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God forbid they do something reasonable like have an option to skip the area while keeping the XP and quest rewards for the convenience of alts...
When I first started playing this game over 4 years ago, everything was very different.
(Other things got in the way, so I didn't have time to get very far into the game.)
Today, I started the game again and created a new character to give it another go.
Even deleted the older one, which I don't regret at all, as I looked forward for my experience to be fresh and different from my first time.
But I have to say I'm quite a bit disappointed by the condition these beginning quests have been in so far.
The removal of those parts, that are now obviously missing, cause the whole experience to be erratic and inconsistent.
Particularly starting from the moment when I was supposed to water the sprout/tendril in the first village. (I don't think any of this was even present in the game 4 years ago. The area was a lot simpler, it was practically teeming with new players and had a rather beta-ish feeling to it back then.)
From that scene on, everything that follows seems to have been chopped apart.
The cutscenes are mostly skipped, same as subsequent intermediate quest(s), so the unexplained changes happening around the player are quite confusing. The player's character is then just transported into the middle of the next area, with the NPCs still referencing things that were removed/skipped. Furthermore things happen to them that don't seem to make sense and they also refer to the player's character in seemingly inconsistent ways.
I suppose if one knows what happened and got removed, this still makes a lot more sense than it does to me. I'm still on the beginning island, so I just hope that the rest of the lore-related quests (in the continental areas) is going to be less disappointing.