TERA
Jan 15, 2021 @ 8:00am
Patch Notes 102: The Catalepticon
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Showing 1-15 of 18 comments
pmatulka Jan 15, 2021 @ 10:01am 
I have been playing for a long time in Tera and for some time I had some suspicions and now I am sure.
You don't want people to play this game, but the players declines are too slow, so you are doing everything you can to speed this up and make people stop playing.
Seriously with each update it gets worse.
What are you guys thinking?
You are seriously want to people stop playing?
Because that's what it looks like!
3lyfox Jan 15, 2021 @ 10:42am 
is it out yet or just teaser?
Lorastem Jan 15, 2021 @ 1:58pm 
I have no idea why you people complain i'm seeing only good stuff here and some great pvp stuff which i cant wait!
Lorastem Jan 15, 2021 @ 2:01pm 
i cant wait for all this stuff, thank so much for making one korean mmo actually a good one! keep up the good work, i know its hard game dev here too!
F4ngDragon Jan 15, 2021 @ 8:05pm 
I am excited for the changes! I love that 65 to 70 will require less grind to reach.
Lorastem Jan 16, 2021 @ 7:10pm 
Originally posted by Sax:
These two must be from the Dev's team with a side-account kissing their own rear or something like that, otherwise I can't see through the madness..
Noo. I dont work for them i work for a diff company but why shouldnt i be excited. nothing wrong with what they have said and what they will do.
Last edited by Lorastem; Jan 16, 2021 @ 7:15pm
AUTTENBURGH Jan 17, 2021 @ 7:13am 
Originally posted by Sax:
Awww~ You work for a different companyyy~ That's a reeeal shaame~ We could use someone with your sharp eyesight and informations absorption.
Oooh~ couldn't I be more unluckyy~

At this point we could make a turn-around and verify what specifically makes you excited in the first place, considered that:

- 13 dungeons are leaving the scene - in a game which the core selling point is one of the most satisfying combat system still avaiable, especially if we consider it's 8 years old - pure gold turned into crap by the typical Dev's touch (and it's not the first time) and some of those dungeons not only were an enjoyable bridge between Lv.66 and Lv.70 but some of them got reworked recently already to blend with Kaia I, which makes even less sense to me to shut'em down now.

- among the so-called "5 new dungeons" only Catalepticon can actually be called as that since Ruinous Manor and Gossamer Vault aren't new at all but just a switch, the Devs, like to screw around with every once in a while.

- not to mention there're many other dungeons that fell into a 3-4 years old coma and not-even-Velik knows what happened to them. They're not reopening since ages, neither they got considered to be reworked on in order to fill the not-so-light gap it's gonna come in the next future.

- to reach level 70 may take even less time to achieve than we all did when level 70 became a thing but people below 70 are stucked in that floating crap Gossamer Vault is. Not only the iLevel got tweaked but they're not going out of that dungeon until they'll reach 70 - and keep well in mind that Sea of Honor and Commander's Residence aren't just typical dungeons: the first one requires a map to be ran or it won't budge and the second one is a raid with specific opening and durations times.


How fun to be forced to run only 1 dungeon for days/weeks to decently earn the exp to finally be capable to enjoy the awful list of remaining dungeons still avaiable (I understand the quality of those dungeons is opinable).

Yes, we're getting Kaia gear II, some tweaks here and there and a touch to the PvPee-pee because why not; and it's fine, but we're loosing much more and nobody knows how long for. Let's also add the fact that in a patchnote from the past - unfortunately I lack a link nor I feel like looking for it since it's from ages ago - a promise for dungeons not to close anymore was made and that's the next-among-many promises they made and punctually unkept. Again.

If less content, at the very least an incomprehensible way to manage the substitutions and hiding promises under the carpet hoping people will eventually forget about'em excites you, you must work for Ubisoft.
Grow up, you're crying over a video game.

Let people enjoy what they want, if you hate it so much.. leave.
No need to barge into every single discussion telling people not to play the game.

PvP isn't in everyone's interests.
Stop acting like the world revolves around you only.

You're being absolutely immature & borderline psychotic over an MMO game.
Please take some time off & be more of a decent human being.

There are a ton of console players in TERA, this isn't the only scene.

You're way out of your mind if you think westerns/europeans makes up half the population of an MMO game, games like this has always been populated before they even reached western/european regions, that is why you often see games being pushed in other regions before western or european regions because they do not care about your region.

Personally, i think it's a good thing that western / european regions are not supported in some games, because it would mean we would have less players like YOU in upcoming mmo titles.

And more appreciative players that just genuinely want to have fun with friends online.

You're being super unrealistic with MMO's thinking lack of players means inability to do dungeons, the concept of party systems existing is for connecting one player to another in a large group, to allow them to play dungeons together.

Instead of waiting for instances.

Chances are, if you look into further.. most players in MMO games nowadays prefer playing dungeons with a set of guild members or friends online than ones in the instances, there are probably lots of korean players doing just that today in TERA and we wouldn't know anything about it, because again.. dungeons doesn't need to rely on instances.

If you have enough party members for a dungeon instance, there is no need for matchmaking, leaving for a new MMO game is often what drives players away from old titles.

Yes, branching out to other regions means even more players would enter the scene, but you have to understand that there are developers who couldn't care less about other regions, some even prefer to stay in their own region because they like the fact it's strictly their game only, sometimes a little too many players can be far too hectic or stressful.

Not every game developer dreams of having an MMO being widely played all over the world, even the players could feel the same, you may not relate to it.. but there are people out there that just genuinely want a game that is centralized to their own region only.

So quit bringing up this weird mentality like they "OWE" you anything.

Always adapting this behavior often seen by westerns / europeans constantly threatening game developers of MMO's of this & that, expecting to be given a treatment.

And you wonder why a good portion of japanese / korean developers dislike westerns/european players?

Move on with your life & quit acting like a sore loser thinking the world revolves around you only, there are so many others out there with different perspective of things.

Stop normalizing this odd belief that games only popularize because of western / european players, they've popularized before they even enter your regions.

You are not special, understand that developers do not care for other regions because they can easily profit in their own region easily.

If you want more games to exist in your region.

Be more respectful & aware of things in life.
Last edited by AUTTENBURGH; Jan 17, 2021 @ 7:18am
Skurcey Jan 17, 2021 @ 7:58am 
you guys cant say GG ? (jk ^^)
AUTTENBURGH Jan 17, 2021 @ 8:10am 
Originally posted by TheEternalLord:
Hmm. Very interesting opinion.
On the other hand you say that people want to enjoy dungeons with friends.
This is perfectly true and it always was.
Why dont you understand the disappointment then if over 20 dungeons got removed in the last year?

Adding to that I must say that I disagree with you on 2 things.
First game developers surely care about community feedback.
The game industry has changed. Early-Access is a very common thing nowadays and strongly develops about feedback from the players.
Additionally more companies create Live-Service games, which also care about the communites.
The development in that regard was very strong in the last years.

And the other thing is that you are partly right. Developers getting death threads are absolutely disgusting and a low-point to modern societies.
But the Asian games industry is not that regulated, which is partly good in terms of censorship, besides China and India.

On the other hand they are not so strict with microtransactions and gambling, which mostly are also really disgusting and luckily caught the attentions of the law.
Not criticising these things would only motivate companies like EA to continue with their greed.
They are seemingly just not people who want to enjoy video games.
You dont have to accept that and you can fight back against it. That is one strength about democracy.

Because i'm not a sore loser that dedicates their entire life to old dungeons.

Please don't write as if you know more than me about what goes down in the game development side of things for asia, i live in southeast asia.

I know how things work in the entirety of asia for game development.

I have a ton of game developer mutuals in Japan that work in small to big studios.

Criticizing a game is one thing, but fully expecting developers in Japan or Korea to cater to western or european players is beyond ridiculous.

Please keep that mentality to yourself.

Like i've said already before.

They do not owe you.

AUTTENBURGH Jan 17, 2021 @ 8:21am 
Originally posted by Ryan #Workshop:
Originally posted by TheEternalLord:
Hmm. Very interesting opinion.
On the other hand you say that people want to enjoy dungeons with friends.
This is perfectly true and it always was.
Why dont you understand the disappointment then if over 20 dungeons got removed in the last year?

Adding to that I must say that I disagree with you on 2 things.
First game developers surely care about community feedback.
The game industry has changed. Early-Access is a very common thing nowadays and strongly develops about feedback from the players.
Additionally more companies create Live-Service games, which also care about the communites.
The development in that regard was very strong in the last years.

And the other thing is that you are partly right. Developers getting death threads are absolutely disgusting and a low-point to modern societies.
But the Asian games industry is not that regulated, which is partly good in terms of censorship, besides China and India.

On the other hand they are not so strict with microtransactions and gambling, which mostly are also really disgusting and luckily caught the attentions of the law.
Not criticising these things would only motivate companies like EA to continue with their greed.
They are seemingly just not people who want to enjoy video games.
You dont have to accept that and you can fight back against it. That is one strength about democracy.

Because i'm not a sore loser that dedicates their entire life to old dungeons.

Please don't write as if you know more than me about what goes down in the game development side of things for asia, i live in southeast asia.

I know how things work in the entirety of asia for game development.

I have a ton of game developer mutuals in Japan that work in small to big studios.

Criticizing a game is one thing, but fully expecting developers in Japan or Korea to cater to western or european players is beyond ridiculous.

Please keep that mentality to yourself.

Like i've said already before.

They do not owe you.
You have to understand what i've said already that there are lots of developers in asia who do not care about western or european regions, because they can already easily market their games in their own region & any region close to them to make profit.

This constant thinking that they owe you anything is super ridiculous.

Feedback exists in all games, that's not what i'm talking about.

Even i wouldn't want my future MMO game to be catered to western or european regions, given how awfully negative they can be over a video game, free to play games have to make money one way or another.

You expect to have a free to play game paying servers with air?

Optional being a key feature in games like this.

I've never once paid a single cent in any free to play game, no matter how "Greedy" or "Scummy" it might be to players, because it keeps the game servers running.

Complaining about it would only make things worse on the long run, subscription services only draw players away and that is why free to play games exists with microtransactions.
AUTTENBURGH Jan 17, 2021 @ 8:27am 
Originally posted by Ryan #Workshop:
Originally posted by Ryan #Workshop:

Because i'm not a sore loser that dedicates their entire life to old dungeons.

Please don't write as if you know more than me about what goes down in the game development side of things for asia, i live in southeast asia.

I know how things work in the entirety of asia for game development.

I have a ton of game developer mutuals in Japan that work in small to big studios.

Criticizing a game is one thing, but fully expecting developers in Japan or Korea to cater to western or european players is beyond ridiculous.

Please keep that mentality to yourself.

Like i've said already before.

They do not owe you.
You have to understand what i've said already that there are lots of developers in asia who do not care about western or european regions, because they can already easily market their games in their own region & any region close to them to make profit.

This constant thinking that they owe you anything is super ridiculous.

Feedback exists in all games, that's not what i'm talking about.

Even i wouldn't want my future MMO game to be catered to western or european regions, given how awfully negative they can be over a video game, free to play games have to make money one way or another.

You expect to have a free to play game paying servers with air?

Optional being a key feature in games like this.

I've never once paid a single cent in any free to play game, no matter how "Greedy" or "Scummy" it might be to players, because it keeps the game servers running.

Complaining about it would only make things worse on the long run, subscription services only draw players away and that is why free to play games exists with microtransactions.
Think about what it's like in the perspective of game designers / game developers in Japan for example, these people are humans who adore their own free to play game, even if it has all kinds of microtransactions, because they get to see their creation loved by many around the world so to speak.

So when you go on being negative about little things like this which can easily be ignored, you could essentially hurt the innocent others involved with the game.

Microtransactions can be a feature many would dislike often.

But it exists to keep servers & more running.

Sometimes it's good, sometimes it's bad.

Game Development isn't a simple flick of a switch reality where you can simply fix everything and make it better in an instant, this is still a job.

They are humans too.
SageWindu Jan 17, 2021 @ 6:06pm 
I still don't see anything about removing rolling for loot, so looks like I'm just grinding ore gathering via Partner Adventures as usual.
Tibor567[HUN] Jan 18, 2021 @ 5:40am 
When does it go live ?
TrialMacameau Jan 19, 2021 @ 8:31am 
Originally posted by 3lyfox:
is it out yet or just teaser?
Should be on Thursday
AUTTENBURGH Jan 21, 2021 @ 5:39am 
Originally posted by TheEternalLord:
Well I think you have some misunderstandings here.
You pretend to be more clever or mature than us but even after my very humble respond showing empathy to you, you attack me for no apparent reasons.
Dont see how you are better than your so infamous western cultures.
Not gonna say this is wrong, my country (which is also the main residence of Gameforge) and the country of steam are definitely two of the worst cultures in the west.

Your other point support our argumentation to be honest, which is fine by me.
Especially if you are interested in making money, you should try to have a high accessibility.
Especially if you are interested in making money, you should listen to player feedback.
Especially if you are interested in making money, you should have a rather fair marketing strategy.

I dont have a problem with microtransactions in a free-to-play game. I prefer that system honestly. Only if its not limiting major gameplay-access like SWTOR, how you doin EA?
I didnt want to state that fact on TERA, more on the asian mobile industry, who expect hilarious amounts of money for some packs.
You cant possibly deny that it went way over scale.

Besides that free-to-play games generate a lot more money than games you have to buy.
The mobile industry already generates 50% of the profit here. Dont want to imagine that in other regions.
Dont forget these games dont offer a decent experience for anyone.
The only good thing about that games are the character models, cosmetics and animations.

And thats the only reason they are propular here.
Western game developers sink into fanaticism. Keeping their games way too strict and military. Making games way too brutal and dark.
But holy light beware us of naked skin and immature characters.

But well if they really want to make money with TERA, they are developing in the wrong direction.
Only people will give you money. And people are not bound to one game anymore luckily.
We have a lot of alternatives. And I thought I stated that clear enough.
I already took that oppurtunity a while ago.

I also think you underestimate the amount of money the game industry makes.
They already generate more money than the whole movie and series sector and the whole literature sector.
The gaming market is fed and you could recognize that for years.
Again threads are not the way to go but you can relieve some of your stress towards the economical status of the gaming industry.
You really have no idea what goes down in the game industry side of asia.
Please refrain from talking.
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