Rabbit and Steel

Rabbit and Steel

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Quacksand Jun 2, 2024 @ 1:14pm
Bosses enrage way too fast on Lunar
I'm currently playing Dancer and I struggle on hitting the necessary DPS thresholds. This gets magnified by terrible RNG on items.
If I'm good enough to consistently get past everything the bosses throw at me, but then get punished because the game gives me the choice between 2 20 DPS items and a defensive item(who in their right mind picks stoneskin on lunar) then frankly I don't like the gameplay loop of suffering through ♥♥♥♥♥♥♥♥ for an hour just to then be able to encounter and learn new boss patterns, which then justifiably enrage because I'm not putting out 100% dps.

Saya (3rd Boss Scholar's Nest) is a really good example of a boss where you can easily have nearly 100% dps uptime and still die because the game gave you stuff like Witch's Cloak and a Redwhite Ribbon as your best offensive choices.
Sure those example items are technically pretty good with the right synergies, but you're just not gonna get that and they're useless on their own early on.

And then you slip on your Obsidian Rod, deal like 5 times the DPS you usually do and just steamroll most bosses 3-4 phases earlier.