Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So Pyrokinesis will always trigger around you.
As for what triggers it: Your character has to kill something (enemy or ally) for it to activate the "on kill".
Enemies killing something will activate "on death" or "on allies death" effects.
Yes.
If allies trigger an effect, it's usually in the description. Like "on allies attacking".
Normal allies attacks do not trigger any of the players "on damage", "on hit", "on kill" or "on attack".
Though they might trigger status effects like Doom. Which would then be the player causing the damage. If he was the one putting the Doom stacks on the enemy.