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I did manage a first cycle win, which not all my first try builds can manage:
https://steamcommunity.com/sharedfiles/filedetails/?id=3250275297
You definitely want some kind of healing but the Morlock benefit is adjustable. If your build isn't complete yet, just slap a couple more armor pieces on until you are ready. You can decide between 0 to 80% damage at the start of a map and 0 to 4 prayer charges and summons.
You could take Morlock + Zealot + Phoenix and fire off a Divine Intervention every time you enter a map with less than 80% health. Then you could go for a Death Knight or Executioner to heal off of the kills you get from that.
Death Knight would work well with Cursed Flesh to further heal of dying enemies as well as get more armor from Master Doom or boost your Sacred Skin with Dread Legion.
Angra with Blood Drinker as advanced class might also work well. Morlock could let you quickly boost up the charges of the first prayer of Angra, then use the third one 3 times at the start of the map to give every enemy 150 stacks of Sickness and Bleed. 225 if you go with Priest as base class. Then Poison Skin and Blood Drinker would allow you to heal off of that.
My build went the Plaguemancer route and I used the extra charges to use the second prayer of Takahl to boost up my max life. Then just healed up with Poison Skin, Cursed Flesh and Gala. Gala in particular seems very good for Morlock in general. The healing and ally support means that if you get your max life high enough, your Sacred Skin are very tough and heal up completely every time you stand still. 4% Max life heal each time standing still is a lot. Though you have to be careful. The Sacred Skin summoning damage scales off of max health, so don't raise your health higher than your current healing can support. You might adjust and slap on some more armor until you get enough levels/skills/items.
1. Use your extra prayer charges to heal up, that way their ability gets you essentially 4 "free" summons. Probably make a prayer-based build (chant) off of this.
2. You actually want to die (IE because you're a phoenix apostle) and this helps you die faster and makes sure you don't accidentally survive a level without being killed.
Still, it's not very often I'd want to be naked and at 20% HP, especially on a higher cycle.
https://steamcommunity.com/sharedfiles/filedetails/?id=3251542886
It failed in its goal and was only carried by powerful items through the final few levels. On the highest difficulty there's nothing you can really do to prevent your familiars from being one-shotted. Still, look at that repulsion tho.
https://steamcommunity.com/sharedfiles/filedetails/?id=3251786616
Overgrowth also entangles everything that attacks your familiars or plant summons and slows them down, and with Vinakinsis you can deal a good bit of poison damage back.