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not quite, you can get this kind of info from the steam API, heck i know for a fact atleast one game did something like this to mess with the player
i cant remember the name right now, but this game read info from your friends list, and then pretended to send you a message from this friend (chat sound and all) to do something ingame, it was all part of the narrative
EDIT: found the game, Pony Island
https://www.youtube.com/watch?v=TL5go26uK24
Not a single one of the games Psycho Mantis can read are available on Steam, and the most we can get by going your way is to get the generic "I see that you enjoy Konami games" at best.
I can criticize a lot of what Konami did with this collection so far, especially on Steam, but to say that what they did with the memory card editor is proof of their "Lack of enthusiasm and creativity" is just plain dumb when it's extra work to do that than to just read what app ids your Steam account has, on top of being less limiting when compared to your "Solution" because we don't miss any of the quotes the way it currently works like in the collection.
wow, that sounds like a lot of aggression on your part
ok, lets to this bit by bit
yes and no, technically Mantis only says stuff like "you like to play Castlevania dont you", he doesnt mention Symphony of the Night specifically, the quote can still work, same with Suikoden, once the remasters are available
is there ANY reason why you cant do both? i mean the whole point of the Mantis fight is to surprise you, right now that isnt happening you have to explicitly tell Mantis what to say
as for "extra work" its literally just setting a flag in the code, practically nothing, theres no "extra work" anywhere in this bare bones collection, only the bare minimum, and sometimes not even that, id say the GoG version has more "extra work" put into it than this, because atleast that one lets you remap controls and select different resolutions, lol
im pretty sure both PS5 and Xbox have some way to communicate whether a user has a certain game in their library or not, ive used the steam API before so im certain you can do this on steam, but its by no means an exclusive feature
on the western release, PM recognizes 4 games, azure dreams, suikoden, castlevania symphony of the night and vandal hearts, atleast 2 of these got/are getting a re-release in modern platforms, so they could absolutely add those lines with what i guarantee is a very simple piece of code
why? why shouldnt they try to keep the spirit of the original? isnt that the point of a re-release? they sure did that when they added Meryl's codec in the screenshot section of both Steam and GoG
Because it's pointless since most people who play this already know and you have the memory card stuff if you want to listen to the lines. Heck if they wanted they could have not even bothered with the memory card stuff.
Also we are in 2023 that wouldn't have surprised anyone.
its pointless to preserve the original intent of the game? i mean for that matter why not just remove most of the psycho mantis lines? like the original PC version
but they did, so why not implement something thats more or less just as easy?
not everyone follows game news 24/7
1. It would require each platform to allow the game to access that data, which creates a data privacy and security problem for them. There's a reason why checking you own other games via your library died when digital storefronts took off.
2. It would multiplicatively increase development costs as they'd need to, per language and region version, make version for that works with each platform. Assuming each platform even has a game that triggers all the dialogue. A virtual memory card system avoids all that, is easy to implement in comparison and allows players to choose which dialogue triggers.
3. It would require diving into the game code and the devs likely don't have the dev tools Kojima's team used.
4. The system would break if any platform makes changes that render it inoperable, creating a timebomb on the game's preservation.
Basically, a neat idea but impractical and poor choice in the long term.
Ok, programmer here, heres how i would do it
1. Steam API allows you to check games, i ASSUME the other platforms also allow you to display the games you have, admitedly this doesnt work if you set ypur profile to private, which is ok, ypur privacy concerns are addressed
2. Not really and i will address it in number 3
3. Heres what i would do, execute a code that calls the steam API and determines if the user has the app ID of any of the Castlevania Collections or the Suikoden collection, if so, EXECUTE AUTOMATICALLY THE CODE THAT GENERATES A CUSTOM MEMORY CARD AND INCLUDE SUIKODEN AND SYMPHONY OF THE NIGHT, presto, you are doing exactly what the game is doing already, ypu are just generating the memory card data automatically
4. I dont think the Steam API would change drastically like, but even if it did, this timebomb already blew up when memory cards were phased out, besides what im proposing could be implemented ON TOP of the existing custom memory card system, just as an option
Do it then.
Why are you like this? Seriously
I COULD make a program to generate a custom memory card file (first i gotta check whether this is stored externally or not, if not, then no go) but this program can only work as an external application because i do not have access to the source code, i cant simply inject my code into the application like that
That doesn't seem credible considering what modders can do without the source code, it also shows that what you suggest is useless proving that Konami made the right choice with the memory card stuff.
Don't worry if they make MGS1 remake (gamma, alpha or whatever) they'll have Mantis search your files to see if you have Castlevania collection and the other 2, Konami games (probably if you have VOL1 and/or other Konami games) and the hideous kojima line could also work with MGS games or maybe if you own death stranding.
A better option than than a +20 years old trying to "surprise" people who already know the trick, it was a surprise back then because a game reading your memory card was not very common on that interactive part, but on PC it won't surprise anyone, like games can read your PC username and add it in the game........
You know that you're not talking to a Konami developer, right? What makes you think that normal people have access to the necessary tools to implement such thing?
Modders DONT have access to the source code, THAT is the problem, are you throwing around words without understanding their meaning?
As i explained MANY times and yet you REFUSE to listen: konami could do BOTH detect what games you have AND give you addess to the memory card tool
Konami cannot even do a re-release right, what makes you thibk they are gonna do a remake right?
So preserving the artistic intent is not important?