Path of Achra

Path of Achra

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shadowsonglive 22 ABR 2024 a las 6:44 p. m.
Cant start a game anymore
Was playing the game when the power went off.

After restarted the pc i cant play anymore.

Everytime i click in THE PATH the game just close. Reinstalled the game. Restarted the pc. Deleted the folder PoA in C:\Users\User\AppData\Roaming\Godot\app_userdata. Nothing.

Suggestions awould be appreciated.

Thanks

Ps:

Godot.log

Godot Engine v3.5.2.stable.official.170ba337a - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 7900 XT
Async. shader compilation: OFF

Settings loaded
{EXISTS:True, auto_level:0, background_color:black, class:Summoner, cycle_current:3, cycle_unlocked:6, feats:[victory, Executioner, Tamasa, FrostKnight, Psychonaut, Uspori, Hazar, Alizeh, Vengati, PainCleric, Dianmai, Plaguemancer], feats_updated:False, feats_updated2:True, first_play:False, floating_text:True, fullscreen:False, gamepad_mode:none, glory:8193, glory_added:0, glory_needed:10, god:Dumuzi, hide_big_bar:False, locked_keys:[], log_detail:True, long_log:True, race:Morlock, short_animation:False, show_charges:False, show_range:False, speed_bar:False, unlocked_keys:[Stran, Warrior, Naqui, Ashem, Humbaba, Amir, Ninhurs, Zealot, Brud, Eris, Warlock, Dudar, Albaz, Valr, Nartaka, Fawdaa, Arba, Formus, Ikshana, Ascetic, Tengu, Apostle, Morlock, Skeleton, Siku, Ihra, Dumuzi, Yu, Agara, Cyclops, Alhaja, Priest, Pallas, Volkite, Aslan, Gala, Goblin, Assassin, Baghatar, Summoner, Azhdaha, Secutor, Peltast, Nihang, Tengri, Eresh, Taugh, Druid, Hadad, Mardok, Lochra, Mubarizun, Templar, Qamar, Saurian, Mehtar, Ape, Oros, Phoenix, Dorok, Kull, Koszmar, Unataak, Upuat, Takhal, Sorcerer, Virya, Angra], victory_markers:True, volume_music:0, volume_sounds:0, winners_only:True}
ERROR: Error parsing JSON at line 0:
at: call (modules/gdscript/gdscript_functions.cpp:1215) - Error parsing JSON at line 0:
Corrupted data!

godot2024-04-22T22.35.48

Godot Engine v3.5.2.stable.official.170ba337a - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 7900 XT
Async. shader compilation: OFF

Settings loaded
{EXISTS:True, auto_level:0, background_color:black, class:Summoner, cycle_current:3, cycle_unlocked:6, feats:[victory, Executioner, Tamasa, FrostKnight, Psychonaut, Uspori, Hazar, Alizeh, Vengati, PainCleric, Dianmai, Plaguemancer], feats_updated:False, feats_updated2:True, first_play:False, floating_text:True, fullscreen:False, gamepad_mode:none, glory:8193, glory_added:0, glory_needed:10, god:Dumuzi, hide_big_bar:False, locked_keys:[], log_detail:True, long_log:True, race:Morlock, short_animation:False, show_charges:False, show_range:False, speed_bar:False, unlocked_keys:[Stran, Warrior, Naqui, Ashem, Humbaba, Amir, Ninhurs, Zealot, Brud, Eris, Warlock, Dudar, Albaz, Valr, Nartaka, Fawdaa, Arba, Formus, Ikshana, Ascetic, Tengu, Apostle, Morlock, Skeleton, Siku, Ihra, Dumuzi, Yu, Agara, Cyclops, Alhaja, Priest, Pallas, Volkite, Aslan, Gala, Goblin, Assassin, Baghatar, Summoner, Azhdaha, Secutor, Peltast, Nihang, Tengri, Eresh, Taugh, Druid, Hadad, Mardok, Lochra, Mubarizun, Templar, Qamar, Saurian, Mehtar, Ape, Oros, Phoenix, Dorok, Kull, Koszmar, Unataak, Upuat, Takhal, Sorcerer, Virya, Angra], victory_markers:True, volume_music:0, volume_sounds:0, winners_only:True}
ERROR: Error parsing JSON at line 0:
at: call (modules/gdscript/gdscript_functions.cpp:1215) - Error parsing JSON at line 0:
Corrupted data!
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Mostrando 1-3 de 3 comentarios
Ulfsire  [desarrollador] 22 ABR 2024 a las 6:49 p. m. 
Publicado originalmente por shadowsonglive:
Was playing the game when the power went off.

After restarted the pc i cant play anymore.

Everytime i click in THE PATH the game just close. Reinstalled the game. Restarted the pc. Deleted the folder PoA in C:\Users\User\AppData\Roaming\Godot\app_userdata. Nothing.

Suggestions awould be appreciated.

Thanks

Ps:

Godot.log

Godot Engine v3.5.2.stable.official.170ba337a - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 7900 XT
Async. shader compilation: OFF

Settings loaded
{EXISTS:True, auto_level:0, background_color:black, class:Summoner, cycle_current:3, cycle_unlocked:6, feats:[victory, Executioner, Tamasa, FrostKnight, Psychonaut, Uspori, Hazar, Alizeh, Vengati, PainCleric, Dianmai, Plaguemancer], feats_updated:False, feats_updated2:True, first_play:False, floating_text:True, fullscreen:False, gamepad_mode:none, glory:8193, glory_added:0, glory_needed:10, god:Dumuzi, hide_big_bar:False, locked_keys:[], log_detail:True, long_log:True, race:Morlock, short_animation:False, show_charges:False, show_range:False, speed_bar:False, unlocked_keys:[Stran, Warrior, Naqui, Ashem, Humbaba, Amir, Ninhurs, Zealot, Brud, Eris, Warlock, Dudar, Albaz, Valr, Nartaka, Fawdaa, Arba, Formus, Ikshana, Ascetic, Tengu, Apostle, Morlock, Skeleton, Siku, Ihra, Dumuzi, Yu, Agara, Cyclops, Alhaja, Priest, Pallas, Volkite, Aslan, Gala, Goblin, Assassin, Baghatar, Summoner, Azhdaha, Secutor, Peltast, Nihang, Tengri, Eresh, Taugh, Druid, Hadad, Mardok, Lochra, Mubarizun, Templar, Qamar, Saurian, Mehtar, Ape, Oros, Phoenix, Dorok, Kull, Koszmar, Unataak, Upuat, Takhal, Sorcerer, Virya, Angra], victory_markers:True, volume_music:0, volume_sounds:0, winners_only:True}
ERROR: Error parsing JSON at line 0:
at: call (modules/gdscript/gdscript_functions.cpp:1215) - Error parsing JSON at line 0:
Corrupted data!

godot2024-04-22T22.35.48

Godot Engine v3.5.2.stable.official.170ba337a - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 7900 XT
Async. shader compilation: OFF

Settings loaded
{EXISTS:True, auto_level:0, background_color:black, class:Summoner, cycle_current:3, cycle_unlocked:6, feats:[victory, Executioner, Tamasa, FrostKnight, Psychonaut, Uspori, Hazar, Alizeh, Vengati, PainCleric, Dianmai, Plaguemancer], feats_updated:False, feats_updated2:True, first_play:False, floating_text:True, fullscreen:False, gamepad_mode:none, glory:8193, glory_added:0, glory_needed:10, god:Dumuzi, hide_big_bar:False, locked_keys:[], log_detail:True, long_log:True, race:Morlock, short_animation:False, show_charges:False, show_range:False, speed_bar:False, unlocked_keys:[Stran, Warrior, Naqui, Ashem, Humbaba, Amir, Ninhurs, Zealot, Brud, Eris, Warlock, Dudar, Albaz, Valr, Nartaka, Fawdaa, Arba, Formus, Ikshana, Ascetic, Tengu, Apostle, Morlock, Skeleton, Siku, Ihra, Dumuzi, Yu, Agara, Cyclops, Alhaja, Priest, Pallas, Volkite, Aslan, Gala, Goblin, Assassin, Baghatar, Summoner, Azhdaha, Secutor, Peltast, Nihang, Tengri, Eresh, Taugh, Druid, Hadad, Mardok, Lochra, Mubarizun, Templar, Qamar, Saurian, Mehtar, Ape, Oros, Phoenix, Dorok, Kull, Koszmar, Unataak, Upuat, Takhal, Sorcerer, Virya, Angra], victory_markers:True, volume_music:0, volume_sounds:0, winners_only:True}
ERROR: Error parsing JSON at line 0:
at: call (modules/gdscript/gdscript_functions.cpp:1215) - Error parsing JSON at line 0:
Corrupted data!

it looks like even if you deleted the roaming folder it's still syncing with steam and recreating it --- try launching with steam offline, but also if you go into the PoA folder try ONLY deleting game-data -- this is usually the one that seems to get corrupted and is just an in-progress character
Ulfsire  [desarrollador] 22 ABR 2024 a las 6:52 p. m. 
Publicado originalmente por Ulfsire:
Publicado originalmente por shadowsonglive:
Was playing the game when the power went off.

After restarted the pc i cant play anymore.

Everytime i click in THE PATH the game just close. Reinstalled the game. Restarted the pc. Deleted the folder PoA in C:\Users\User\AppData\Roaming\Godot\app_userdata. Nothing.

Suggestions awould be appreciated.

Thanks

Ps:

Godot.log

Godot Engine v3.5.2.stable.official.170ba337a - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 7900 XT
Async. shader compilation: OFF

Settings loaded
{EXISTS:True, auto_level:0, background_color:black, class:Summoner, cycle_current:3, cycle_unlocked:6, feats:[victory, Executioner, Tamasa, FrostKnight, Psychonaut, Uspori, Hazar, Alizeh, Vengati, PainCleric, Dianmai, Plaguemancer], feats_updated:False, feats_updated2:True, first_play:False, floating_text:True, fullscreen:False, gamepad_mode:none, glory:8193, glory_added:0, glory_needed:10, god:Dumuzi, hide_big_bar:False, locked_keys:[], log_detail:True, long_log:True, race:Morlock, short_animation:False, show_charges:False, show_range:False, speed_bar:False, unlocked_keys:[Stran, Warrior, Naqui, Ashem, Humbaba, Amir, Ninhurs, Zealot, Brud, Eris, Warlock, Dudar, Albaz, Valr, Nartaka, Fawdaa, Arba, Formus, Ikshana, Ascetic, Tengu, Apostle, Morlock, Skeleton, Siku, Ihra, Dumuzi, Yu, Agara, Cyclops, Alhaja, Priest, Pallas, Volkite, Aslan, Gala, Goblin, Assassin, Baghatar, Summoner, Azhdaha, Secutor, Peltast, Nihang, Tengri, Eresh, Taugh, Druid, Hadad, Mardok, Lochra, Mubarizun, Templar, Qamar, Saurian, Mehtar, Ape, Oros, Phoenix, Dorok, Kull, Koszmar, Unataak, Upuat, Takhal, Sorcerer, Virya, Angra], victory_markers:True, volume_music:0, volume_sounds:0, winners_only:True}
ERROR: Error parsing JSON at line 0:
at: call (modules/gdscript/gdscript_functions.cpp:1215) - Error parsing JSON at line 0:
Corrupted data!

godot2024-04-22T22.35.48

Godot Engine v3.5.2.stable.official.170ba337a - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 7900 XT
Async. shader compilation: OFF

Settings loaded
{EXISTS:True, auto_level:0, background_color:black, class:Summoner, cycle_current:3, cycle_unlocked:6, feats:[victory, Executioner, Tamasa, FrostKnight, Psychonaut, Uspori, Hazar, Alizeh, Vengati, PainCleric, Dianmai, Plaguemancer], feats_updated:False, feats_updated2:True, first_play:False, floating_text:True, fullscreen:False, gamepad_mode:none, glory:8193, glory_added:0, glory_needed:10, god:Dumuzi, hide_big_bar:False, locked_keys:[], log_detail:True, long_log:True, race:Morlock, short_animation:False, show_charges:False, show_range:False, speed_bar:False, unlocked_keys:[Stran, Warrior, Naqui, Ashem, Humbaba, Amir, Ninhurs, Zealot, Brud, Eris, Warlock, Dudar, Albaz, Valr, Nartaka, Fawdaa, Arba, Formus, Ikshana, Ascetic, Tengu, Apostle, Morlock, Skeleton, Siku, Ihra, Dumuzi, Yu, Agara, Cyclops, Alhaja, Priest, Pallas, Volkite, Aslan, Gala, Goblin, Assassin, Baghatar, Summoner, Azhdaha, Secutor, Peltast, Nihang, Tengri, Eresh, Taugh, Druid, Hadad, Mardok, Lochra, Mubarizun, Templar, Qamar, Saurian, Mehtar, Ape, Oros, Phoenix, Dorok, Kull, Koszmar, Unataak, Upuat, Takhal, Sorcerer, Virya, Angra], victory_markers:True, volume_music:0, volume_sounds:0, winners_only:True}
ERROR: Error parsing JSON at line 0:
at: call (modules/gdscript/gdscript_functions.cpp:1215) - Error parsing JSON at line 0:
Corrupted data!

it looks like even if you deleted the roaming folder it's still syncing with steam and recreating it --- try launching with steam offline, but also if you go into the PoA folder try ONLY deleting game-data -- this is usually the one that seems to get corrupted and is just an in-progress character

or even open path of achra, then delete game-data, then click the path and see if that works --- anyway let me know how it goes I can help more if that doesn't work
shadowsonglive 22 ABR 2024 a las 6:58 p. m. 
Working.

Turned off the Steam Cloud. Deleted game-data.json file and i could enter normally.

Already turned Steam Cloud on again. Local files overwriting cloud files and is all good.

Thanks again
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Mostrando 1-3 de 3 comentarios
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Publicado el: 22 ABR 2024 a las 6:44 p. m.
Mensajes: 3