METAL GEAR SOLID 3: Snake Eater - Master Collection Version

METAL GEAR SOLID 3: Snake Eater - Master Collection Version

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Sascha Oct 23, 2023 @ 3:09am
MGS3 HD bugs/changes that are fixed in the Master Collection
The HD Collection introduced multiple bugs/changes and the master collection fixes and reverts the following issues and changes:

- Snake Eater opening song isn`t out of sync like in the HD Collection
- Pause/delay for changing camouflage and opening the cure menu that have been introduced in the HD Collection have been fixed
- Certain visual effects that were broken in the HD Collection have been fixed
https://twitter.com/naven0m/status/1716209978137059339
- Some treatment movies (like removing leech) didn`t play properly in the hd collection which is now fixed
https://twitter.com/HEITAIs/status/1716704961311227913
- Capturing a milk snake and sending it to para-medic falsely showed a cqc knife instead of the milk snake in codec-calls in the hd collection which is now fixed
https://twitter.com/HEITAIs/status/1716660867117482365
- The point of fire of the cigar that we saw double has been fixed
https://twitter.com/Kuwabara357/status/1724420990132785541
- L3 was assigned to several options on MGS3 in the X360 HD Collection. Now interrogation use L2/LT so it doesn\`t conflict with raising/lowering the weapon:
https://twitter.com/Kuwabara357/status/1724431374981943774
Last edited by Sascha; Nov 14, 2023 @ 1:06pm
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Showing 1-3 of 3 comments
Owlet VII Oct 23, 2023 @ 3:36am 
Originally posted by Sascha:
- Pause/delay for changing camouflage and opening the cure menu that have been introduced in the HD Collection have been fixed
I never encountered that issue, was it specific to the 360 version?
Last edited by Owlet VII; Oct 23, 2023 @ 3:36am
Sascha Oct 23, 2023 @ 4:00am 
Originally posted by Owlet VII:
Originally posted by Sascha:
- Pause/delay for changing camouflage and opening the cure menu that have been introduced in the HD Collection have been fixed
I never encountered that issue, was it specific to the 360 version?
No, but maybe you just didn`t notice? There were a lot of bugs/issues introudced in the hd collection, but most people don`t even know it:

Here for example is everything that was wrong in 2011s HD Collection of MGS3:

- Alert state change load glitch (X360 version)
- Bike chase crash glitch
- Certain visual effects are reduced to the point where they are seemingly missing such as depth of field and rain (Some fixed in Master Collection)
https://twitter.com/naven0m/status/1716209978137059339
- Cigar flickers when running
- FPV Analog Acceleration (X360 version)
- Low resolution splitter face paint
- MiG-21 radar display sweeping the wrong direction in Operation Snake Eater intro
- Pause/delay for changing camouflage, the cure menu etc. (Fixed in Master Collection)
- Smoke and particle effects running at double speed
- The Fury does things like attacking the wrong way and using his abilities during hitstun. Also at higher framerates a much larger amount of fire can persist on the ground which can be be especially seen on xbox series x/s since the game runs at a stable 60fps (Tied to framerate)
- The Snake Eater song in the beginning is out of sync due to the removal of the ambient noise that normally plays when "Konami Entertertainment Presents" is onscreen (Fixed in Master Collection)
- The Pain's bullet bee will not hit Snake in first person view, because of the game running at 60fps (Tied to framerate)
Owlet VII Oct 23, 2023 @ 4:08am 
I knew about most of these, and yeah most of these issues were caused by the doubled framerate. I never noticed that the camos and cure menu had delays, gonna boot up my PS3 right now to check if I'm senile.

Originally posted by Sascha:
- Certain visual effects are reduced to the point where they are seemingly missing such as depth of field and rain (Some fixed in Master Collection)
I think that one is caused by the higher rendering resolution, the same issues appear when emulating the PS2 version with increased internal resolutions, and also affects MGS2.
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Date Posted: Oct 23, 2023 @ 3:09am
Posts: 3