Train World

Train World

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Reconstruction of tracks leads to serious errors in train traffic.
After the tracks was rebuilt (near a town on the train route), the trains are going crazy. One stopped at the station and is frozen in place, the other one changed its mind when reaching the station and decided to repeat the entire route without loading.
I build on pause, which often helps avoid these types of errors (weak, but still a solution). However, if you make a mistake and have to reload the game, even though it was saved on pause, it is active after loading, which destroys the efforts made to avoid errors.
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Showing 1-3 of 3 comments
Dmytro  [developer] May 2 @ 12:36am 
Hi, thank you for your feedback. Some level of disruption is expected when rails are edited, trains have to recalculate paths. I can take a look at your particular case and see what can be improved. Please send me your save file with a short description.

The save file is located in "C:\Users\%USERNAME%\AppData\LocalLow\TurnPointGames\TrainWorld\Saves" folder.

You can send me your save file via Discord or e-mail (support@trainworldgame.com).
I just sent the game save
Dmytro  [developer] May 2 @ 5:19am 
Thank you, I will investigate and make necessary fixes/changes.
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Showing 1-3 of 3 comments
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