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I havent used any consumables yet. Havent had the need..
I do however think I figured it out though. The damage displayed when viewing the skill by clicking on the character while in combat will display the total damage it ~should~ do after tallying up all the Weaknesses on the monster with the most Weakness stats.
Though, it does kinda suck that the damage of Wrath doesn't increase with skill level. Only with Weakness stacks. Which gets really infuriating since if the monster succeeds on it's save roll, that's half the stacks gone.
Building on inter-character interactions...
One way to abuse the turn order is if you have your Warrior doing its move before the Shaman, you can Intimidating Shout to apply Weakness to the enemies, then on the Shaman's turn use Astral Shift to bring the Warrior behind the Shaman to cast another Intimidating Shout before blasting an enemy with the Clerics Wrath skill.
There's still really no inter-character interactions. Which is disappointing. Hopefully that changes once I unlock the other characters.