Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Man, if only they port over Gunparade March too.
When I say the presentation is barebones, this is what I mean: after the first loop, the game tells you "Hey, talk to this person to reset the loop anytime you want." End of tutorial about that. So you go and talk to her, and she's just...a normal person? You talk to her like normal, except there's a big red box that says LOOP on the end and you ask her and she's like "oh ♥♥♥♥ are you sure?" No explanation on what her deal is, but the assumption is that by raising her friendship levels eventually she'll just tell you. And I don't mean eventually you'll get a cutscene with them, I mean you walk up to someone to have a regular "hey hows it going" conversation and suddenly you're in a very important lore conversation in the middle of class. Everything in the game is presented in this way - another character you walk up to and he goes "oh hey you're the guy with the Demon Sight who we need to defeat the Kegai! Cool!" and thats your first exposure to him. Again, the implication being that, raise his friendship, you'll find out how he knows all this.
So herein lies the problem. The game basically ONLY ever gives you any information in the form of these dialogues, but you can't skip ones you've already read, and EVERY dialogue conversation repeats EVERY loop. The Shrine Maiden tutorial girl has like 25 dialogue instances where you have to walk up to her, talk to her, have a conversation, exit the conversation, repeat 24 more times. And they all go in a row. Importantly, you can't actually interact with a character until you exhaust all these repeated dialogues. So you can't increase anyones friendship or ask them to join your party to fight the battles until you exhaust all these dialogue instances you've already seen before. The first time it happens and you see something important you're also interrupted by a little character who gives you like eight dialogue boxes about how you gained passive stats, and there's like 45 of those for each of the twelve or so characters in the game. Its just SO much time spent skipping through dialogue boxes, and I'm only on my third loop, so now that my stats are actually grinded out pretty high I'm wondering how much of my time I'm gonna have to spend on this now too. Your stats level up faster depending on how high you've gotten them previously, and how fast that actually is will probably determine how long I stick with this
Even though Nini has a name, voice and role, he is still very much a blank slate in that you don't quite get to hear him talk about what happened on the space station, or how/why he has Demon Sight. I didn't even know his name was apparently Novus when the two girls talked to you about fighting the Kegai in the tutorial loop.
I get the game is trying to be very hands off with giving you the means to figure stuff out yourself, but it should have tied the important stuff more in the tutorial like who Terasu is or even showing a full week of meeting everyone and getting an idea to interact with them some more. Instead you are immediately forced into a boss fight that kills you because you had a predetermined loop to get it done ASAP, even though you were told you had 5 days until the end of the world.
I'm starting to see why it's so mixed across the board, but I feel most people that complained about it didn't see how deep the problems were, outside of it not being the next Persona or Trails.
Spoilers, but the weirdest one for me was that Machina only ever refers to her creator as Vater and is always talking about him as if he's not around anymore or dead or far away, but if you talk to Max a little he talks all about "yeah my daughter and I moved to Japan after our hometown was attacked, I hope Machina is getting used to things." I understand why they did this sort of, to make little parts of the plot only be revealed by developing bonds with certain people, but its just SO weird that they just talk about it so casually and the two will be right next to each other and never acknowledge each other. Theres a lot of stuff like this but the reveals never feel like "ohhh ♥♥♥♥! thats crazy, I didn't know that!", it's always just confusing and weird.
Also having beaten the game now I was waiting the whole time for like, some weird cool twist but it never happened, you beat the final boss and there's like five lines of dialogue and its just over