 11:41am 
Curious about this as well!
BossKernel May 8, 2024 @ 5:17pm 
I can hope i'm wrong, but the fact they said maybe next time for male bunny characters and that they only draw them a few times of year makes me think they don't have much planned in the way of support post launch...
zero May 8, 2024 @ 6:25pm 
Originally posted by BossKernel:
I can hope i'm wrong, but the fact they said maybe next time for male bunny characters and that they only draw them a few times of year makes me think they don't have much planned in the way of support post launch...

to be fair: they specifically said they only draw boys a few times a year.

not wanting to draw guys doesn't mean anything in either direction about post release content.

no real answer either way unless the dev shows up but still
edit: misquoted, whoops
Last edited by zero; May 8, 2024 @ 8:28pm
mino_dev  [developer] May 8, 2024 @ 8:21pm 
We'll see :)
There's a few small things that I want to add soon after launch. Mostly highly requested features that would be easy to add, but I just didn't have time for (like Discord rich presence and a sandbox-play-with-items mode).
After that I'll play it by ear! I definitely have a lot more ideas for content, if I'm able to work on it.

I did say "maybe next time" for bunny boys specifically because it would be a lot of work (10 animations for cosmetics sake), and if I were going to spend time on that I feel my time would be better spent making brand new classes or items or bosses or something. If I were going to have something like a gender option, it's something I would have wanted to plan for when I started making the game.

...Plus, since I basically only draw girls, all the enemies in the game are also girls. So maybe having a bunch of playable anime dudes who go around beating up women would be a bad look!

But as for post-launch content, I'll let you know my plans post-launch!
Last edited by mino_dev; May 8, 2024 @ 8:23pm
Elzheiz May 9, 2024 @ 6:23am 
Sounds like a very sane and efficient plan, rich presence would definitely make finding groups even easier!
Nagandrea May 9, 2024 @ 6:36am 
:prayge: please blow the ♥♥♥♥ up to the point of forcing mino into making way too much post-release content due to immense demand :prayge
hisv May 9, 2024 @ 8:08am 
Originally posted by mino_dev:
We'll see :)
There's a few small things that I want to add soon after launch. Mostly highly requested features that would be easy to add, but I just didn't have time for (like Discord rich presence and a sandbox-play-with-items mode).
After that I'll play it by ear! I definitely have a lot more ideas for content, if I'm able to work on it.

I did say "maybe next time" for bunny boys specifically because it would be a lot of work (10 animations for cosmetics sake), and if I were going to spend time on that I feel my time would be better spent making brand new classes or items or bosses or something. If I were going to have something like a gender option, it's something I would have wanted to plan for when I started making the game.

...Plus, since I basically only draw girls, all the enemies in the game are also girls. So maybe having a bunch of playable anime dudes who go around beating up women would be a bad look!

But as for post-launch content, I'll let you know my plans post-launch!

Maybe if the community were to make good quality bunny boys (in the same style of the game), would you add it as an option in the game?
Mevious May 9, 2024 @ 12:21pm 
Originally posted by mino_dev:
Plus, since I basically only draw girls, all the enemies in the game are also girls.
Based developer.
Moka May 9, 2024 @ 2:05pm 
Originally posted by mino_dev:
...Plus, since I basically only draw girls, all the enemies in the game are also girls. So maybe having a bunch of playable anime dudes who go around beating up women would be a bad look!

But as for post-launch content, I'll let you know my plans post-launch!

The idea of having bunny dude in this game is equal to idea of having dude character in touhou game. Not being sexist, but the game is cater to specific audience, better please some people than trying to please all but no one happy.
jaw2311 May 9, 2024 @ 6:29pm 
Originally posted by Moka:
The idea of having bunny dude in this game is equal to idea of having dude character in touhou game. Not being sexist, but the game is cater to specific audience, better please some people than trying to please all but no one happy.

I could see mino_dev adding them as alternate palettes for the pre-existing classes. So that way if you don't want to play as a bunny boy, you don't have to.
basicguitar May 10, 2024 @ 3:31am 
my two cents? Mino, if you do post-launch content for this game, you GOTTA do it in one big chunk and theme it like an MMO expansion. idc if it takes more than a year or two of radio silence, itd be PERFECT
Proper Skux May 10, 2024 @ 4:02am 
If you're gonna add dudes it should just be like Skullgirls: one or two guy classes post release because whatever.
Ragna May 10, 2024 @ 6:47am 
Originally posted by mino_dev:
We'll see :)
There's a few small things that I want to add soon after launch. Mostly highly requested features that would be easy to add, but I just didn't have time for (like Discord rich presence and a sandbox-play-with-items mode).
After that I'll play it by ear! I definitely have a lot more ideas for content, if I'm able to work on it.

I did say "maybe next time" for bunny boys specifically because it would be a lot of work (10 animations for cosmetics sake), and if I were going to spend time on that I feel my time would be better spent making brand new classes or items or bosses or something. If I were going to have something like a gender option, it's something I would have wanted to plan for when I started making the game.

...Plus, since I basically only draw girls, all the enemies in the game are also girls. So maybe having a bunch of playable anime dudes who go around beating up women would be a bad look!

But as for post-launch content, I'll let you know my plans post-launch!
Just open the game up for modding and let the community make unlimited content for you. You then just sell DLC/add-ons to the same that people will buy since they love the game.
Norbac May 10, 2024 @ 12:53pm 
Nah keep this game yuri.
Aldath May 10, 2024 @ 4:06pm 
Originally posted by mino_dev:
We'll see :)
There's a few small things that I want to add soon after launch. Mostly highly requested features that would be easy to add, but I just didn't have time for (like Discord rich presence and a sandbox-play-with-items mode).
After that I'll play it by ear! I definitely have a lot more ideas for content, if I'm able to work on it.

I did say "maybe next time" for bunny boys specifically because it would be a lot of work (10 animations for cosmetics sake), and if I were going to spend time on that I feel my time would be better spent making brand new classes or items or bosses or something. If I were going to have something like a gender option, it's something I would have wanted to plan for when I started making the game.

...Plus, since I basically only draw girls, all the enemies in the game are also girls. So maybe having a bunch of playable anime dudes who go around beating up women would be a bad look!

But as for post-launch content, I'll let you know my plans post-launch!

I'd also like to see non humanoid bosses. I know the final raid wing bosses turn into animals, but more Final Fantasy-ish bosses would be cool.
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Date Posted: May 8, 2024 @ 11:38am
Posts: 22