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Αναφορά προβλήματος μετάφρασης
That may be so, but all that goes out the window when you enjoy actually playing it, first person, different ways you could not before. I would gladly accept a copy paste remake in the future, but twin snakes is good enough for me. I agree MGS1 as a whole is miles better in term of soundtrack, voice acting and all that jazz, but I would never replay mgs1, it’s too out dated, twin snakes is much more replayable even today.
MG games have had modes where you fight the monkeys from Ape Escape, a skateboarding mode and a Vulkan Raven toy in it for "reasons". Let's not pretend that the games didn't have goofy crap in them before was my original point. People are acting like Kojima wasn't overseeing all of this but he was involved in nearly all of the games in some capacity.
The Twin Snakes remake was developed by Silicon Knights and likely the rights are not free for Konami to release.
Yeah, Konami paid Silicon Knights to develop it because they were too busy making MGS3. I'm sure that Konami can pay them again if needed for a re-release.
Silicon Knights dont exist anymore and games like Blood Omen are in IP purgatory because the owners still own the rights.
Youre not missing out anyways. The gamecube version is the inferior version and is basically a MGS2 skin with FPS aiming which breaks the game.
Nintendo had nothing to do with the development of TS. It was on their console because Hideo Kojima was friends with Miyamoto. It will have nothing to do with Nintendo giving the green light as Metal Gear NES and Snakes Revenge is part of the collection anyways. It will be down to SK not receiving royalties. SK is now called Apocalypse Studios as its the original owner who has started that company. It will be likely down to negotiations falling through for a cut.
Videogame IP rights is a mire of loopholes and legal nonsense.
Dennis Dyack, who was the president of Silicon Knights, would likely have been involved in decisions regarding the disposition of the company's assets, including intellectual property rights, when the company wound down. However, whether he or another party retains any rights or decision-making ability concerning "The Twin Snakes" depends on the specifics of contracts and agreements.
If there were any lingering rights, obligations, or financial arrangements tied to "The Twin Snakes" (or any other game Silicon Knights worked on), any re-release would likely need to account for these considerations, unless those rights were sold off or transferred entirely. This can be a complicating factor in republishing or remastering older games, especially when multiple parties and platforms are involved.
Silicon Knights had a tumultuous history, including legal disputes with other companies. Any lingering disputes or legal issues could complicate the re-release of games they were involved with. An example of this is the LoK series where they had disputes with Eidos.
But the people exist, unless they have died. Pay them, they'll be more than happy to sign a contract greenlighting a re-release.
Inferior or superior is subjective, some people consider TS superior. Imo this is the actual superior version, TS with the original soundtrack:
https://www.youtube.com/watch?v=7WK1-tVaVPo&t=1451s
While I don't like the new cutscenes, I really don't care that much about them. And no one is forced to use the new gameplay mechanics from MGS2.
https://www.mobygames.com/game/12371/metal-gear-solid-the-twin-snakes/credits/gamecube/
https://www.giantbomb.com/silicon-knights-inc/3010-1004/
https://en.wikipedia.org/wiki/Metal_Gear_Solid:_The_Twin_Snakes
https://metalgear.fandom.com/wiki/Metal_Gear_Solid:_The_Twin_Snakes