TERA
Knight Apr 25, 2022 @ 5:51pm
Drop Elyon, keep Tera online, and focus on Tera 2
Elyon is a dud and not worth saving. IMO they should keep Tera's servers up, even if they don't update the game, and just focus on developing Tera 2. I can't imagine Elyon is giving them any return on investment, and honestly, I'd rather support Tera than Elyon any day of the week, even if Tera isn't seeing any updates.
Last edited by Knight; Apr 25, 2022 @ 5:53pm
< >
Showing 1-6 of 6 comments
Deventh Apr 25, 2022 @ 6:33pm 
Is Tera 2 coming? I saw some leaks from Nvidia and that artist, but now that Tera 1 is shutting down I feel like even that project is in danger...
Knight Apr 25, 2022 @ 6:36pm 
Originally posted by Deventh:
Is Tera 2 coming? I saw some leaks from Nvidia and that artist, but now that Tera 1 is shutting down I feel like even that project is in danger...

I would be surprised if there was no Tera 2. Even though Tera stumbled after EnMasse, it's still a very recognized name in the MMO space. It would be stupid for BlueHole to not to try and capitalize off of the Tera name. After all, a lot of people left because of a lack of updates. A sequel utilizing new tech would certainly draw interest.
Deventh Apr 25, 2022 @ 6:38pm 
Take a look at the thread that I made, I hope the devs read it and reconsider shutting the servers down:
https://steamcommunity.com/app/212740/discussions/0/3274689286969272916/
Last edited by Deventh; Apr 25, 2022 @ 6:38pm
Pushup Apr 25, 2022 @ 7:39pm 
As someone who has never tried Tera and is not interested in Elyon, I kinda agree with this. I would definitely try out a Tera 2.
Babinéni Apr 25, 2022 @ 9:04pm 
If what the Tera developers said about shutting the game down is true - not having a proper vision, the content they are creating doesn't seem to be retrieving players and doesn't even satisfy its existing player base - then making Tera 2 without goals and fun content, just randomly throwing stuff together in hopes of it being a good MMO, will either be a success or a big flop since people *will* have expectation once they see a familiar name.

Considering this, I don't know why people are so hyped about a game that was not even confirmed yet. In my opinion, if they can't make Tera (1) good, Tera 2 will not be good either. One can only hope it will actually be good.
Knight Apr 25, 2022 @ 9:28pm 
Originally posted by Babinéni:
If what the Tera developers said about shutting the game down is true - not having a proper vision, the content they are creating doesn't seem to be retrieving players and doesn't even satisfy its existing player base - then making Tera 2 without goals and fun content, just randomly throwing stuff together in hopes of it being a good MMO, will either be a success or a big flop since people *will* have expectation once they see a familiar name.

Considering this, I don't know why people are so hyped about a game that was not even confirmed yet. In my opinion, if they can't make Tera (1) good, Tera 2 will not be good either. One can only hope it will actually be good.

The thing is that Tera IS good. People just left because of a lack of content. This is evident when checking the analytics, which shows that players didn't start to fall off until shortly after the Gameforge acquisition. June 2021 was the first time Tera ever dropped below 1000 Steam users, and it's pretty safe to assume that the migration had a helping hand in that.

I don't believe Bluehole when they say they aren't confident in their ability to develop worthwhile content anymore. After all, Tera has had a healthy player base for almost a decade. My guess is it's either they're pulling the plug to save a sinking ship after the failure of Elyon (which only has a 309 player peak in the last 24 hours vs Tera's 221 peak), or because Gameforge is being nasty behind the scenes. After all, Gameforge being the publisher means they have a lot of influence over the developers, and by proxy, how well funded, advertised, and ultimately successful Tera is. Besides, GameForge just recently pulled the plug on Kingdom Under Fire 2 and SoulWorker (which is now fully indie and seeing 4000+ peak players), so it's not like they don't have a track record of this.

Edit - In fact, SoulWorker is a pretty damning mirror if what's happening now. When GameForge published it, it struggled to break 1500 players for most of its lifespan. That's not a coincidence, especially considering how much stronger it is now without them.

Edit 2 - Also, I find it highly suspect that they've announced the closure of the PC version, but have not made any such announcements for the console versions.
Last edited by Knight; Apr 25, 2022 @ 10:08pm
< >
Showing 1-6 of 6 comments
Per page: 1530 50