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I'd at least consider getting either of them, though.
Scrap recovery arm is useful even if you find it in sector 7, though you might need to actively try to fight more in sector 8 since you would need to get 500 scrap to break even if you aren't going to sell it. Otherwise it's a good buy anytime.
"Allows the ship to collect 10 percent more scrap from any source."
It rounds down, and extra arms stack additively (before rounding).
If you had the arm and got 19 scrap, you would get 1 extra scrap because 1.9 isn't a full two. If you had 2 arms, and get 15 scrap, you would get 3 extra scrap.
Provides a blue event option which involves mining an asteroid field.
Cost: 50 scrap
The blue option for this item can come as early as sector 1 and can easily net 30 scrap (the reward range is 18-41 scrap pre-bonus). Since it is quite easy to collect hundreds of scrap in sector 7 alone, this is often still profitable if purchased as late as sector 6.
For the scrap arm to pay for itself, you would have to collect 250 scrap with remainder rounded down before the bonus or 275 after, or in other words, you would have to get enough scrap for the scrap bonus to be equal to the sale price minus the sell price. (500 and 550 if you fail to sell it before the end of the game) This assessment, of course, does not account for the blue option you gain for having the scrap recovery arm.
Distraction Buoys
"Leaves a false signal at sector start to delay Rebels 1 jump."
Not stackable.
Only works at the beginning of a sector, so it's never useful right away.
Cost: 55 scrap
Advanced Edition only.
To be clear, the alternative is not bad, but it is less of a known quantity. You can count on the arm to give scrap.
Distraction Buoys net you one additional jump per sector which is approximately 8.8% additional scrap. It only starts working the sector after you buy it and does nothing in Sector 8. Depending on the sector layout it's possible for the extra hop to be meaningless as well, though this is uncommon. The hop can also potentially help you hunt down especially desirable events, such as Zoltan Peace Envoy or Rebel Flagship Construction. The extra hop will also cost you 1 fuel.
They are quite comparable overall and largely do very similar things. I wouldn't generally recommend buying either on Hard because 50 scrap now is way more important than 70 scrap later, but either is usually worth keeping if you find one. Buying them on Normal would often be advisable.
Eh, sometimes it's just better to let sleeping automated scouts with Breach Missiles lie.