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https://i.imgur.com/H5RaAqR.png
The filtering in this collection just completely ruins the visual style of the original game.
Look here at 1:01:50
https://www.twitch.tv/videos/1958986430?t=1h2m43s
You are wrong he clearly says the comparisons are from him using an upscaler and the best possible video cable he could find. That's not really how MGS would have looked back in the day on an old TV.
It literally does not. The PS1 game was always pixel sharp if you played it on an HD TV on a PS3, this game always scaled near neighbor and was just sharp. That it's blurry right now is a filter and people above already liked some videos where you can see the direct difference.
Look here at 9 minutes.
https://youtu.be/3U0rmjGJgoQ?si=G6abZ2WTsonal_yX
Or, Christ, look at my posting just above yours where someone shows the bug on PS4 where it changes between blurry and not blurry.
If you can't see that then I suggest an eye doctor.
Nobody talks about "back in the day on an old TV".
Fact is the PS1 version of this, as well as all PS1 games, scale "near neighbor" and are always pixel sharp no matter if you play PS1 games today on a 1080p or 4K TV.
Heck, you can put in your PS1 disc into a PS3 right now on a new TV and it will look razor sharp.
That's how it should be. Nobody talks about old TVs and bad video signals.
Just look at my twitch link above and you can see the difference between blurry and sharp live in the brand new Master Collection itself thanks to a PS4 bug.
I played the PS store version of MGS on the PS3 that was included in the Legacy collection maybe 4 or so years ago and that ♥♥♥♥ was blurry as ♥♥♥♥... on a 1080p monitor.
Even if you used a disc version of the game it's still using the same PSone emulator on the PS3.
What you're saying isn't true at all.
Gman is using a hardware upscaler...
It 100% is true, I know what I'm saying dude.
On PS3 for PS1 games you actually had the option between a smoothing filter for PS1 games and no filter and if you picked no filter then it was razor sharp and scaled up perfectly. It has nothing to do with resolution, it's how near neighbor games automatically scale. That's the same reason an SNES pixel game looks automatically like 4K on your 4K TV, cause they pixel scale.
Get your facts together.
For Christ sake, you can see in the Twitch video that I linked that the new released version of it can be played without that filter (via bug) and in pixel razor sharp.
And that's a 900p twitch stream while the game still appears like native res in it.
I don't know what else to tell you, I'm tired arguing with people who have no clue and spread wrong facts.
Here are some screenshots, from my 1440p phone, from that 900p Twitch stream and you can still see the game being razor sharp. Why? Because it has nothing to do with resolution when it scales near neighbor, it never did.
You see the game with the filter, and without on a real PS4 with the new release.
Example1
With filter:
https://c.l3n.co/i/Br7TZ7.png
Without it thanks to a bug:
https://c.l3n.co/i/Br7jA2.png
Example 2
With filter:
https://a.l3n.co/i/Br7tOT.png
Without it:
https://c.l3n.co/i/Br7rTz.png
Example 3
With filter:
https://b.l3n.co/i/Br78Zi.png
Without it:
https://a.l3n.co/i/Br7InC.png
I literally played the Psone version on PS3 I couldn't believe how blurry the game was.
So what you're saying about the ps3 version looking sharp is totally false.
I'm not denying there isn't a bug to remove the filter but there was no way to remove the filtering in the PS3 version... The smoothing function you speak of was the same as the PS2 smoothing for PSone games.. It was more like anti aliasing than a filter.
I assure you there was no way to make the MGS on the PS3 "razor sharp" |it was blurry no matter what you did smoothing on or off... I actually do know what I'm talking about and do have my facts straight. It was blurry or slightly less blurry those were your options on PS3. I vividly remember being disappointed with how bad it looked on PS3 on my 1080p monitor.
Do I have to get my PS3 out and set up just to prove you wrong?
Even if you remove the filter it will never looks as sharp as Gmanlives using his hardware upscaler on real PSone hardware. Which is what I'm talking about..
Sure you could remove the filtering and make it less blurry but it will never be as sharp as Gmans
It should be using nearest neighbour, really the fact they over-looked this shows how lazy it is