FTL: Faster Than Light

FTL: Faster Than Light

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FTL DLC?
This game is one of the best games I have ever played and to think if a DLC came out for it... That would be amazing! Just imagine... New ships, new species, new guns! That, would be amazing and you would make alot of money from it too!
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正在显示第 1 - 15 条,共 19 条留言
Andy P. 2013 年 3 月 10 日 下午 5:23 
I would love the ability to design custom ship layouts - you start with a 1 or 2 room ship and it grows as you gain resources.
最后由 Andy P. 编辑于; 2013 年 3 月 10 日 下午 5:24
Glover75 2013 年 3 月 10 日 下午 5:28 
there should be a FTL Workshop.
a workshop full of custom ship an sounds
Baldeagle96 2013 年 3 月 10 日 下午 9:27 
I agree with the DLC. I also just heard about this game from my friend and it is the best game I ever played and DLC would make it even better
Universalerror 2013 年 3 月 11 日 上午 11:38 
I want more ships! As a completionist who has almost finnished I need more stuff to do! Also a massive agreement with Andy!
最后由 Universalerror 编辑于; 2013 年 3 月 11 日 上午 11:38
Xdiesp 2013 年 3 月 12 日 上午 10:30 
Devs are apparently still swamped in Kickstarter rewards, let alone working on anything new. I wish they had expanded their team to keep getting things done.
Fox 2013 年 3 月 13 日 下午 10:10 
I would love that! Id rather much much dlc than FTL2 (: both ideas are great though, i would love more content, and indepth mechanics and gameplay{but the current game is amazing}
Drain 2013 年 3 月 15 日 下午 6:09 
There are mods for the game, which are basically fan made DLC. They can edit ships to become custom designs or more powerful. There's many to cheat, such as turning off the Rebel fleet chase bar or giving infinite scrap/power. I saw one that adds a lot of text quests. I saw another that turned all the ships into Terran and Protoss ships from Starcraft. You have to find these things on the FTL website. But official DLC or content patches of some kind would have been nice.
Parane 2013 年 3 月 16 日 上午 4:15 
I would even back a dlc on Kickstarter if the developers were inclined to start a campaign there.
Breadfish 2013 年 3 月 16 日 上午 4:51 
Wow, didn't even think about that.
Just think if they would add a second playthrough where you take a completely different path or another variatior of the game where you play on a particular star each level (and you choose which star to go to when you finish the level) and you have to explore the star. Would be briliant.
LonePiper 2013 年 3 月 16 日 上午 8:01 
I think a lot of things, like custom ship layouts, would ruin the game for me. I kinda like the whole "make do with what your given, and if it's not good enough bad luck" attitude of the game.
That being said, I wouldn't mind a cheat or easter egg or something where you can play as NPC ships. (The flagship would be particularly fun!)
I think what the game needs more than new weapons, new races and new ships, is some way to make interactions more engaging - rather than always just a multiple choice dialogue box, you should be given graphical options that involve tactical decisions (such as a map of a moon base through which you must guide your crew for example), or even something as simple as a portrait of the NPC you're currently in dialogue with. However, that feels more like something for a FTL2 than DLC.
Fox 2013 年 3 月 16 日 上午 9:41 
引用自 Inspector Gadget
Wow, didn't even think about that.
Just think if they would add a second playthrough where you take a completely different path or another variatior of the game where you play on a particular star each level (and you choose which star to go to when you finish the level) and you have to explore the star. Would be briliant.
or if you beat the boss, another set of sectors to beat, whole new ships, weapons, etc. it would be hard, seeing as i havent beat the boss on normal yet {though ive done it a number of times on easy}

i agree with some of the other posts, more gameplay text/options{one guys said there was a mod for that?} more weapons, maybe more ships, though that would take time, especially adding a whole new set of sectors, and events, the writing would be immense.

I would also rather have an official DLC pack, rather than going through countless lists of mods{okay not that many, but it would be nice since it would feel like an official part of the game} With some content from the devs themselves
Universalerror 2013 年 3 月 16 日 下午 12:38 
Adding on to DragonTamer, I think that a continuous story with several "checpoints" in it where the game changes and you are presented with new challenges like new enemiesand different ships and a different set of systems to navigate. This would also give rise to a "fixed" map where all the points are the same and a "random" map which is like it is now.
Fox 2013 年 3 月 16 日 下午 2:35 
引用自 Universalerror
Adding on to DragonTamer, I think that a continuous story with several "checpoints" in it where the game changes and you are presented with new challenges like new enemiesand different ships and a different set of systems to navigate. This would also give rise to a "fixed" map where all the points are the same and a "random" map which is like it is now.

or you could leave out the checkpoints and make the game even hearder{no seriously} it would cause people to be extra cautios, for the long journey ahead, but youd have to reduce scrap intake or something, because youd just max out your ship then. {add new ships, increase number of availible upgrades}
Raising the difficulty would cause even more "dis game suk, it 2 hard" threads though >_>
Personally i would love the spike in challenge, maybe adding new systems and such{like ship systems, not sectors or stars etc} would spike the learning curve just a bit, or a new hard mode for someone like me XD but the challenge there would be not to let the game cheat and reduce all the chances of the random events being positive, and throwing ships 3 times more powerful than you at you.


wow... I write a lot.
最后由 Fox 编辑于; 2013 年 3 月 16 日 下午 2:36
Xdiesp 2013 年 3 月 16 日 下午 5:36 
I would like expanding the game after sector 8, just like The Binding of Isaac kept adding new floors to an already lenghty and difficult campaign.
Fox 2013 年 3 月 16 日 下午 6:31 
引用自 Xdiesp
I would like expanding the game after sector 8, just like The Binding of Isaac kept adding new floors to an already lenghty and difficult campaign.
ie what i said...
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发帖日期: 2013 年 3 月 10 日 下午 4:30
回复数: 19