Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
There is a big difference between "the game as lag input" vs "I have lag inputs", for the first it means EVERYONE have lag input because it's how the game work, while for the second case it's on your end not by default.
An exemple: A punch in the game is 12 frame (it's an exemple) but with my controller my punch is 16 frame while a friend is 12 frame. That would mean I have lag input not that the game have lag input.
Though I don't think duckstation supports that, alot of cores on retroarch do and make a big difference to me